Player Matchup

Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
LumpyNuts5935
Hel
Level 128
God Stats
8W - 1L
1,500 SR
Queue Stats
280W - 270L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
SocialSergio
Sun Wukong
Level 111
God Stats
8W - 3L
1,619 SR
Queue Stats
394W - 378L
1,624 Elo+
Solo
Hera
Hera
Stormking2018
Hera
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 80L
1,619 Elo+
Solo
King Arthur
King Arthur
octalnine
King Arthur
Level 122
God Stats
6W - 4L
1,621 SR
Queue Stats
365W - 391L
1,477 Elo+
Solo
Team Averages
Level 125
1,548 SR
1,546 Elo+

VS

Team Averages
Level 124
1,490 SR
1,538 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
 
The Morrigan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
MstDoesntNegate
Hel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 187L
1,580 Elo+
Solo
Xbalanque
Xbalanque
Player40982
Xbalanque
Level 153
God Stats
3W - 4L
1,697 SR
Queue Stats
376W - 375L
1,605 Elo+
Solo
Cernunnos
Cernunnos
zebramf
Cernunnos
Level 108
God Stats
1W - 2L
1,252 SR
Queue Stats
107W - 115L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
2 / 3 / 13
10,506
750
11,382
9,478
3,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 4 / 9
10,963
783
14,883
16,579
7,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
SocialSergio
Sun Wukong
19
6 / 3 / 12
11,270
805
12,121
18,127
21,479
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
5 / 4 / 10
10,942
782
17,236
13,279
6,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
octalnine
King Arthur
15
1 / 6 / 16
9,638
688
6,186
16,774
23,307
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
10 / 2 / 7
11,230
802
18,694
11,516
3,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
 
The Morrigan
16
3 / 4 / 14
9,860
704
10,749
8,476
3,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 14
9,567
683
7,807
13,410
5,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Player40982
Xbalanque
17
3 / 6 / 12
10,215
730
13,782
16,731
6,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
zebramf
Cernunnos
16
0 / 5 / 13
9,079
649
11,803
15,454
5,295
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
79
20
Kills
19
20
Deaths
20
60
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
3
13
2.83
L
Nu Wa
 
Nu Wa
10
2
7
6.75
L
The Morrigan
 
The Morrigan
3
4
14
2.5
W
6
4
9
2.63
L
3
3
14
3.33
L
Xbalanque
Player40982
Xbalanque
3
6
12
1.5
W
Sun Wukong
SocialSergio
Sun Wukong
6
3
12
4
W
5
4
10
2.5
W
King Arthur
octalnine
King Arthur
1
6
16
1.5
L
Cernunnos
zebramf
Cernunnos
0
5
13
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,808
Damage
62,835
74,237
Taken
65,587
62,486
Mitigated
24,159
34,860
Healing
34,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,382
175
488
1,326
9,478
3,944
1,965
5,991
3,171
38,541
0
L
Nu Wa
 
Nu Wa
18,694
3,481
413
969
11,516
3,931
689
7,568
3,828
42,444
0
L
The Morrigan
 
The Morrigan
10,749
402
767
1,277
8,476
3,130
32
5,710
2,724
17,618
0
W
14,883
730
15,473
9,849
16,579
7,596
452
7,703
8,604
32,469
0
L
7,807
720
17,508
7,499
13,410
5,417
305
9,166
4,164
17,084
0
L
Xbalanque
Player40982
Xbalanque
13,782
7,137
857
2,073
16,731
6,386
400
10,512
6,139
0
27,583
W
Sun Wukong
SocialSergio
Sun Wukong
12,121
1,286
1,044
3,023
18,127
21,479
1,585
7,978
9,721
0
34,285
W
17,236
3,170
880
1,324
13,279
6,160
1,424
8,263
4,538
53,307
0
W
King Arthur
octalnine
King Arthur
6,186
209
484
969
16,774
23,307
170
6,034
10,401
0
12,291
L
Cernunnos
zebramf
Cernunnos
11,803
3,766
230
2,931
15,454
5,295
212
10,193
5,231
0
26,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,319
Gold Earned
49,951
204
Minions Killed
147
0
Camps Cleared
0
1,293,521
Distance Traveled
1,194,130
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,506
750
48
3
0
261,012
2
L
Nu Wa
11,230
802
43
3
0
240,298
1
L
The Morrigan
9,860
704
25
2
0
227,774
1
W
Hel
10,963
783
42
3
0
271,942
0
L
Hel
9,567
683
16
1
0
292,363
0
L
Xbalanque
10,215
730
31
2
0
218,259
0
W
Sun Wukong
11,270
805
36
3
0
261,880
4
W
Hera
10,942
782
64
5
0
257,643
0
W
King Arthur
9,638
688
14
1
0
241,044
0
L
Cernunnos
9,079
649
32
2
0
215,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role