Player Matchup

Izanami
Izanami
Creeperking4839
Izanami
Level 67
God Stats
5W - 2L
1,812 SR
Queue Stats
82W - 70L
1,440 Elo+
Solo
Charybdis
Charybdis
FEELSWOKEMAN
Charybdis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,412 Elo+
Party 1
Chaac
Chaac
IHitMyQs
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,532 Elo+
Party 1
Tiamat
Tiamat
Sp0ngeRobert
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,392 Elo+
Solo
Kuzenbo
Kuzenbo
ViverineTree762
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,412 Elo+
Party 1
Team Averages
Level 30
1,562 SR
1,437 Elo+

VS

Team Averages
Level 77
1,505 SR
1,344 Elo+
Ganesha
Ganesha
AlejoVargasG26
Ganesha
Level 135
God Stats
1W - 2L
1,526 SR
Queue Stats
50W - 70L
1,289 Elo+
Party 2
Hachiman
Hachiman
AndrezBlack94
Hachiman
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 89L
1,289 Elo+
Party 2
Kuzenbo
Kuzenbo
Miller58Time58
Kuzenbo
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
220W - 225L
1,441 Elo+
Solo
The Morrigan
The Morrigan
RezsoGaming
The Morrigan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,412 Elo+
Solo
Nox
Nox
Sebasr97
Nox
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 83L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 5
9,393
783
16,222
11,742
4,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
FEELSWOKEMAN
Charybdis
14
4 / 8 / 6
8,731
728
10,559
12,102
3,853
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
IHitMyQs
Chaac
14
1 / 6 / 7
8,236
686
7,201
14,608
7,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
15
2 / 5 / 4
8,809
734
5,940
10,261
10,416
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 4 / 5
7,966
664
3,073
9,980
9,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 21
8,781
732
10,598
12,297
10,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
AndrezBlack94
Hachiman
17
9 / 4 / 11
10,748
896
9,832
10,088
4,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

18
7 / 2 / 19
10,593
883
9,835
21,810
22,689
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
RezsoGaming
The Morrigan
18
10 / 3 / 12
10,883
907
19,057
7,462
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 1 / 17
9,500
792
3,775
5,556
4,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
108
14
Kills
28
28
Deaths
14
27
Assists
80
Player
Kills
Deaths
Assists
KDA
W
0
4
21
2.63
W
Hachiman
AndrezBlack94
Hachiman
9
4
11
3.63
L
7
5
5
1.9
L
Charybdis
FEELSWOKEMAN
Charybdis
4
8
6
0.88
L
Chaac
IHitMyQs
Chaac
1
6
7
0.75
W
7
2
19
8.25
W
The Morrigan
RezsoGaming
The Morrigan
10
3
12
5.33
W
2
1
17
10.5
L
Tiamat
2
5
4
0.8
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,995
Damage
53,097
58,693
Taken
57,213
36,551
Mitigated
45,223
12,673
Healing
23,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,598
200
1,031
2,658
12,297
10,679
918
1,847
10,450
25,685
0
W
Hachiman
AndrezBlack94
Hachiman
9,832
4,043
501
2,602
10,088
4,120
2,003
2,593
7,495
0
21,621
L
16,222
7,575
330
1,547
11,742
4,555
136
7,609
3,945
0
42,162
L
Charybdis
FEELSWOKEMAN
Charybdis
10,559
4,098
451
1,599
12,102
3,853
0
7,709
4,189
0
18,268
L
Chaac
IHitMyQs
Chaac
7,201
865
673
2,701
14,608
7,763
0
9,007
5,413
496
19,137
W
9,835
2,523
1,779
9,634
21,810
22,689
949
1,868
19,942
22,564
0
W
The Morrigan
RezsoGaming
The Morrigan
19,057
3,353
1,557
2,430
7,462
3,337
472
1,593
5,723
30,259
7,418
W
3,775
801
462
596
5,556
4,398
957
1,112
4,444
13,559
0
L
Tiamat
5,940
814
762
2,215
10,261
10,416
0
7,420
2,641
18,150
0
L
3,073
1,726
903
1,492
9,980
9,964
0
5,114
4,747
7,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,135
Gold Earned
50,505
131
Minions Killed
142
0
Camps Cleared
0
936,765
Distance Traveled
1,097,562
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,781
732
0
0
0
217,946
0
W
Hachiman
10,748
896
42
4
0
215,032
0
L
Izanami
9,393
783
57
5
0
168,031
0
L
Charybdis
8,731
728
16
1
0
160,516
0
L
Chaac
8,236
686
29
2
0
189,021
0
W
Kuzenbo
10,593
883
28
2
0
242,816
0
W
The Morrigan
10,883
907
48
4
0
215,775
2
W
Nox
9,500
792
24
2
0
205,993
0
L
Tiamat
8,809
734
24
2
0
174,128
0
L
Kuzenbo
7,966
664
5
0
0
245,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role