Player Matchup

Merlin
Merlin
Platinum III
 
Merlin
Platinum III
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver III
 
Anubis
Silver III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold II
Dragonzei
Bastet
Gold II
Level 157
God Stats
6W - 7L
1,293 SR
Queue Stats
127W - 117L
1,887 MMR
Party 1
Medusa
Medusa
Gold II
Julletin
Medusa
Gold II
Level 127
God Stats
9W - 10L
1,770 SR
Queue Stats
123W - 115L
1,887 MMR
Party 1
Odin
Odin
Gold V
Maxoubeez
Odin
Gold V
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
177W - 162L
1,139 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,513 SR
1,583 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,488 SR
1,339 MMR
Amaterasu
Amaterasu
Gold II
 
Amaterasu
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Silver III
Arisuleroi
Nox
Silver III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,269 MMR
Party 2
Izanami
Izanami
Gold IV
Mustii63
Izanami
Gold IV
Level 116
God Stats
1W - 3L
1,440 SR
Queue Stats
79W - 87L
1,464 MMR
Party 2
Geb
Geb
Silver III
TheSvaika
Geb
Silver III
Level 133
God Stats
4W - 8L
1,500 SR
Queue Stats
296W - 291L
962 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
4 / 0 / 2
6,937
694
3,536
3,191
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
 
Anubis
12
0 / 0 / 5
6,876
688
3,714
4,566
2,126
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Dragonzei
Bastet
11
6 / 0 / 5
6,801
680
6,598
5,700
1,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Julletin
Medusa
12
4 / 0 / 1
7,031
703
3,835
4,551
1,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odin
9
2 / 0 / 5
5,693
569
5,340
7,939
2,931
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AtlasGilgameshCliodhnaBellona

VS

Bans
AthenaThothApolloArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
0 / 4 / 0
5,250
525
2,924
9,476
5,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
 
Fenrir
7
0 / 3 / 0
4,549
455
991
4,203
1,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 0
4,866
487
1,715
4,385
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Mustii63
Izanami
7
0 / 5 / 0
4,376
438
3,277
7,325
1,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8
0 / 2 / 0
4,486
449
1,275
7,714
2,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
16
Kills
0
0
Deaths
16
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
0
2
5
W
Anubis
 
Anubis
0
0
5
2.5
L
Amaterasu
 
Amaterasu
0
4
0
0
L
Fenrir
 
Fenrir
0
3
0
0
L
0
2
0
0
W
Bastet
Dragonzei
Bastet
6
0
5
8.5
W
Medusa
Julletin
Medusa
4
0
1
4.5
W
Odin
2
0
5
4.5
L
Izanami
Mustii63
Izanami
0
5
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,023
Damage
10,182
25,947
Taken
33,103
9,014
Mitigated
11,970
12,929
Healing
6,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,536
309
0
1,000
3,191
921
0
344
2,843
41,220
0
W
Anubis
 
Anubis
3,714
334
0
3,234
4,566
2,126
0
0
4,566
41,453
0
L
Amaterasu
 
Amaterasu
2,924
1,163
0
3,241
9,476
5,621
0
3,614
5,816
0
28,717
L
Fenrir
 
Fenrir
991
543
0
144
4,203
1,013
0
885
3,276
0
18,751
L
1,715
102
0
582
4,385
1,212
0
1,777
2,474
22,567
0
W
Bastet
Dragonzei
Bastet
6,598
1,904
0
3,744
5,700
1,707
0
1,068
4,590
0
37,146
W
Medusa
Julletin
Medusa
3,835
1,605
0
3,133
4,551
1,329
0
420
4,131
0
51,542
W
Odin
5,340
1,374
0
1,818
7,939
2,931
0
1,072
6,827
0
21,923
L
Izanami
Mustii63
Izanami
3,277
2,726
0
1,481
7,325
1,171
0
386
6,915
0
23,119
L
1,275
33
0
986
7,714
2,953
0
313
7,372
16,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,338
Gold Earned
23,527
395
Minions Killed
246
0
Camps Cleared
0
1,043,222
Distance Traveled
896,538
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,937
694
96
10
0
201,449
5
W
Anubis
6,876
688
98
10
0
170,478
4
L
Amaterasu
5,250
525
72
7
0
181,060
1
L
Fenrir
4,549
455
47
5
0
146,745
0
L
Nox
4,866
487
56
6
0
192,562
3
W
Bastet
6,801
680
69
7
0
248,131
3
W
Medusa
7,031
703
111
11
0
214,285
5
W
Odin
5,693
569
21
2
0
208,879
4
L
Izanami
4,376
438
52
5
0
169,694
2
L
Geb
4,486
449
19
2
0
206,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role