Player Matchup

Bakasura
Bakasura
DoctorCreamy
Bakasura
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 87L
1,507 Elo+
Party 2
Serqet
Serqet
Mouldy_Boi_
Serqet
Level 128
God Stats
3W - 5L
1,500 SR
Queue Stats
486W - 467L
1,539 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
UmbraParadox
Morgan Le Fay
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,352 Elo+
Party 1
Erlang Shen
Erlang Shen
Vintaneous
Erlang Shen
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 74L
1,552 Elo+
Party 1
Baron Samedi
Baron Samedi
xAssassinx AquA
Baron Samedi
Level 149
God Stats
6W - 4L
1,837 SR
Queue Stats
182W - 172L
1,492 Elo+
Party 1
Team Averages
Level 90
1,567 SR
1,488 Elo+

VS

Team Averages
Level 64
1,547 SR
1,527 Elo+
Cerberus
Cerberus
CRaKaLaK
Cerberus
Level 29
God Stats
2W - 2L
1,715 SR
Queue Stats
53W - 49L
1,580 Elo+
Party 3
Olorun
Olorun
DirtyPhilip
Olorun
Level 99
God Stats
6W - 2L
1,890 SR
Queue Stats
190W - 163L
1,576 Elo+
Party 3
Hou Yi
Hou Yi
LrDkOrN04
Hou Yi
Level 43
God Stats
1W - 4L
1,378 SR
Queue Stats
169W - 178L
1,518 Elo+
Party 3
Tiamat
Tiamat
RezsoGaming
Tiamat
Level 29
God Stats
0W - 2L
1,252 SR
Queue Stats
18W - 16L
1,450 Elo+
Solo
Ullr
Ullr
xMillartyme
Ullr
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 153L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DoctorCreamy
Bakasura
16
10 / 5 / 11
10,343
940
11,632
17,536
11,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serqet
16
6 / 4 / 16
9,487
862
6,838
11,531
9,727
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
UmbraParadox
Morgan Le Fay
16
1 / 3 / 19
8,976
816
13,718
8,722
3,143
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Vintaneous
Erlang Shen
16
3 / 5 / 22
9,289
844
10,610
17,189
11,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
xAssassinx AquA
Baron Samedi
18
9 / 4 / 13
10,681
971
14,948
14,418
8,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CRaKaLaK
Cerberus
16
1 / 5 / 14
8,488
772
8,204
21,628
14,988
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
17
8 / 6 / 2
9,899
900
14,427
13,260
5,790
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
LrDkOrN04
Hou Yi
16
6 / 5 / 8
9,402
855
14,335
11,286
4,026
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
17
5 / 7 / 9
9,931
903
15,171
11,607
6,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 6 / 7
7,593
690
5,660
8,036
2,679
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
61
29
Kills
21
21
Deaths
29
81
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CRaKaLaK
Cerberus
1
5
14
1.6
L
Olorun
8
6
2
1.5
W
Bakasura
DoctorCreamy
Bakasura
10
5
11
3.1
L
Hou Yi
LrDkOrN04
Hou Yi
6
5
8
2
W
Serqet
6
4
16
3.5
L
Tiamat
5
7
9
1.36
W
Morgan Le Fay
UmbraParadox
Morgan Le Fay
1
3
19
3.5
W
Erlang Shen
Vintaneous
Erlang Shen
3
5
22
2.8
W
Baron Samedi
xAssassinx AquA
Baron Samedi
9
4
13
3.88
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,746
Damage
57,797
69,396
Taken
65,817
43,753
Mitigated
34,076
28,997
Healing
20,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CRaKaLaK
Cerberus
8,204
531
437
6,361
21,628
14,988
0
7,087
12,716
13,708
0
L
Olorun
14,427
6,356
2,443
4,874
13,260
5,790
0
5,939
5,796
23,324
1,944
W
Bakasura
DoctorCreamy
Bakasura
11,632
7,591
2,796
3,454
17,536
11,329
514
7,091
10,285
0
10,121
L
Hou Yi
LrDkOrN04
Hou Yi
14,335
5,634
104
2,501
11,286
4,026
0
6,754
3,513
0
25,491
W
Serqet
6,838
1,448
2,116
1,755
11,531
9,727
318
6,120
5,169
461
6,663
L
Tiamat
15,171
579
712
2,331
11,607
6,593
0
5,950
5,448
26,999
0
W
Morgan Le Fay
UmbraParadox
Morgan Le Fay
13,718
1,692
119
939
8,722
3,143
143
4,585
4,047
27,636
0
W
Erlang Shen
Vintaneous
Erlang Shen
10,610
5,034
969
4,584
17,189
11,493
416
6,781
10,107
0
17,107
W
Baron Samedi
xAssassinx AquA
Baron Samedi
14,948
927
5,953
6,312
14,418
8,061
241
10,448
3,606
30,170
0
L
5,660
2,058
0
253
8,036
2,679
0
3,397
4,338
0
13,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,776
Gold Earned
45,313
112
Minions Killed
125
0
Camps Cleared
0
1,047,426
Distance Traveled
906,007
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,488
772
15
1
0
214,864
0
L
Olorun
9,899
900
29
3
0
190,466
0
W
Bakasura
10,343
940
20
2
0
210,693
2
L
Hou Yi
9,402
855
27
2
0
191,338
0
W
Serqet
9,487
862
6
1
0
215,493
0
L
Tiamat
9,931
903
33
3
0
191,006
2
W
Morgan Le Fay
8,976
816
38
3
0
210,689
1
W
Erlang Shen
9,289
844
10
1
0
203,890
0
W
Baron Samedi
10,681
971
38
3
0
206,661
0
L
Ullr
7,593
690
21
2
0
118,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role