Player Matchup

Anubis
Anubis
Betiwis
Anubis
Level 88
God Stats
27W - 33L
1,520 SR
Queue Stats
148W - 194L
1,441 Elo+
Party 1
Ratatoskr
Ratatoskr
GOLDDA
Ratatoskr
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 31L
1,589 Elo+
Solo
Chiron
Chiron
MariPapuRex
Chiron
Level 109
God Stats
4W - 3L
1,426 SR
Queue Stats
132W - 170L
1,443 Elo+
Party 1
Freya
Freya
Mr_Diablin
Freya
Level 103
God Stats
2W - 3L
1,338 SR
Queue Stats
61W - 86L
1,456 Elo+
Party 1
Nike
Nike
Warrior11138
Nike
Level 117
God Stats
0W - 3L
1,281 SR
Queue Stats
172W - 218L
1,462 Elo+
Party 1
Team Averages
Level 107
1,413 SR
1,478 Elo+

VS

Team Averages
Level 132
1,537 SR
1,512 Elo+
Nemesis
Nemesis
 
Nemesis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DaRkC0LT
Medusa
Level 160
God Stats
5W - 1L
1,538 SR
Queue Stats
264W - 250L
1,526 Elo+
Party 2
Fenrir
Fenrir
Hoshua43
Fenrir
Level 155
God Stats
1W - 2L
1,380 SR
Queue Stats
150W - 136L
1,519 Elo+
Party 2
Khepri
Khepri
Lilrobo12
Khepri
Level 116
God Stats
2W - 1L
1,648 SR
Queue Stats
111W - 116L
1,534 Elo+
Party 3
Janus
Janus
Shes DejaVu
Janus
Level 106
God Stats
17W - 23L
1,617 SR
Queue Stats
295W - 338L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Betiwis
Anubis
16
1 / 3 / 0
9,072
648
7,394
8,170
3,943
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ratatoskr
GOLDDA
Ratatoskr
15
0 / 4 / 2
8,736
624
6,855
16,809
7,127
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
16
1 / 6 / 2
9,048
646
8,250
13,256
4,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
14
0 / 2 / 1
8,532
609
1,515
10,625
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 2 / 0
9,093
650
2,302
7,254
6,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
2 / 0 / 6
10,176
727
6,703
7,370
4,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Medusa
DaRkC0LT
Medusa
19
6 / 1 / 6
11,418
816
15,097
11,584
5,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Hoshua43
Fenrir
17
5 / 0 / 4
10,030
716
9,564
7,360
6,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Khepri
Lilrobo12
Khepri
16
1 / 1 / 6
9,148
653
4,879
10,270
13,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 1 / 5
10,131
724
10,698
5,618
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
3
Kills
17
17
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
6
5
L
Anubis
Betiwis
Anubis
1
3
0
0.33
W
Medusa
DaRkC0LT
Medusa
6
1
6
9
L
Ratatoskr
GOLDDA
Ratatoskr
0
4
2
0.25
W
Fenrir
Hoshua43
Fenrir
5
0
4
7
W
Khepri
Lilrobo12
Khepri
1
1
6
4
L
Chiron
1
6
2
0.33
L
Freya
0
2
1
0.25
W
3
1
5
5.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,316
Damage
46,941
56,114
Taken
42,202
25,330
Mitigated
31,857
13,581
Healing
10,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,703
1,184
541
1,408
7,370
4,740
0
1,288
5,843
0
34,670
L
Anubis
Betiwis
Anubis
7,394
62
0
2,547
8,170
3,943
0
2,513
5,538
37,898
0
W
Medusa
DaRkC0LT
Medusa
15,097
5,353
0
3,962
11,584
5,034
3,130
2,126
9,243
0
66,822
L
Ratatoskr
GOLDDA
Ratatoskr
6,855
1,176
0
4,950
16,809
7,127
0
3,213
13,469
0
25,264
W
Fenrir
Hoshua43
Fenrir
9,564
1,259
0
940
7,360
6,993
570
1,416
5,684
0
14,657
W
Khepri
Lilrobo12
Khepri
4,879
120
0
1,052
10,270
13,111
0
3,640
6,474
16,460
0
L
Chiron
8,250
2,866
418
3,126
13,256
4,749
0
4,080
8,968
0
33,856
L
Freya
1,515
466
0
658
10,625
3,435
0
3,250
7,298
18,399
0
W
10,698
412
141
2,308
5,618
1,979
1,638
439
4,902
50,073
0
L
2,302
44
0
1,882
7,254
6,076
0
2,521
4,623
0
16,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,481
Gold Earned
50,903
222
Minions Killed
278
0
Camps Cleared
0
1,277,578
Distance Traveled
1,462,252
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,176
727
52
4
0
299,756
2
L
Anubis
9,072
648
66
5
0
250,110
4
W
Medusa
11,418
816
105
8
0
284,121
0
L
Ratatoskr
8,736
624
36
3
0
305,905
2
W
Fenrir
10,030
716
14
1
0
319,875
4
W
Khepri
9,148
653
16
1
0
284,326
1
L
Chiron
9,048
646
49
4
0
221,958
0
L
Freya
8,532
609
37
3
0
270,385
0
W
Janus
10,131
724
91
7
0
274,174
2
L
Nike
9,093
650
34
2
0
229,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role