Player Matchup

Neith
Neith
ArtisticSavage
Neith
Level 26
God Stats
12W - 12L
1,393 SR
Queue Stats
13W - 15L
1,332 Elo+
Party 1
Ymir
Ymir
Omizzy2-5
Ymir
Level 89
God Stats
22W - 24L
1,331 SR
Queue Stats
56W - 58L
1,252 Elo+
Party 1
Discordia
Discordia
tew_MuchSauce
Discordia
Level 109
God Stats
3W - 1L
1,456 SR
Queue Stats
106W - 91L
1,427 Elo+
Party 1
Team Averages
Level 75
1,393 SR
1,337 Elo+

VS

Team Averages
Level 34
1,430 SR
1,254 Elo+
Nu Wa
Nu Wa
QuxTz-SmUrFz
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,169 Elo+
Party 2
Cthulhu
Cthulhu
RJMryan7
Cthulhu
Level 35
God Stats
8W - 4L
1,289 SR
Queue Stats
21W - 21L
1,373 Elo+
Solo
Artemis
Artemis
xXAuThorOfPaiNXx
Artemis
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 22L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 6
10,305
736
7,445
9,637
3,283
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
12
1 / 2 / 7
8,974
641
3,003
11,423
11,777
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Discordia
tew_MuchSauce
Discordia
15
7 / 2 / 4
10,586
756
24,264
8,120
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
8,509
608
2,398
10,165
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
RJMryan7
Cthulhu
14
4 / 5 / 3
10,746
768
9,661
19,537
8,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 4
8,967
641
5,765
10,807
2,703
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
12
Kills
8
8
Deaths
12
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
4
6
1.75
W
Ymir
1
2
7
2.25
L
2
3
3
1.17
L
Cthulhu
RJMryan7
Cthulhu
4
5
3
1.1
W
Discordia
tew_MuchSauce
Discordia
7
2
4
4.5
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,712
Damage
17,824
29,180
Taken
40,509
17,996
Mitigated
13,172
3,651
Healing
2,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,445
2,712
0
1,014
9,637
3,283
1,526
5,373
4,264
0
36,818
W
Ymir
3,003
346
156
1,875
11,423
11,777
252
3,599
7,824
11,026
0
L
2,398
747
224
345
10,165
2,391
30
8,678
1,487
17,055
0
L
Cthulhu
RJMryan7
Cthulhu
9,661
448
78
1,064
19,537
8,078
0
10,285
9,252
24,775
0
W
Discordia
tew_MuchSauce
Discordia
24,264
2,021
0
606
8,120
2,936
323
3,296
4,824
62,170
0
L
5,765
1,330
0
1,067
10,807
2,703
0
8,916
1,891
0
22,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,865
Gold Earned
28,222
165
Minions Killed
109
4
Camps Cleared
6
708,992
Distance Traveled
620,123
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,305
736
59
4
0
194,405
0
W
Ymir
8,974
641
13
1
0
263,213
3
L
Nu Wa
8,509
608
37
3
3
186,766
0
L
Cthulhu
10,746
768
34
2
2
229,487
0
W
Discordia
10,586
756
93
7
4
251,374
4
L
Artemis
8,967
641
38
3
1
203,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role