Player Matchup

Zeus
Zeus
DJ Professor J
Zeus
Level 48
God Stats
1W - 0L
1,612 SR
Queue Stats
28W - 25L
1,522 Elo+
Party 2
Serqet
Serqet
DeMn x Kyubi
Serqet
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 62L
1,648 Elo+
Party 3
Bastet
Bastet
EdensShip
Bastet
Level 119
God Stats
3W - 4L
1,661 SR
Queue Stats
31W - 23L
1,517 Elo+
Party 2
Shiva
Shiva
Heartbreaker
Shiva
Level 4
God Stats
3W - 1L
1,452 SR
Queue Stats
3W - 1L
1,364 Elo+
Party 3
Izanami
Izanami
HypnaWave
Izanami
Level 88
God Stats
23W - 11L
1,796 SR
Queue Stats
54W - 31L
1,593 Elo+
Party 3
Team Averages
Level 66
1,604 SR
1,529 Elo+

VS

Team Averages
Level 104
1,594 SR
1,516 Elo+
Danzaburou
Danzaburou
AKIO-BLAC
Danzaburou
Level 136
God Stats
11W - 12L
1,800 SR
Queue Stats
394W - 367L
1,482 Elo+
Party 1
Chronos
Chronos
AutumnPrinceXP
Chronos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 164L
1,531 Elo+
Party 1
Aphrodite
Aphrodite
Seraphina_333
Aphrodite
Level 109
God Stats
10W - 15L
1,575 SR
Queue Stats
114W - 127L
1,546 Elo+
Party 1
Gilgamesh
Gilgamesh
The_Turtle_Lord1
Gilgamesh
Level 44
God Stats
12W - 11L
1,596 SR
Queue Stats
72W - 77L
1,495 Elo+
Solo
Terra
Terra
Zephyrrus_
Terra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 162L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 7
14,031
540
27,287
8,328
2,901
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
19
2 / 3 / 15
13,401
515
10,405
23,553
20,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
EdensShip
Bastet
20
5 / 2 / 10
14,253
548
14,567
17,023
8,091
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 0 / 9
14,955
575
20,300
24,169
23,800
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
HypnaWave
Izanami
20
7 / 5 / 3
14,905
573
20,891
16,283
7,344
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AKIO-BLAC
Danzaburou
20
5 / 5 / 4
12,981
499
17,033
21,224
9,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
5 / 8 / 2
12,119
466
11,110
25,201
7,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Seraphina_333
Aphrodite
18
2 / 6 / 3
11,670
449
6,990
18,978
9,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
16
0 / 7 / 1
9,436
363
10,051
24,657
18,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
17
0 / 0 / 6
10,781
415
8,255
26,050
29,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
28
26
Kills
12
12
Deaths
26
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AKIO-BLAC
Danzaburou
5
5
4
1.4
L
5
8
2
0.75
W
6
2
7
4.75
W
Serqet
2
3
15
3.17
W
Bastet
EdensShip
Bastet
5
2
10
5
W
6
0
9
10.5
W
Izanami
HypnaWave
Izanami
7
5
3
1.7
L
Aphrodite
Seraphina_333
Aphrodite
2
6
3
0.58
L
Gilgamesh
0
7
1
0.07
L
Terra
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,450
Damage
53,439
89,356
Taken
116,110
63,066
Mitigated
74,253
29,144
Healing
40,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AKIO-BLAC
Danzaburou
17,033
5,297
0
8,047
21,224
9,475
243
5,398
15,248
0
126,803
L
11,110
6,033
0
6,918
25,201
7,240
840
4,947
19,929
66,755
0
W
27,287
3,024
0
2,146
8,328
2,901
2,126
2,138
6,190
101,812
0
W
Serqet
10,405
1,772
0
5,839
23,553
20,930
309
7,719
15,834
885
41,819
W
Bastet
EdensShip
Bastet
14,567
3,338
910
9,343
17,023
8,091
3,684
5,142
11,881
0
106,834
W
20,300
2,961
621
6,751
24,169
23,800
701
5,159
19,010
13,126
93,879
W
Izanami
HypnaWave
Izanami
20,891
11,484
52
3,482
16,283
7,344
7,701
6,651
9,632
0
132,744
L
Aphrodite
Seraphina_333
Aphrodite
6,990
414
3,716
7,495
18,978
9,653
0
7,759
10,911
87,996
0
L
Gilgamesh
10,051
746
0
6,414
24,657
18,063
306
5,024
19,513
2,542
45,703
L
Terra
8,255
1,013
2,033
6,362
26,050
29,822
196
6,299
19,477
26,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,545
Gold Earned
56,987
748
Minions Killed
639
0
Camps Cleared
0
2,590,710
Distance Traveled
2,327,131
29
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,981
499
211
8
0
488,610
5
L
Chronos
12,119
466
113
4
0
440,210
0
W
Zeus
14,031
540
174
7
0
535,702
8
W
Serqet
13,401
515
51
2
0
540,245
7
W
Bastet
14,253
548
132
5
0
582,965
3
W
Shiva
14,955
575
171
7
0
498,438
9
W
Izanami
14,905
573
220
8
0
433,360
2
L
Aphrodite
11,670
449
189
7
0
437,339
2
L
Gilgamesh
9,436
363
88
3
0
470,599
4
L
Terra
10,781
415
38
1
0
490,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role