Player Matchup

Tsukuyomi
Tsukuyomi
Nitorxs
Tsukuyomi
Level 152
God Stats
1W - 1L
1,314 SR
Queue Stats
156W - 55L
1,820 Elo+
Party 1
Neith
Neith
W33DSHAMAN
Neith
Level 29
God Stats
7W - 1L
1,500 SR
Queue Stats
108W - 21L
1,962 Elo+
Party 1
Athena
Athena
WillyHilly71
Athena
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,558 Elo+
Party 3
Ra
Ra
fatcamgirl
Ra
Level 29
God Stats
5W - 1L
1,787 SR
Queue Stats
150W - 34L
1,878 Elo+
Party 1
Bacchus
Bacchus
speeedball
Bacchus
Level 28
God Stats
1W - 0L
1,506 SR
Queue Stats
6W - 7L
1,543 Elo+
Party 3
Team Averages
Level 76
1,521 SR
1,752 Elo+

VS

Team Averages
Level 64
1,544 SR
1,473 Elo+
Scylla
Scylla
CynicalKarma823
Scylla
Level 69
God Stats
19W - 31L
1,815 SR
Queue Stats
44W - 54L
1,470 Elo+
Party 2
Xbalanque
Xbalanque
D3T3RMIN4TION32
Xbalanque
Level 65
God Stats
0W - 2L
1,331 SR
Queue Stats
1W - 3L
1,452 Elo+
Party 2
Erlang Shen
Erlang Shen
DEWEYS GANG
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,443 Elo+
Party 2
Ymir
Ymir
DeafeningShmeat
Ymir
Level 70
God Stats
0W - 1L
1,285 SR
Queue Stats
12W - 10L
1,443 Elo+
Party 2
Bastet
Bastet
wafflewarrior10
Bastet
Level 89
God Stats
10W - 12L
1,787 SR
Queue Stats
86W - 83L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Nitorxs
Tsukuyomi
12
7 / 3 / 1
6,978
634
5,563
7,340
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
10
0 / 0 / 4
5,372
488
5,950
4,538
1,196
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
12
3 / 0 / 3
6,989
635
4,689
6,257
6,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
3 / 0 / 1
7,703
700
2,450
3,299
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
speeedball
Bacchus
11
1 / 0 / 4
6,525
593
5,082
5,609
5,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,703
518
1,336
3,840
726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
D3T3RMIN4TION32
Xbalanque
8
0 / 3 / 1
4,806
437
3,349
5,686
1,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
DEWEYS GANG
Erlang Shen
7
0 / 3 / 0
4,664
424
1,429
6,287
2,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 2 / 0
5,253
478
1,432
8,386
5,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 5 / 0
5,479
498
3,367
8,603
2,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
14
Kills
3
3
Deaths
14
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Xbalanque
D3T3RMIN4TION32
Xbalanque
0
3
1
0.17
L
Erlang Shen
DEWEYS GANG
Erlang Shen
0
3
0
0
L
1
2
0
0.5
W
Tsukuyomi
Nitorxs
Tsukuyomi
7
3
1
2.5
W
Neith
0
0
4
2
W
Athena
3
0
3
4.5
W
3
0
1
3.5
W
Bacchus
speeedball
Bacchus
1
0
4
3
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,734
Damage
10,913
27,043
Taken
32,802
16,200
Mitigated
12,575
11,612
Healing
6,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,336
48
0
750
3,840
726
44
1,038
2,754
29,763
0
L
Xbalanque
D3T3RMIN4TION32
Xbalanque
3,349
1,181
0
1,452
5,686
1,437
0
2,690
2,966
0
24,202
L
Erlang Shen
DEWEYS GANG
Erlang Shen
1,429
549
0
192
6,287
2,707
0
3,478
2,785
0
12,918
L
1,432
474
0
1,280
8,386
5,246
0
1,677
6,709
13,023
0
W
Tsukuyomi
Nitorxs
Tsukuyomi
5,563
1,605
0
3,028
7,340
2,436
0
1,154
6,186
0
32,663
W
Neith
5,950
1,951
0
1,610
4,538
1,196
1,131
431
4,107
0
37,443
W
Athena
4,689
1,771
0
2,602
6,257
6,146
0
126
6,131
34,798
0
W
2,450
291
57
1,686
3,299
1,189
0
93
3,206
60,966
0
W
Bacchus
speeedball
Bacchus
5,082
454
180
2,449
5,609
5,233
170
964
4,645
14,874
7,290
L
3,367
689
0
2,715
8,603
2,459
0
2,498
6,077
0
28,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,567
Gold Earned
25,905
368
Minions Killed
227
0
Camps Cleared
0
1,238,569
Distance Traveled
1,066,166
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,703
518
57
5
0
231,536
2
L
Xbalanque
4,806
437
58
5
0
187,080
3
L
Erlang Shen
4,664
424
31
3
0
215,491
0
L
Ymir
5,253
478
21
2
0
203,693
0
W
Tsukuyomi
6,978
634
73
7
0
256,618
1
W
Neith
5,372
488
64
6
0
198,590
3
W
Athena
6,989
635
70
6
0
271,548
3
W
Ra
7,703
700
128
12
0
255,199
1
W
Bacchus
6,525
593
33
3
0
256,614
4
L
Bastet
5,479
498
60
5
0
228,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role