Player Matchup

Jing Wei
Jing Wei
Im Zeulos
Jing Wei
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,463 Elo+
Party 1
Cthulhu
Cthulhu
ice is light
Cthulhu
Level 43
God Stats
0W - 1L
1,839 SR
Queue Stats
13W - 22L
1,418 Elo+
Party 1
Kukulkan
Kukulkan
marycarmen0316
Kukulkan
Level 107
God Stats
0W - 1L
1,550 SR
Queue Stats
6W - 12L
1,482 Elo+
Solo
Team Averages
Level 83
1,630 SR
1,454 Elo+

VS

Team Averages
Level 130
1,582 SR
1,529 Elo+
Chaac
Chaac
Gillharas
Chaac
Level 124
God Stats
10W - 17L
1,479 SR
Queue Stats
460W - 504L
1,559 Elo+
Solo
Chang'e
Chang'e
HereTh3B3aSt
Chang'e
Level 117
God Stats
10W - 9L
1,568 SR
Queue Stats
119W - 91L
1,528 Elo+
Party 2
Mercury
Mercury
NotTheBoyBand
Mercury
Level 149
God Stats
2W - 3L
1,700 SR
Queue Stats
166W - 141L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Im Zeulos
Jing Wei
10
1 / 7 / 1
6,728
612
4,056
11,751
3,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
ice is light
Cthulhu
10
0 / 5 / 2
6,391
581
7,323
14,747
7,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Kukulkan
10
1 / 5 / 1
6,741
613
7,817
8,359
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gillharas
Chaac
14
9 / 0 / 7
9,256
841
14,313
15,071
7,943
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
HereTh3B3aSt
Chang'e
14
7 / 1 / 7
8,961
815
10,631
6,219
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
11
1 / 1 / 10
8,095
736
6,694
11,542
5,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
2
Kills
17
17
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chaac
Gillharas
Chaac
9
0
7
12.5
W
Chang'e
HereTh3B3aSt
Chang'e
7
1
7
10.5
L
Jing Wei
Im Zeulos
Jing Wei
1
7
1
0.21
W
Mercury
1
1
10
6
L
Cthulhu
ice is light
Cthulhu
0
5
2
0.2
L
Kukulkan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,196
Damage
31,638
34,857
Taken
32,832
13,387
Mitigated
15,388
4,349
Healing
17,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Gillharas
Chaac
14,313
1,858
312
7,336
15,071
7,943
991
6,906
7,525
0
39,479
W
Chang'e
HereTh3B3aSt
Chang'e
10,631
620
3,382
3,917
6,219
2,083
1,034
3,732
2,202
29,929
0
L
Jing Wei
Im Zeulos
Jing Wei
4,056
2,657
293
605
11,751
3,296
0
3,103
8,648
0
14,842
W
Mercury
6,694
2,297
0
2,267
11,542
5,362
392
3,837
7,238
0
17,146
L
Cthulhu
ice is light
Cthulhu
7,323
1,287
301
2,368
14,747
7,755
0
5,593
9,154
17,818
0
L
Kukulkan
7,817
344
154
628
8,359
2,336
0
2,169
6,190
24,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,860
Gold Earned
26,312
96
Minions Killed
122
3
Camps Cleared
8
571,584
Distance Traveled
687,840
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,256
841
48
4
2
231,635
0
W
Chang'e
8,961
815
47
4
4
223,022
1
L
Jing Wei
6,728
612
28
3
2
202,826
2
W
Mercury
8,095
736
27
2
2
233,183
1
L
Cthulhu
6,391
581
19
2
0
181,826
0
L
Kukulkan
6,741
613
49
4
1
186,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role