Player Matchup

Osiris
Osiris
 
Osiris
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
DaSl1ckRick
Athena
Level 109
God Stats
2W - 3L
1,612 SR
Queue Stats
212W - 209L
1,534 Elo+
Party 2
Discordia
Discordia
Mango HabaneDro
Discordia
Level 124
God Stats
2W - 5L
1,500 SR
Queue Stats
387W - 392L
1,487 Elo+
Party 2
Zhong Kui
Zhong Kui
Reap Leader
Zhong Kui
Level 158
God Stats
3W - 3L
1,462 SR
Queue Stats
199W - 199L
1,475 Elo+
Party 1
Hera
Hera
TX BamBam18
Hera
Level 100
God Stats
8W - 8L
1,500 SR
Queue Stats
590W - 592L
1,491 Elo+
Party 2
Team Averages
Level 115
1,515 SR
1,497 Elo+

VS

Team Averages
Level 70
1,541 SR
1,584 Elo+
Fenrir
Fenrir
CoD_FaDeD
Fenrir
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 9L
1,905 Elo+
Party 3
Vulcan
Vulcan
GabenChrist
Vulcan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 41L
1,275 Elo+
Solo
Bacchus
Bacchus
Nugget146
Bacchus
Level 27
God Stats
2W - 3L
1,536 SR
Queue Stats
135W - 75L
1,622 Elo+
Party 3
Raijin
Raijin
VeeLisous
Raijin
Level 29
God Stats
4W - 1L
1,668 SR
Queue Stats
120W - 134L
1,463 Elo+
Solo
Pele
Pele
xFateAwaitsx
Pele
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 54L
1,652 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
1 / 3 / 7
7,127
713
5,098
10,679
8,594
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
14
4 / 2 / 8
8,097
810
4,911
13,554
8,373
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Mango HabaneDro
Discordia
13
2 / 5 / 9
7,426
743
5,514
7,523
2,006
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Reap Leader
Zhong Kui
13
4 / 4 / 6
8,040
804
4,968
9,813
9,320
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 3 / 6
8,031
803
9,651
7,193
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CoD_FaDeD
Fenrir
13
3 / 5 / 4
7,821
782
5,861
9,417
6,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vulcan
16
4 / 1 / 10
9,013
901
15,588
4,289
2,092
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Nugget146
Bacchus
15
4 / 2 / 8
9,175
918
6,906
9,934
13,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
VeeLisous
Raijin
15
1 / 2 / 9
8,545
855
10,129
5,562
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 5 / 7
8,718
872
7,084
11,047
5,033
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
55
14
Kills
17
17
Deaths
15
36
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
3
7
1.5
W
Fenrir
CoD_FaDeD
Fenrir
3
5
4
1
L
Athena
4
2
8
4
W
Vulcan
4
1
10
9
L
Discordia
Mango HabaneDro
Discordia
2
5
9
1.3
W
Bacchus
Nugget146
Bacchus
4
2
8
4
L
Zhong Kui
Reap Leader
Zhong Kui
4
4
6
1.75
L
3
3
6
2
W
Raijin
VeeLisous
Raijin
1
2
9
2.75
W
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,142
Damage
45,568
48,762
Taken
40,249
30,633
Mitigated
30,246
12,498
Healing
16,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,098
1,042
1,242
1,105
10,679
8,594
177
8,067
2,357
0
10,199
W
Fenrir
CoD_FaDeD
Fenrir
5,861
1,297
1,027
2,093
9,417
6,859
782
4,663
4,576
0
9,049
L
Athena
4,911
1,563
515
5,052
13,554
8,373
0
8,196
4,859
8,501
0
W
Vulcan
15,588
5,910
767
1,522
4,289
2,092
1,935
2,960
1,239
25,927
0
L
Discordia
Mango HabaneDro
Discordia
5,514
618
0
708
7,523
2,006
39
3,813
3,557
21,450
0
W
Bacchus
Nugget146
Bacchus
6,906
399
1,125
4,104
9,934
13,640
54
6,463
3,154
10,315
0
L
Zhong Kui
Reap Leader
Zhong Kui
4,968
413
585
776
9,813
9,320
0
7,014
2,543
11,280
0
L
9,651
2,647
1,558
957
7,193
2,340
0
4,617
2,413
21,378
0
W
Raijin
VeeLisous
Raijin
10,129
1,174
1,098
1,141
5,562
2,622
108
3,409
2,149
23,192
0
W
7,084
1,541
734
3,141
11,047
5,033
0
6,840
4,087
0
22,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,721
Gold Earned
43,272
102
Minions Killed
101
0
Camps Cleared
0
912,423
Distance Traveled
963,517
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,127
713
11
1
0
202,986
4
W
Fenrir
7,821
782
5
1
0
181,432
0
L
Athena
8,097
810
8
1
0
209,303
0
W
Vulcan
9,013
901
34
3
0
191,946
0
L
Discordia
7,426
743
33
3
0
164,439
5
W
Bacchus
9,175
918
6
1
0
202,096
2
L
Zhong Kui
8,040
804
18
2
0
159,678
0
L
Hera
8,031
803
32
3
0
176,017
4
W
Raijin
8,545
855
36
4
0
189,867
3
W
Pele
8,718
872
20
2
0
198,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role