Player Matchup

Ah Puch
Ah Puch
Bløod
Ah Puch
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,467 Elo+
Solo
Horus
Horus
JOSXTF
Horus
Level 36
God Stats
6W - 4L
1,617 SR
Queue Stats
165W - 149L
1,431 Elo+
Party 1
Ymir
Ymir
KATANXTF
Ymir
Level 88
God Stats
14W - 12L
1,433 SR
Queue Stats
145W - 137L
1,515 Elo+
Party 1
Neith
Neith
MilagrosNF
Neith
Level 57
God Stats
1W - 1L
1,258 SR
Queue Stats
70W - 87L
1,336 Elo+
Solo
Apollo
Apollo
TEGOS
Apollo
Level 102
God Stats
20W - 22L
1,560 SR
Queue Stats
260W - 275L
1,491 Elo+
Party 1
Team Averages
Level 82
1,473 SR
1,448 Elo+

VS

Team Averages
Level 52
1,421 SR
1,492 Elo+
Cthulhu
Cthulhu
Faradax9915
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Hermit1599
Cernunnos
Level 17
God Stats
0W - 1L
1,377 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sobek
Sobek
MariusHarry
Sobek
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 78L
1,462 Elo+
Solo
Loki
Loki
Tocatetocate
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Zeus
Zeus
sidfrid1599
Zeus
Level 67
God Stats
0W - 2L
1,227 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bløod
Ah Puch
15
10 / 0 / 3
8,888
635
9,995
5,013
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Horus
JOSXTF
Horus
13
3 / 1 / 4
7,097
507
4,669
10,306
7,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
12
4 / 2 / 13
7,895
564
4,774
14,359
13,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
11
6 / 2 / 2
7,090
506
4,924
5,175
2,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
TEGOS
Apollo
13
9 / 1 / 9
8,117
580
10,256
10,593
4,062
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Faradax9915
Cthulhu
9
2 / 6 / 1
6,318
451
5,526
10,049
4,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
Hermit1599
Cernunnos
11
2 / 6 / 3
6,640
474
9,609
11,263
3,288
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 5 / 2
6,535
467
5,600
12,523
10,297
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

7
1 / 10 / 2
5,395
385
2,729
8,642
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 0
5,355
383
2,908
6,711
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
32
Kills
5
6
Deaths
32
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Bløod
Ah Puch
10
0
3
11.5
L
Cthulhu
Faradax9915
Cthulhu
2
6
1
0.42
L
Cernunnos
Hermit1599
Cernunnos
2
6
3
0.58
W
Horus
JOSXTF
Horus
3
1
4
5
W
Ymir
4
2
13
5.25
L
0
5
2
0.2
W
Neith
6
2
2
3.5
W
Apollo
TEGOS
Apollo
9
1
9
13.5
L
1
10
2
0.2
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,618
Damage
26,372
45,446
Taken
49,188
28,719
Mitigated
21,183
12,795
Healing
7,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Bløod
Ah Puch
9,995
949
0
1,831
5,013
1,915
1,811
1,241
3,558
55,572
0
L
Cthulhu
Faradax9915
Cthulhu
5,526
258
77
688
10,049
4,015
279
2,321
7,658
21,328
0
L
Cernunnos
Hermit1599
Cernunnos
9,609
4,894
168
2,233
11,263
3,288
537
4,121
7,006
0
42,337
W
Horus
JOSXTF
Horus
4,669
2,248
627
2,492
10,306
7,010
230
3,527
6,779
557
29,642
W
Ymir
4,774
1,340
413
2,746
14,359
13,602
88
4,257
10,102
21,027
0
L
5,600
440
0
3,814
12,523
10,297
153
1,644
10,767
36,184
0
W
Neith
4,924
2,065
220
1,343
5,175
2,130
813
885
4,290
0
34,905
W
Apollo
TEGOS
Apollo
10,256
7,531
0
3,123
10,593
4,062
812
4,124
6,469
0
49,690
L
2,729
528
0
125
8,642
1,826
220
2,956
5,621
0
9,626
L
2,908
70
0
0
6,711
1,757
0
3,358
3,069
21,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,087
Gold Earned
30,243
339
Minions Killed
224
0
Camps Cleared
0
1,275,963
Distance Traveled
1,304,368
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,888
635
112
8
0
263,118
3
L
Cthulhu
6,318
451
34
2
0
253,718
1
L
Cernunnos
6,640
474
72
5
0
244,263
5
W
Horus
7,097
507
48
3
0
246,440
2
W
Ymir
7,895
564
36
3
0
254,971
6
L
Sobek
6,535
467
68
5
0
256,119
0
W
Neith
7,090
506
68
5
0
220,389
3
W
Apollo
8,117
580
75
5
0
291,045
1
L
Loki
5,395
385
14
1
0
283,050
3
L
Zeus
5,355
383
36
3
0
267,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role