Player Matchup

Ganesha
Ganesha
Bloodydeath19
Ganesha
Level 106
God Stats
5W - 9L
1,365 SR
Queue Stats
184W - 210L
1,511 Elo+
Solo
Cupid
Cupid
TST_elfears
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 107L
1,368 Elo+
Party 1
Heimdallr
Heimdallr
TST_zilla
Heimdallr
Level 86
God Stats
9W - 9L
1,506 SR
Queue Stats
176W - 235L
1,449 Elo+
Party 1
Team Averages
Level 73
1,457 SR
1,442 Elo+

VS

Team Averages
Level 94
1,772 SR
1,829 Elo+
Gilgamesh
Gilgamesh
AzCoco-
Gilgamesh
Level 149
God Stats
70W - 11L
2,026 SR
Queue Stats
94W - 21L
2,041 Elo+
Party 2
Nu Wa
Nu Wa
NemesisIRL
Nu Wa
Level 105
God Stats
146W - 133L
1,508 SR
Queue Stats
243W - 265L
1,463 Elo+
Solo
He Bo
He Bo
hοneydew
He Bo
Level 28
God Stats
8W - 0L
1,781 SR
Queue Stats
108W - 18L
1,983 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
10
0 / 5 / 3
7,287
662
3,288
13,786
9,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 5 / 3
6,816
620
1,575
10,834
2,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heimdallr
TST_zilla
Heimdallr
12
3 / 4 / 0
8,117
738
7,781
10,641
2,889
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AzCoco-
Gilgamesh
13
6 / 1 / 5
8,923
811
10,872
14,354
9,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
13
1 / 0 / 10
8,029
730
9,293
6,465
5,375
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
hοneydew
He Bo
15
7 / 2 / 6
9,349
850
10,912
6,726
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
3
Kills
14
14
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AzCoco-
Gilgamesh
6
1
5
8.5
L
Ganesha
0
5
3
0.3
W
Nu Wa
1
0
10
6
L
0
5
3
0.3
L
Heimdallr
TST_zilla
Heimdallr
3
4
0
0.75
W
He Bo
hοneydew
He Bo
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,644
Damage
31,077
35,261
Taken
27,545
14,576
Mitigated
16,939
5,187
Healing
8,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AzCoco-
Gilgamesh
10,872
2,919
0
4,540
14,354
9,309
224
2,222
12,132
0
33,098
L
Ganesha
3,288
535
0
1,847
13,786
9,227
0
8,369
5,207
20,812
0
W
Nu Wa
9,293
6,426
0
2,650
6,465
5,375
1,379
392
6,073
24,932
0
L
1,575
602
372
1,765
10,834
2,460
0
6,260
4,380
0
17,354
L
Heimdallr
TST_zilla
Heimdallr
7,781
3,239
173
1,030
10,641
2,889
0
5,558
4,953
0
32,020
W
He Bo
hοneydew
He Bo
10,912
281
0
1,522
6,726
2,255
682
1,475
5,251
37,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,220
Gold Earned
26,301
106
Minions Killed
134
0
Camps Cleared
10
560,584
Distance Traveled
656,993
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,923
811
32
3
4
265,217
1
L
Ganesha
7,287
662
2
0
0
175,458
1
W
Nu Wa
8,029
730
21
2
2
176,708
4
L
Cupid
6,816
620
40
4
0
194,016
4
L
Heimdallr
8,117
738
64
6
0
191,110
0
W
He Bo
9,349
850
81
7
4
215,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role