Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Austeremuffin
Apollo
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 11L
1,236 Elo+
Solo
Medusa
Medusa
Drax02
Medusa
Level 147
God Stats
4W - 2L
1,733 SR
Queue Stats
117W - 100L
1,635 Elo+
Solo
Nox
Nox
LilSaltyBun
Nox
Level 89
God Stats
13W - 4L
1,353 SR
Queue Stats
327W - 248L
1,498 Elo+
Solo
Cabrakan
Cabrakan
YellowBrickRoas
Cabrakan
Level 127
God Stats
3W - 1L
1,313 SR
Queue Stats
200W - 224L
1,509 Elo+
Solo
Team Averages
Level 117
1,480 SR
1,475 Elo+

VS

Team Averages
Level 125
1,429 SR
1,442 Elo+
Skadi
Skadi
Jedi Cuh
Skadi
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 50L
1,369 Elo+
Party 1
Ne Zha
Ne Zha
PervyErnie
Ne Zha
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 110L
1,478 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RikuDarkSpawn
Kumbhakarna
Level 121
God Stats
2W - 2L
1,307 SR
Queue Stats
284W - 260L
1,481 Elo+
Party 2
Chaac
Chaac
locatedgold666
Chaac
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
153W - 141L
1,497 Elo+
Party 2
He Bo
He Bo
minimejorge
He Bo
Level 125
God Stats
1W - 5L
1,336 SR
Queue Stats
70W - 67L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
7 / 2 / 13
9,471
947
11,830
9,414
4,637
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
6 / 2 / 12
9,244
924
11,679
8,247
3,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Drax02
Medusa
13
1 / 3 / 9
7,999
800
9,609
8,498
3,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

15
5 / 1 / 11
8,964
896
6,597
5,781
2,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
15
2 / 3 / 16
9,274
927
4,860
14,754
19,122
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Jedi Cuh
Skadi
14
1 / 4 / 6
7,808
781
7,403
7,538
2,932
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Ne Zha
PervyErnie
Ne Zha
14
3 / 3 / 5
8,105
811
8,432
8,846
4,890
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
RikuDarkSpawn
Kumbhakarna
14
2 / 5 / 2
7,832
783
5,023
15,155
16,497
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 4 / 5
7,151
715
8,472
12,253
14,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 5 / 4
7,572
757
10,077
10,078
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
32
21
Kills
10
11
Deaths
21
61
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
2
13
6.75
W
6
2
12
6
W
Medusa
Drax02
Medusa
1
3
9
1.83
L
Skadi
Jedi Cuh
Skadi
1
4
6
1
W
5
1
11
10.5
L
Ne Zha
PervyErnie
Ne Zha
3
3
5
1.83
L
Kumbhakarna
RikuDarkSpawn
Kumbhakarna
2
5
2
0.6
W
Cabrakan
2
3
16
3.33
L
1
4
5
0.88
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,575
Damage
39,407
46,694
Taken
53,870
34,145
Mitigated
42,299
14,594
Healing
17,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,830
4,158
1,356
3,358
9,414
4,637
1,550
1,934
7,373
27,222
0
W
11,679
4,491
268
2,006
8,247
3,836
1,270
2,247
5,899
0
25,675
W
Medusa
Drax02
Medusa
9,609
3,636
431
1,100
8,498
3,853
1,390
2,886
5,574
0
24,215
L
Skadi
Jedi Cuh
Skadi
7,403
1,981
1,313
964
7,538
2,932
0
2,901
4,637
0
18,486
W
6,597
495
1,203
934
5,781
2,697
1,174
2,077
3,587
17,592
0
L
Ne Zha
PervyErnie
Ne Zha
8,432
1,197
1,355
2,654
8,846
4,890
0
4,589
4,257
0
18,142
L
Kumbhakarna
RikuDarkSpawn
Kumbhakarna
5,023
169
1,115
1,429
15,155
16,497
0
6,243
8,912
14,254
0
W
Cabrakan
4,860
447
785
3,153
14,754
19,122
232
5,956
8,590
10,186
0
L
8,472
864
1,019
3,768
12,253
14,433
0
5,047
7,206
0
14,668
L
10,077
962
809
3,031
10,078
3,547
0
4,507
5,571
17,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,952
Gold Earned
38,468
127
Minions Killed
98
0
Camps Cleared
0
960,714
Distance Traveled
891,365
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,471
947
30
3
0
161,278
2
W
Apollo
9,244
924
33
3
0
196,338
1
W
Medusa
7,999
800
18
2
0
204,360
1
L
Skadi
7,808
781
31
3
0
164,525
4
W
Nox
8,964
896
34
3
0
206,599
0
L
Ne Zha
8,105
811
11
1
0
193,617
3
L
Kumbhakarna
7,832
783
26
3
0
186,480
0
W
Cabrakan
9,274
927
12
1
0
192,139
0
L
Chaac
7,151
715
10
1
0
179,998
0
L
He Bo
7,572
757
20
2
0
166,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role