Player Matchup

Athena
Athena
Codename Karma
Athena
Level 85
God Stats
6W - 11L
1,493 SR
Queue Stats
249W - 280L
1,434 Elo+
Party 2
Kukulkan
Kukulkan
GraciousColt382
Kukulkan
Level 28
God Stats
11W - 10L
1,172 SR
Queue Stats
39W - 55L
1,338 Elo+
Party 2
Bellona
Bellona
Lagging Dolphin
Bellona
Level 145
God Stats
3W - 0L
1,724 SR
Queue Stats
39W - 37L
1,618 Elo+
Party 3
Izanami
Izanami
ThisJustZach
Izanami
Level 68
God Stats
11W - 7L
1,641 SR
Queue Stats
25W - 28L
1,618 Elo+
Party 3
Pele
Pele
maniactiger
Pele
Level 68
God Stats
21W - 19L
1,528 SR
Queue Stats
167W - 179L
1,420 Elo+
Party 2
Team Averages
Level 79
1,512 SR
1,485 Elo+

VS

Team Averages
Level 76
1,549 SR
1,470 Elo+
Fenrir
Fenrir
Hergulio83
Fenrir
Level 104
God Stats
162W - 190L
1,526 SR
Queue Stats
365W - 430L
1,424 Elo+
Party 4
Cthulhu
Cthulhu
MegaToeSlurp
Cthulhu
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,527 Elo+
Party 1
Heimdallr
Heimdallr
NeoMulderX
Heimdallr
Level 65
God Stats
61W - 80L
1,483 SR
Queue Stats
114W - 122L
1,499 Elo+
Party 4
Erlang Shen
Erlang Shen
Papaonion1193
Erlang Shen
Level 78
God Stats
3W - 2L
1,691 SR
Queue Stats
21W - 17L
1,530 Elo+
Party 1
Zhong Kui
Zhong Kui
XTAceOfSpadesTX
Zhong Kui
Level 51
God Stats
14W - 11L
1,546 SR
Queue Stats
691W - 748L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 11
10,464
523
9,512
20,487
18,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
15
1 / 3 / 5
9,354
468
8,059
6,366
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
6 / 3 / 2
11,215
561
13,126
17,824
14,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
ThisJustZach
Izanami
15
6 / 3 / 2
9,569
478
8,554
9,233
3,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

18
5 / 3 / 3
10,715
536
11,355
14,954
5,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hergulio83
Fenrir
16
5 / 3 / 2
9,780
489
7,690
15,197
7,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
MegaToeSlurp
Cthulhu
10
1 / 4 / 1
7,250
363
5,395
9,867
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
NeoMulderX
Heimdallr
15
2 / 4 / 1
9,136
457
7,743
12,900
4,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
Papaonion1193
Erlang Shen
14
1 / 7 / 4
8,919
446
6,115
19,784
12,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
XTAceOfSpadesTX
Zhong Kui
18
3 / 1 / 3
10,770
539
17,702
13,791
10,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
19
Kills
12
13
Deaths
19
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
W
Kukulkan
1
3
5
1.17
L
Fenrir
Hergulio83
Fenrir
5
3
2
2
W
6
3
2
2.33
L
Cthulhu
MegaToeSlurp
Cthulhu
1
4
1
0.38
L
Heimdallr
NeoMulderX
Heimdallr
2
4
1
0.63
L
Erlang Shen
Papaonion1193
Erlang Shen
1
7
4
0.43
W
Izanami
ThisJustZach
Izanami
6
3
2
2.33
L
Zhong Kui
XTAceOfSpadesTX
Zhong Kui
3
1
3
4.5
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,606
Damage
44,645
68,864
Taken
71,539
44,170
Mitigated
39,494
21,799
Healing
23,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,512
2,467
597
5,241
20,487
18,188
28
6,817
13,670
36,104
7,958
W
Kukulkan
8,059
887
0
977
6,366
2,553
0
2,935
3,431
55,231
0
L
Fenrir
Hergulio83
Fenrir
7,690
1,536
0
1,868
15,197
7,958
0
4,406
10,791
0
52,704
W
13,126
6,485
0
6,233
17,824
14,424
786
6,316
11,508
0
58,979
L
Cthulhu
MegaToeSlurp
Cthulhu
5,395
479
197
1,906
9,867
3,967
488
1,649
8,218
24,451
0
L
Heimdallr
NeoMulderX
Heimdallr
7,743
4,521
0
3,528
12,900
4,929
2,230
3,079
9,821
0
62,459
L
Erlang Shen
Papaonion1193
Erlang Shen
6,115
3,531
145
7,549
19,784
12,409
0
3,477
16,307
0
52,397
W
Izanami
ThisJustZach
Izanami
8,554
5,622
0
2,141
9,233
3,932
1,094
1,872
7,361
0
56,114
L
Zhong Kui
XTAceOfSpadesTX
Zhong Kui
17,702
3,287
26
7,982
13,791
10,231
951
4,466
9,325
80,328
11,711
W
11,355
3,064
0
6,610
14,954
5,073
0
4,269
10,685
0
84,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,317
Gold Earned
45,855
516
Minions Killed
467
0
Camps Cleared
0
2,041,499
Distance Traveled
1,757,336
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,464
523
59
3
0
438,260
5
W
Kukulkan
9,354
468
102
5
0
362,424
5
L
Fenrir
9,780
489
73
4
0
405,308
5
W
Bellona
11,215
561
116
6
0
365,947
5
L
Cthulhu
7,250
363
43
2
0
252,350
1
L
Heimdallr
9,136
457
112
6
0
372,620
4
L
Erlang Shen
8,919
446
90
5
0
390,076
2
W
Izanami
9,569
478
104
5
0
420,675
0
L
Zhong Kui
10,770
539
149
7
0
336,982
4
W
Pele
10,715
536
135
7
0
454,193
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role