Player Matchup

Persephone
Persephone
 
Persephone
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Restlesswind
Bellona
Level 51
God Stats
0W - 2L
1,299 SR
Queue Stats
7W - 11L
1,558 Elo+
Party 2
Sun Wukong
Sun Wukong
kudasei
Sun Wukong
Level 58
God Stats
1W - 2L
1,337 SR
Queue Stats
5W - 10L
1,539 Elo+
Party 2
Cliodhna
Cliodhna
uigiluis
Cliodhna
Level 120
God Stats
2W - 5L
1,484 SR
Queue Stats
62W - 48L
1,682 Elo+
Solo
Ymir
Ymir
vKeepQuiet
Ymir
Level 155
God Stats
3W - 5L
1,266 SR
Queue Stats
70W - 79L
1,557 Elo+
Solo
Team Averages
Level 89
1,377 SR
1,567 Elo+

VS

Team Averages
Level 105
1,577 SR
1,575 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
ElPunPun
Hades
Level 117
God Stats
8W - 8L
1,563 SR
Queue Stats
218W - 215L
1,534 Elo+
Solo
Horus
Horus
EnemyHitman67
Horus
Level 104
God Stats
5W - 8L
1,557 SR
Queue Stats
60W - 63L
1,628 Elo+
Party 1
Izanami
Izanami
FoxSinBan13
Izanami
Level 69
God Stats
17W - 20L
1,534 SR
Queue Stats
48W - 61L
1,570 Elo+
Party 3
Loki
Loki
TimTomTugger
Loki
Level 108
God Stats
24W - 17L
1,733 SR
Queue Stats
65W - 67L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
3 / 8 / 5
11,100
740
16,691
15,882
4,016
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Restlesswind
Bellona
16
3 / 9 / 2
10,271
685
15,028
19,820
18,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
kudasei
Sun Wukong
16
2 / 7 / 6
10,325
688
13,544
24,149
18,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
uigiluis
Cliodhna
16
1 / 7 / 6
10,035
669
15,694
20,593
15,470
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 3 / 3
8,736
582
2,543
11,362
6,881
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
4 / 2 / 23
11,854
790
16,379
21,317
18,867
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
ElPunPun
Hades
18
8 / 2 / 12
11,810
787
14,983
22,094
18,783
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 1 / 20
11,210
747
11,071
16,602
16,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
FoxSinBan13
Izanami
20
7 / 1 / 15
12,400
827
19,470
13,395
6,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
12 / 3 / 9
12,533
836
12,756
13,996
5,399
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
113
9
Kills
34
34
Deaths
9
22
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
8
5
0.69
W
Cthulhu
 
Cthulhu
4
2
23
7.75
W
Hades
ElPunPun
Hades
8
2
12
7
W
3
1
20
13
W
Izanami
FoxSinBan13
Izanami
7
1
15
14.5
L
Bellona
Restlesswind
Bellona
3
9
2
0.44
W
12
3
9
5.5
L
Sun Wukong
kudasei
Sun Wukong
2
7
6
0.71
L
Cliodhna
uigiluis
Cliodhna
1
7
6
0.57
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,500
Damage
74,659
91,806
Taken
87,404
63,788
Mitigated
65,848
12,231
Healing
37,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
16,691
2,248
399
1,147
15,882
4,016
497
6,258
9,584
40,523
0
W
Cthulhu
 
Cthulhu
16,379
1,074
1,990
7,022
21,317
18,867
1,170
6,510
14,257
48,266
0
W
Hades
ElPunPun
Hades
14,983
775
858
6,262
22,094
18,783
674
4,922
15,076
27,580
0
W
11,071
5,250
6,649
6,640
16,602
16,796
491
2,190
13,063
0
26,878
W
Izanami
FoxSinBan13
Izanami
19,470
14,014
0
4,542
13,395
6,003
6,126
3,988
9,306
0
63,077
L
Bellona
Restlesswind
Bellona
15,028
4,465
0
2,848
19,820
18,495
902
7,379
12,421
0
36,471
W
12,756
2,986
712
2,627
13,996
5,399
2,021
1,624
11,150
0
48,217
L
Sun Wukong
kudasei
Sun Wukong
13,544
2,238
0
1,768
24,149
18,926
416
7,427
16,482
0
28,183
L
Cliodhna
uigiluis
Cliodhna
15,694
1,197
0
5,017
20,593
15,470
155
6,340
14,068
0
49,764
L
2,543
479
33
1,019
11,362
6,881
0
3,645
7,609
6,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,467
Gold Earned
59,807
183
Minions Killed
262
0
Camps Cleared
0
1,127,584
Distance Traveled
1,544,524
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,100
740
43
3
0
252,430
3
W
Cthulhu
11,854
790
57
4
0
321,824
2
W
Hades
11,810
787
30
2
0
309,010
0
W
Horus
11,210
747
27
2
0
310,362
2
W
Izanami
12,400
827
104
7
0
282,489
0
L
Bellona
10,271
685
54
4
0
247,867
0
W
Loki
12,533
836
44
3
0
320,839
2
L
Sun Wukong
10,325
688
18
1
0
268,600
1
L
Cliodhna
10,035
669
57
4
0
237,994
1
L
Ymir
8,736
582
11
1
0
120,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role