Player Matchup

Arachne
Arachne
DoomBringer1201
Arachne
Level 156
God Stats
7W - 14L
1,479 SR
Queue Stats
167W - 186L
1,402 Elo+
Solo
King Arthur
King Arthur
MrFumeyFume
King Arthur
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,452 Elo+
Solo
Geb
Geb
PPPA Peever
Geb
Level 107
God Stats
12W - 11L
1,756 SR
Queue Stats
398W - 444L
1,462 Elo+
Party 1
Nox
Nox
PPPA Shokos
Nox
Level 125
God Stats
16W - 15L
1,581 SR
Queue Stats
629W - 669L
1,483 Elo+
Party 1
Danzaburou
Danzaburou
PPPA VirusGb
Danzaburou
Level 128
God Stats
24W - 28L
1,536 SR
Queue Stats
840W - 894L
1,514 Elo+
Party 1
Team Averages
Level 134
1,570 SR
1,463 Elo+

VS

Team Averages
Level 114
1,539 SR
1,483 Elo+
Hercules
Hercules
Galactus2050
Hercules
Level 147
God Stats
7W - 10L
1,421 SR
Queue Stats
46W - 60L
1,472 Elo+
Solo
Atlas
Atlas
Hound
Atlas
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Anubis
Anubis
InSTaKILLA1999
Anubis
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
293W - 273L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
JakeT96
Gilgamesh
Level 88
God Stats
4W - 1L
1,846 SR
Queue Stats
9W - 11L
1,417 Elo+
Solo
Cupid
Cupid
xZone1xDJx
Cupid
Level 143
God Stats
25W - 28L
1,430 SR
Queue Stats
122W - 133L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 6 / 4
7,539
628
8,420
13,169
4,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
MrFumeyFume
King Arthur
10
2 / 6 / 1
5,979
498
8,006
13,219
6,354
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 3 / 5
5,828
486
3,514
10,152
5,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 2 / 5
7,248
604
5,974
4,849
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
PPPA VirusGb
Danzaburou
9
5 / 7 / 1
6,638
553
7,888
10,743
2,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Galactus2050
Hercules
12
5 / 1 / 7
7,792
649
9,099
12,567
7,012
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atlas
Hound
Atlas
10
1 / 3 / 13
6,902
575
5,941
9,714
7,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
5 / 5 / 5
7,661
638
6,906
9,399
4,555
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
JakeT96
Gilgamesh
11
5 / 4 / 3
7,256
605
5,309
7,759
4,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
11
6 / 4 / 4
7,229
602
7,745
7,785
2,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
54
17
Kills
22
24
Deaths
17
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
7
6
4
1.5
W
Hercules
Galactus2050
Hercules
5
1
7
8.5
W
Atlas
Hound
Atlas
1
3
13
2.5
W
5
5
5
1.5
W
Gilgamesh
JakeT96
Gilgamesh
5
4
3
1.63
L
King Arthur
MrFumeyFume
King Arthur
2
6
1
0.42
L
0
3
5
0.83
L
3
2
5
2.75
L
Danzaburou
PPPA VirusGb
Danzaburou
5
7
1
0.79
W
Cupid
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,802
Damage
35,000
52,132
Taken
47,224
20,831
Mitigated
25,302
10,491
Healing
11,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,420
4,597
0
5,032
13,169
4,704
0
4,041
9,128
0
36,388
W
Hercules
Galactus2050
Hercules
9,099
2,890
0
2,759
12,567
7,012
350
606
11,961
1,720
37,983
W
Atlas
Hound
Atlas
5,941
3,166
125
1,034
9,714
7,043
60
2,838
6,876
14,238
0
W
6,906
528
0
3,293
9,399
4,555
137
3,384
6,015
40,311
0
W
Gilgamesh
JakeT96
Gilgamesh
5,309
2,032
0
850
7,759
4,186
0
1,761
5,998
0
27,688
L
King Arthur
MrFumeyFume
King Arthur
8,006
1,033
0
759
13,219
6,354
0
2,440
10,779
0
29,328
L
3,514
458
0
2,624
10,152
5,252
0
3,565
6,587
12,859
0
L
5,974
633
0
366
4,849
1,725
536
1,983
2,866
38,261
0
L
Danzaburou
PPPA VirusGb
Danzaburou
7,888
4,447
0
1,710
10,743
2,796
277
2,088
8,655
0
30,710
W
Cupid
7,745
2,965
0
3,042
7,785
2,506
1,016
899
6,886
0
39,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,232
Gold Earned
36,840
235
Minions Killed
304
0
Camps Cleared
0
1,103,048
Distance Traveled
1,168,117
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,539
628
56
5
0
201,453
0
W
Hercules
7,792
649
86
7
0
254,372
1
W
Atlas
6,902
575
24
2
0
253,079
2
W
Anubis
7,661
638
81
7
0
204,758
5
W
Gilgamesh
7,256
605
44
4
0
236,759
4
L
King Arthur
5,979
498
43
4
0
237,349
0
L
Geb
5,828
486
17
1
0
239,585
1
L
Nox
7,248
604
68
6
0
236,422
1
L
Danzaburou
6,638
553
51
4
0
188,239
0
W
Cupid
7,229
602
69
6
0
219,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role