Player Matchup

Ra
Ra
Dark-HadesIV
Ra
Level 129
God Stats
3W - 1L
1,263 SR
Queue Stats
226W - 178L
1,549 Elo+
Party 1
Awilix
Awilix
Dark-KoreIV
Awilix
Level 104
God Stats
4W - 0L
1,737 SR
Queue Stats
116W - 99L
1,492 Elo+
Party 1
Sobek
Sobek
good_Sir69
Sobek
Level 127
God Stats
3W - 1L
1,482 SR
Queue Stats
245W - 215L
1,539 Elo+
Party 1
Team Averages
Level 120
1,494 SR
1,527 Elo+

VS

Team Averages
Level 81
1,483 SR
1,401 Elo+
Fenrir
Fenrir
MysticMayhem247
Fenrir
Level 65
God Stats
1W - 2L
1,448 SR
Queue Stats
32W - 44L
1,327 Elo+
Solo
Ganesha
Ganesha
UberNukaCola
Ganesha
Level 99
God Stats
2W - 7L
1,500 SR
Queue Stats
47W - 67L
1,356 Elo+
Solo
Scylla
Scylla
koharu2314
Scylla
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 4
9,488
863
10,220
8,733
3,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
13
5 / 3 / 7
8,939
813
10,541
9,663
3,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
12
2 / 3 / 9
9,139
831
6,320
12,164
14,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 4 / 0
9,403
855
7,102
17,379
10,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
UberNukaCola
Ganesha
11
0 / 2 / 8
7,908
719
4,460
8,520
7,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
koharu2314
Scylla
10
1 / 7 / 4
7,078
643
6,127
8,819
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
13
Kills
9
9
Deaths
13
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
W
Awilix
5
3
7
2.83
L
8
4
0
2
L
Ganesha
UberNukaCola
Ganesha
0
2
8
2
W
Sobek
2
3
9
2.17
L
Scylla
koharu2314
Scylla
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,081
Damage
17,689
30,560
Taken
34,718
22,402
Mitigated
20,830
10,166
Healing
5,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,220
1,094
800
4,673
8,733
3,586
326
2,465
5,874
39,668
0
W
Awilix
10,541
3,931
0
1,351
9,663
3,899
1,238
3,360
5,554
0
17,932
L
7,102
1,395
240
3,473
17,379
10,203
0
7,786
8,931
0
24,119
L
Ganesha
UberNukaCola
Ganesha
4,460
578
188
882
8,520
7,738
0
4,829
3,422
10,091
0
W
Sobek
6,320
804
400
2,942
12,164
14,917
26
4,478
7,257
14,402
0
L
Scylla
koharu2314
Scylla
6,127
257
250
222
8,819
2,889
0
3,640
4,685
16,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,566
Gold Earned
24,389
102
Minions Killed
76
5
Camps Cleared
5
638,377
Distance Traveled
521,823
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,488
863
68
6
2
196,541
1
W
Awilix
8,939
813
21
2
2
225,794
2
L
Fenrir
9,403
855
36
3
4
202,466
1
L
Ganesha
7,908
719
0
0
0
162,341
0
W
Sobek
9,139
831
13
1
1
216,042
0
L
Scylla
7,078
643
40
4
1
157,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role