Player Matchup

Ravana
Ravana
Bignative75
Ravana
Level 138
God Stats
10W - 9L
1,748 SR
Queue Stats
456W - 338L
1,591 Elo+
Party 3
Loki
Loki
Fablestruth
Loki
Level 44
God Stats
4W - 2L
1,430 SR
Queue Stats
54W - 65L
1,474 Elo+
Solo
Artemis
Artemis
NobleAngel002
Artemis
Level 87
God Stats
12W - 8L
1,216 SR
Queue Stats
26W - 18L
1,404 Elo+
Party 3
Ganesha
Ganesha
Rarmstrong27
Ganesha
Level 104
God Stats
4W - 1L
1,500 SR
Queue Stats
38W - 41L
1,405 Elo+
Party 3
Kukulkan
Kukulkan
The_Angel_Rises
Kukulkan
Level 7
God Stats
4W - 5L
1,500 SR
Queue Stats
5W - 9L
1,170 Elo+
Party 3
Team Averages
Level 76
1,479 SR
1,409 Elo+

VS

Team Averages
Level 50
1,542 SR
1,443 Elo+
Neith
Neith
Lore Akuma
Neith
Level 64
God Stats
6W - 4L
1,412 SR
Queue Stats
322W - 291L
1,434 Elo+
Party 1
Da Ji
Da Ji
NurseLolipop
Da Ji
Level 44
God Stats
8W - 13L
1,436 SR
Queue Stats
55W - 57L
1,482 Elo+
Party 2
Achilles
Achilles
Sagitta Noctis
Achilles
Level 68
God Stats
7W - 5L
1,698 SR
Queue Stats
364W - 314L
1,434 Elo+
Party 1
Janus
Janus
Soke Awoken
Janus
Level 49
God Stats
6W - 7L
1,568 SR
Queue Stats
111W - 119L
1,426 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xWhoThrewThePoo
Kumbhakarna
Level 23
God Stats
9W - 7L
1,596 SR
Queue Stats
77W - 78L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
8 / 0 / 6
13,071
622
14,437
7,667
6,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 3 / 6
10,412
496
4,729
13,734
4,202
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Artemis
19
6 / 1 / 4
12,170
580
14,557
11,764
4,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
Rarmstrong27
Ganesha
15
0 / 0 / 10
10,554
503
3,124
8,874
9,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
15
2 / 4 / 2
9,324
444
2,160
7,429
2,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
0 / 5 / 1
8,674
413
5,683
10,962
3,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 4 / 1
10,551
502
5,262
17,514
7,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
17
2 / 4 / 0
9,962
474
5,666
14,093
14,809
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 5 / 1
9,636
459
5,074
9,151
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
xWhoThrewThePoo
Kumbhakarna
13
1 / 2 / 0
8,843
421
2,402
11,344
12,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
19
Kills
7
8
Deaths
20
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ravana
8
0
6
11
W
3
3
6
2
L
Neith
0
5
1
0.1
W
Artemis
6
1
4
8
L
1
4
1
0.38
W
Ganesha
Rarmstrong27
Ganesha
0
0
10
5
L
Achilles
2
4
0
0.5
L
3
5
1
0.7
W
Kukulkan
2
4
2
0.75
L
Kumbhakarna
xWhoThrewThePoo
Kumbhakarna
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,007
Damage
24,087
49,468
Taken
63,064
25,827
Mitigated
40,310
11,823
Healing
15,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
14,437
2,891
0
3,806
7,667
6,226
243
995
6,385
0
90,327
W
4,729
1,057
0
1,304
13,734
4,202
843
909
12,608
0
71,517
L
Neith
5,683
1,933
0
2,933
10,962
3,805
736
544
10,418
0
70,984
W
Artemis
14,557
9,446
0
3,761
11,764
4,040
2,398
1,893
9,383
0
96,370
L
5,262
1,107
0
8,865
17,514
7,018
0
1,123
16,391
0
97,034
W
Ganesha
Rarmstrong27
Ganesha
3,124
296
543
2,409
8,874
9,121
178
1,182
7,287
36,153
0
L
Achilles
5,666
1,101
0
2,064
14,093
14,809
980
608
13,485
0
57,908
L
5,074
52
0
482
9,151
2,136
665
2,193
6,958
50,013
0
W
Kukulkan
2,160
146
0
0
7,429
2,238
668
2,497
4,932
27,599
0
L
Kumbhakarna
xWhoThrewThePoo
Kumbhakarna
2,402
582
0
1,558
11,344
12,542
0
816
10,528
22,760
4,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,531
Gold Earned
47,666
548
Minions Killed
560
0
Camps Cleared
0
1,936,529
Distance Traveled
1,969,752
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,071
622
178
8
0
472,038
3
W
Loki
10,412
496
102
5
0
447,561
3
L
Neith
8,674
413
129
6
0
377,553
2
W
Artemis
12,170
580
173
8
0
348,617
6
L
Da Ji
10,551
502
150
7
0
462,525
1
W
Ganesha
10,554
503
13
1
0
356,206
3
L
Achilles
9,962
474
129
6
0
385,803
3
L
Janus
9,636
459
111
5
0
347,919
1
W
Kukulkan
9,324
444
82
4
0
312,107
0
L
Kumbhakarna
8,843
421
41
2
0
395,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role