Player Matchup

Loki
Loki
Mastahh-Killer
Loki
Level 111
God Stats
48W - 56L
1,456 SR
Queue Stats
64W - 71L
1,482 Elo+
Party 1
Mercury
Mercury
OhhhBoyWeLost
Mercury
Level 46
God Stats
9W - 3L
1,500 SR
Queue Stats
39W - 25L
1,514 Elo+
Party 1
Chiron
Chiron
Rueben4Luna
Chiron
Level 125
God Stats
5W - 4L
1,496 SR
Queue Stats
15W - 12L
1,535 Elo+
Solo
Discordia
Discordia
isactuallytrash
Discordia
Level 88
God Stats
0W - 2L
1,270 SR
Queue Stats
23W - 16L
1,594 Elo+
Party 2
Horus
Horus
okiee
Horus
Level 43
God Stats
2W - 1L
1,703 SR
Queue Stats
38W - 42L
1,518 Elo+
Party 2
Team Averages
Level 83
1,485 SR
1,529 Elo+

VS

Team Averages
Level 38
1,570 SR
1,579 Elo+
Erlang Shen
Erlang Shen
FlySoLoudW
Erlang Shen
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,609 Elo+
Party 3
Tiamat
Tiamat
Kruxxt
Tiamat
Level 25
God Stats
2W - 1L
1,748 SR
Queue Stats
18W - 13L
1,619 Elo+
Party 3
Anhur
Anhur
Rolling4n
Anhur
Level 27
God Stats
10W - 5L
1,693 SR
Queue Stats
10W - 7L
1,640 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
vGODalxs
Ah Muzen Cab
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,671 Elo+
Party 3
Cthulhu
Cthulhu
xVASTx00001
Cthulhu
Level 69
God Stats
110W - 122L
1,410 SR
Queue Stats
327W - 357L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 3
11,997
500
11,575
16,012
5,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
20
3 / 2 / 4
12,778
532
6,170
15,817
9,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
18
3 / 4 / 1
11,100
463
12,261
14,249
4,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
isactuallytrash
Discordia
16
3 / 9 / 1
10,771
449
14,413
16,560
5,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
okiee
Horus
14
0 / 5 / 5
9,886
412
7,758
20,635
21,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FlySoLoudW
Erlang Shen
20
5 / 2 / 10
13,273
553
14,183
19,589
29,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Kruxxt
Tiamat
17
4 / 6 / 12
12,006
500
12,926
17,375
11,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
Rolling4n
Anhur
18
5 / 1 / 8
12,045
502
7,752
12,728
4,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
vGODalxs
Ah Muzen Cab
20
10 / 1 / 5
14,360
598
21,263
18,716
8,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
xVASTx00001
Cthulhu
16
0 / 1 / 11
11,060
461
5,760
15,475
16,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
70
11
Kills
24
24
Deaths
11
14
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
FlySoLoudW
Erlang Shen
5
2
10
5
W
Tiamat
Kruxxt
Tiamat
4
6
12
1.67
L
2
4
3
0.88
L
Mercury
3
2
4
2.5
W
Anhur
Rolling4n
Anhur
5
1
8
9
L
Chiron
3
4
1
0.88
L
Discordia
isactuallytrash
Discordia
3
9
1
0.39
L
Horus
okiee
Horus
0
5
5
0.5
W
Ah Muzen Cab
vGODalxs
Ah Muzen Cab
10
1
5
12.5
W
Cthulhu
xVASTx00001
Cthulhu
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,177
Damage
61,884
83,273
Taken
83,883
46,387
Mitigated
71,696
18,817
Healing
29,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
FlySoLoudW
Erlang Shen
14,183
7,505
0
7,458
19,589
29,993
2,287
2,677
16,912
0
81,756
W
Tiamat
Kruxxt
Tiamat
12,926
1,633
0
2,100
17,375
11,541
221
4,967
12,408
67,878
0
L
11,575
3,071
0
4,320
16,012
5,676
356
2,015
13,997
0
80,906
L
Mercury
6,170
2,377
0
1,330
15,817
9,686
0
2,052
13,765
0
98,990
W
Anhur
Rolling4n
Anhur
7,752
2,900
0
5,566
12,728
4,601
1,081
2,423
10,305
0
75,219
L
Chiron
12,261
3,596
1,500
3,681
14,249
4,855
2,476
2,728
11,521
0
88,038
L
Discordia
isactuallytrash
Discordia
14,413
428
0
3,496
16,560
5,103
0
4,783
11,777
82,226
0
L
Horus
okiee
Horus
7,758
2,434
788
3,702
20,635
21,067
116
6,702
13,933
5,264
20,853
W
Ah Muzen Cab
vGODalxs
Ah Muzen Cab
21,263
6,820
0
11,506
18,716
8,899
3,010
2,688
16,028
0
138,169
W
Cthulhu
xVASTx00001
Cthulhu
5,760
516
0
3,169
15,475
16,662
1,071
3,650
11,825
36,316
1,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,532
Gold Earned
62,744
661
Minions Killed
602
0
Camps Cleared
0
2,341,399
Distance Traveled
2,387,786
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,273
553
126
5
0
483,557
7
W
Tiamat
12,006
500
106
4
0
426,809
5
L
Loki
11,997
500
156
7
0
447,526
8
L
Mercury
12,778
532
162
7
0
585,161
5
W
Anhur
12,045
502
126
5
0
475,692
7
L
Chiron
11,100
463
162
7
0
438,620
3
L
Discordia
10,771
449
131
5
0
434,912
4
L
Horus
9,886
412
50
2
0
435,180
3
W
Ah Muzen Cab
14,360
598
183
8
0
532,793
1
W
Cthulhu
11,060
461
61
3
0
468,935
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role