Player Matchup

Arachne
Arachne
Nighthawk505
Arachne
Level 77
God Stats
0W - 3L
1,793 SR
Queue Stats
31W - 28L
1,518 Elo+
Party 3
Achilles
Achilles
RealSteele4266
Achilles
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 163L
1,393 Elo+
Party 4
Scylla
Scylla
crashbexpert
Scylla
Level 54
God Stats
4W - 3L
1,650 SR
Queue Stats
22W - 20L
1,394 Elo+
Party 3
Medusa
Medusa
maruxx33
Medusa
Level 149
God Stats
7W - 7L
1,613 SR
Queue Stats
166W - 197L
1,464 Elo+
Party 4
Athena
Athena
thumper618
Athena
Level 149
God Stats
2W - 4L
1,431 SR
Queue Stats
171W - 201L
1,464 Elo+
Party 4
Team Averages
Level 105
1,597 SR
1,446 Elo+

VS

Team Averages
Level 84
1,468 SR
1,470 Elo+
Ra
Ra
FlashOfTheLeaf
Ra
Level 93
God Stats
24W - 21L
1,178 SR
Queue Stats
609W - 603L
1,426 Elo+
Party 1
Fenrir
Fenrir
Hergulio83
Fenrir
Level 104
God Stats
162W - 190L
1,514 SR
Queue Stats
365W - 430L
1,429 Elo+
Party 2
Yemoja
Yemoja
NasirJWilson
Yemoja
Level 69
God Stats
36W - 35L
1,486 SR
Queue Stats
555W - 549L
1,466 Elo+
Party 1
Heimdallr
Heimdallr
NeoMulderX
Heimdallr
Level 65
God Stats
61W - 80L
1,484 SR
Queue Stats
114W - 122L
1,500 Elo+
Party 2
Horus
Horus
dherco
Horus
Level 89
God Stats
5W - 3L
1,677 SR
Queue Stats
318W - 338L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Nighthawk505
Arachne
14
1 / 5 / 0
8,285
436
8,620
14,034
6,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
13
1 / 5 / 0
8,169
430
9,336
14,693
8,933
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
13
1 / 3 / 0
7,853
413
9,696
7,234
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
maruxx33
Medusa
8
0 / 1 / 0
5,973
314
4,259
4,725
989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
thumper618
Athena
9
0 / 2 / 1
6,870
362
2,812
9,121
4,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 4
10,294
542
9,095
11,988
5,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Hergulio83
Fenrir
15
5 / 2 / 3
9,154
482
3,684
9,536
4,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
14
0 / 0 / 10
9,380
494
5,322
14,121
11,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
NeoMulderX
Heimdallr
15
2 / 0 / 4
9,143
481
7,180
11,337
4,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
dherco
Horus
15
2 / 0 / 5
9,767
514
7,171
13,637
15,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
3
Kills
16
16
Deaths
4
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
2
4
4.5
W
Fenrir
Hergulio83
Fenrir
5
2
3
3.25
W
Yemoja
0
0
10
5
W
Heimdallr
NeoMulderX
Heimdallr
2
0
4
4
L
Arachne
Nighthawk505
Arachne
1
5
0
0.2
L
Achilles
1
5
0
0.2
L
Scylla
1
3
0
0.33
W
Horus
dherco
Horus
2
0
5
4.5
L
Medusa
maruxx33
Medusa
0
1
0
0
L
Athena
thumper618
Athena
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,723
Damage
32,452
49,807
Taken
60,619
22,324
Mitigated
42,216
8,558
Healing
29,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,095
1,065
2,822
5,164
11,988
5,580
1,486
2,729
9,259
84,284
0
W
Fenrir
Hergulio83
Fenrir
3,684
635
0
670
9,536
4,679
568
1,869
7,667
0
42,832
W
Yemoja
5,322
1,847
6,286
5,171
14,121
11,442
333
4,526
9,595
29,912
0
W
Heimdallr
NeoMulderX
Heimdallr
7,180
3,011
0
3,353
11,337
4,736
2,100
2,657
8,680
0
72,002
L
Arachne
Nighthawk505
Arachne
8,620
5,587
0
1,716
14,034
6,277
414
4,187
9,732
0
59,414
L
Achilles
9,336
2,683
0
988
14,693
8,933
0
2,985
11,329
0
48,445
L
Scylla
9,696
248
0
1,160
7,234
2,066
38
3,014
4,220
47,354
0
W
Horus
dherco
Horus
7,171
4,293
1,255
5,240
13,637
15,779
136
727
12,910
0
48,795
L
Medusa
maruxx33
Medusa
4,259
1,533
42
1,968
4,725
989
0
1,405
3,320
0
19,640
L
Athena
thumper618
Athena
2,812
825
0
2,684
9,121
4,059
0
2,826
6,257
15,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,150
Gold Earned
47,738
339
Minions Killed
465
0
Camps Cleared
0
1,554,101
Distance Traveled
1,749,326
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,294
542
139
7
0
370,798
9
W
Fenrir
9,154
482
68
4
0
386,684
5
W
Yemoja
9,380
494
47
2
0
306,744
2
W
Heimdallr
9,143
481
122
6
0
341,760
2
L
Arachne
8,285
436
107
6
0
399,517
1
L
Achilles
8,169
430
93
5
0
326,135
0
L
Scylla
7,853
413
84
4
0
298,895
4
W
Horus
9,767
514
89
5
0
343,340
3
L
Medusa
5,973
314
28
1
0
252,168
4
L
Athena
6,870
362
27
1
0
277,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role