Player Matchup

Camazotz
Camazotz
ChaseKite
Camazotz
Level 120
God Stats
8W - 7L
1,208 SR
Queue Stats
129W - 76L
1,606 Elo+
Party 1
Chang'e
Chang'e
Muzzi-_-BH
Chang'e
Level 104
God Stats
2W - 9L
1,376 SR
Queue Stats
150W - 184L
1,664 Elo+
Solo
Chaac
Chaac
TheGilgamesh7
Chaac
Level 125
God Stats
1W - 1L
1,672 SR
Queue Stats
175W - 134L
1,567 Elo+
Party 1
Team Averages
Level 116
1,419 SR
1,612 Elo+

VS

Team Averages
Level 90
1,583 SR
1,638 Elo+
Cthulhu
Cthulhu
ItsNyre
Cthulhu
Level 86
God Stats
9W - 6L
1,595 SR
Queue Stats
308W - 320L
1,658 Elo+
Party 2
Kukulkan
Kukulkan
VerboseJester01
Kukulkan
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,586 Elo+
Solo
Gilgamesh
Gilgamesh
zPyhrex
Gilgamesh
Level 45
God Stats
14W - 10L
1,655 SR
Queue Stats
62W - 32L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ChaseKite
Camazotz
17
4 / 5 / 6
12,499
625
15,874
21,967
9,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Muzzi-_-BH
Chang'e
17
3 / 5 / 6
12,457
623
14,722
17,300
8,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 7 / 5
12,635
632
16,837
34,039
24,886
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ItsNyre
Cthulhu
18
3 / 6 / 12
13,384
669
21,938
29,039
36,530
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
19
8 / 3 / 6
14,156
708
20,936
8,998
3,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
zPyhrex
Gilgamesh
20
6 / 2 / 9
13,852
693
21,487
20,667
20,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
11
Kills
17
17
Deaths
11
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Camazotz
ChaseKite
Camazotz
4
5
6
1.4
W
Cthulhu
ItsNyre
Cthulhu
3
6
12
1.5
L
Chang'e
Muzzi-_-BH
Chang'e
3
5
6
1.2
L
4
7
5
0.93
W
Kukulkan
8
3
6
3.67
W
Gilgamesh
zPyhrex
Gilgamesh
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,433
Damage
64,361
73,306
Taken
58,704
42,497
Mitigated
60,668
31,000
Healing
14,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
ChaseKite
Camazotz
15,874
3,833
0
9,282
21,967
9,298
0
14,287
7,082
0
37,231
W
Cthulhu
ItsNyre
Cthulhu
21,938
1,194
2,536
7,222
29,039
36,530
360
6,672
21,284
59,356
0
L
Chang'e
Muzzi-_-BH
Chang'e
14,722
996
3,870
5,893
17,300
8,313
667
9,773
7,165
50,049
0
L
16,837
3,655
382
11,573
34,039
24,886
256
18,301
14,627
1,611
47,658
W
Kukulkan
20,936
1,194
0
1,243
8,998
3,747
1,132
2,318
6,680
78,896
0
W
Gilgamesh
zPyhrex
Gilgamesh
21,487
6,290
0
3,777
20,667
20,391
1,268
7,138
13,307
0
44,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,591
Gold Earned
41,392
204
Minions Killed
230
6
Camps Cleared
10
1,031,428
Distance Traveled
1,130,035
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
12,499
625
57
3
2
362,062
2
W
Cthulhu
13,384
669
64
3
1
361,119
2
L
Chang'e
12,457
623
82
4
1
327,774
1
L
Chaac
12,635
632
65
3
3
341,592
0
W
Kukulkan
14,156
708
126
6
7
365,816
4
W
Gilgamesh
13,852
693
40
2
2
403,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role