Player Matchup

Da Ji
Da Ji
Lore Akuma
Da Ji
Level 64
God Stats
41W - 39L
1,576 SR
Queue Stats
322W - 291L
1,423 Elo+
Party 1
Ymir
Ymir
Sagitta Noctis
Ymir
Level 68
God Stats
5W - 5L
1,484 SR
Queue Stats
364W - 314L
1,423 Elo+
Party 1
Horus
Horus
Soke Awoken
Horus
Level 49
God Stats
2W - 3L
1,562 SR
Queue Stats
111W - 119L
1,414 Elo+
Party 1
Cernunnos
Cernunnos
hato3129
Cernunnos
Level 63
God Stats
3W - 8L
1,500 SR
Queue Stats
684W - 670L
1,407 Elo+
Party 3
Ra
Ra
いしまかやーょち
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,593 Elo+
Party 3
Team Averages
Level 50
1,525 SR
1,452 Elo+

VS

Team Averages
Level 103
1,383 SR
1,496 Elo+
Cliodhna
Cliodhna
Absorb Pream
Cliodhna
Level 125
God Stats
10W - 4L
1,510 SR
Queue Stats
71W - 61L
1,449 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JCraftingYTTTV
Tsukuyomi
Level 144
God Stats
3W - 1L
1,201 SR
Queue Stats
86W - 82L
1,443 Elo+
Party 2
Mulan
Mulan
Roleoj11
Mulan
Level 48
God Stats
28W - 17L
1,401 SR
Queue Stats
248W - 229L
1,458 Elo+
Solo
Ra
Ra
RulingMar1
Ra
Level 157
God Stats
1W - 1L
1,304 SR
Queue Stats
72W - 66L
1,567 Elo+
Party 2
Apollo
Apollo
lilwesZ
Apollo
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 17L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
3 / 5 / 2
7,496
469
4,365
11,745
4,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 4 / 1
9,074
567
4,814
9,843
12,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 4 / 4
6,914
432
2,753
10,069
5,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
hato3129
Cernunnos
14
4 / 5 / 2
8,501
531
8,933
9,763
2,724
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 9 / 2
8,139
509
6,602
13,242
4,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Absorb Pream
Cliodhna
14
4 / 5 / 2
8,886
555
9,818
10,089
6,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
JCraftingYTTTV
Tsukuyomi
16
11 / 2 / 6
10,153
635
11,756
10,337
4,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Roleoj11
Mulan
12
0 / 4 / 9
7,384
462
4,055
12,465
9,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
10 / 0 / 5
10,464
654
10,556
6,013
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
lilwesZ
Apollo
13
2 / 3 / 5
8,154
510
4,387
8,290
2,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
14
Kills
27
27
Deaths
14
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Absorb Pream
Cliodhna
4
5
2
1
W
Tsukuyomi
JCraftingYTTTV
Tsukuyomi
11
2
6
7
L
Da Ji
3
5
2
0.8
W
Mulan
Roleoj11
Mulan
0
4
9
1.13
W
10
0
5
12.5
L
5
4
1
1.38
L
1
4
4
0.75
L
Cernunnos
hato3129
Cernunnos
4
5
2
1
W
Apollo
lilwesZ
Apollo
2
3
5
1.5
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,467
Damage
40,572
54,662
Taken
47,194
29,366
Mitigated
24,637
12,323
Healing
13,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Absorb Pream
Cliodhna
9,818
1,655
0
1,842
10,089
6,179
434
4,197
5,832
0
43,467
W
Tsukuyomi
JCraftingYTTTV
Tsukuyomi
11,756
3,749
0
2,128
10,337
4,124
81
3,142
7,095
0
56,932
L
Da Ji
4,365
1,101
0
2,051
11,745
4,461
0
2,907
8,663
0
41,603
W
Mulan
Roleoj11
Mulan
4,055
370
351
3,883
12,465
9,350
47
1,030
11,369
0
22,209
W
10,556
636
956
2,466
6,013
2,498
110
1,981
3,938
73,821
0
L
4,814
1,308
0
1,095
9,843
12,135
117
0
9,420
41,621
0
L
2,753
1,845
1,049
3,664
10,069
5,749
330
42
9,905
0
20,107
L
Cernunnos
hato3129
Cernunnos
8,933
4,083
0
1,531
9,763
2,724
0
1,720
7,963
0
50,541
W
Apollo
lilwesZ
Apollo
4,387
2,196
0
1,591
8,290
2,486
868
700
7,544
0
47,441
L
6,602
301
201
2,732
13,242
4,297
381
5,379
7,585
59,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,124
Gold Earned
45,041
423
Minions Killed
442
0
Camps Cleared
0
1,427,298
Distance Traveled
1,568,590
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,886
555
88
6
0
290,368
5
W
Tsukuyomi
10,153
635
91
6
0
321,120
0
L
Da Ji
7,496
469
71
4
0
325,617
5
W
Mulan
7,384
462
31
2
0
310,139
4
W
Ra
10,464
654
132
8
0
335,509
5
L
Ymir
9,074
567
108
7
0
260,664
2
L
Horus
6,914
432
35
2
0
272,599
5
L
Cernunnos
8,501
531
91
6
0
287,899
3
W
Apollo
8,154
510
100
6
0
311,454
0
L
Ra
8,139
509
118
7
0
280,519
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role