Player Matchup

Ne Zha
Ne Zha
Migg0
Ne Zha
Level 144
God Stats
6W - 5L
1,616 SR
Queue Stats
21W - 31L
1,460 Elo+
Solo
Tyr
Tyr
N16htFury
Tyr
Level 69
God Stats
26W - 23L
1,699 SR
Queue Stats
165W - 175L
1,443 Elo+
Solo
Scylla
Scylla
SageTheLizard
Scylla
Level 122
God Stats
1W - 2L
1,279 SR
Queue Stats
60W - 58L
1,314 Elo+
Party 2
Khepri
Khepri
SweetLikeT
Khepri
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 52L
1,314 Elo+
Party 2
Izanami
Izanami
TheBoiJash
Izanami
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
52W - 48L
1,314 Elo+
Party 2
Team Averages
Level 122
1,519 SR
1,369 Elo+

VS

Team Averages
Level 82
1,622 SR
1,471 Elo+
Neith
Neith
CutesyTiamat
Neith
Level 80
God Stats
20W - 17L
1,615 SR
Queue Stats
323W - 347L
1,462 Elo+
Party 3
Nemesis
Nemesis
Evryn
Nemesis
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
454W - 493L
1,470 Elo+
Party 1
Cliodhna
Cliodhna
TraceGhost
Cliodhna
Level 88
God Stats
15W - 13L
1,617 SR
Queue Stats
303W - 331L
1,464 Elo+
Party 3
Anubis
Anubis
TylerIsHot
Anubis
Level 88
God Stats
14W - 14L
1,633 SR
Queue Stats
152W - 180L
1,497 Elo+
Party 1
Geb
Geb
elpañales
Geb
Level 69
God Stats
10W - 6L
1,746 SR
Queue Stats
336W - 370L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Migg0
Ne Zha
11
2 / 4 / 3
6,567
597
3,236
9,981
2,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 0 / 0
6,775
616
3,087
4,835
2,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 1 / 1
6,712
610
7,226
3,004
735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
SweetLikeT
Khepri
10
0 / 0 / 5
6,216
565
2,673
4,202
2,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
TheBoiJash
Izanami
11
3 / 2 / 1
6,639
604
6,260
7,668
2,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
5,914
538
5,513
7,737
2,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Evryn
Nemesis
12
0 / 0 / 0
6,035
549
2,169
6,011
3,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
TraceGhost
Cliodhna
5
1 / 0 / 1
4,664
424
769
2,169
498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anubis
TylerIsHot
Anubis
11
3 / 3 / 2
6,790
617
3,457
6,766
3,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 1 / 3
5,288
481
3,530
9,247
4,045
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
9
Kills
7
7
Deaths
9
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
Nemesis
Evryn
Nemesis
0
0
0
0
W
Ne Zha
Migg0
Ne Zha
2
4
3
0.88
W
0
0
0
0
W
4
1
1
4.5
W
Khepri
SweetLikeT
Khepri
0
0
5
2.5
W
Izanami
TheBoiJash
Izanami
3
2
1
1.75
L
Cliodhna
TraceGhost
Cliodhna
1
0
1
1.5
L
Anubis
TylerIsHot
Anubis
3
3
2
1.33
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,482
Damage
15,438
29,690
Taken
31,930
11,040
Mitigated
13,963
9,363
Healing
11,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,513
2,590
0
1,490
7,737
2,710
0
993
6,744
0
33,502
L
Nemesis
Evryn
Nemesis
2,169
813
0
2,814
6,011
3,454
0
0
5,755
0
35,317
W
Ne Zha
Migg0
Ne Zha
3,236
1,025
0
3,678
9,981
2,837
0
3,259
6,722
0
29,915
W
3,087
720
0
2,515
4,835
2,545
77
0
4,835
0
39,611
W
7,226
1,029
0
290
3,004
735
0
1,566
1,438
39,476
0
W
Khepri
SweetLikeT
Khepri
2,673
313
0
680
4,202
2,628
0
739
3,463
14,106
0
W
Izanami
TheBoiJash
Izanami
6,260
4,450
0
2,200
7,668
2,295
438
1,423
6,245
0
45,935
L
Cliodhna
TraceGhost
Cliodhna
769
170
0
1,743
2,169
498
0
380
1,701
0
12,382
L
Anubis
TylerIsHot
Anubis
3,457
83
0
2,351
6,766
3,256
0
3,971
2,571
39,300
0
L
3,530
819
194
2,823
9,247
4,045
0
4,101
5,004
14,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,909
Gold Earned
28,691
320
Minions Killed
269
0
Camps Cleared
0
1,108,776
Distance Traveled
871,121
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,914
538
64
6
0
185,682
2
L
Nemesis
6,035
549
82
7
0
220,833
3
W
Ne Zha
6,567
597
64
6
0
245,169
1
W
Tyr
6,775
616
88
8
0
214,934
0
W
Scylla
6,712
610
69
6
0
224,442
1
W
Khepri
6,216
565
17
2
0
215,422
7
W
Izanami
6,639
604
82
7
0
208,809
3
L
Cliodhna
4,664
424
31
3
0
97,571
1
L
Anubis
6,790
617
83
8
0
167,576
0
L
Geb
5,288
481
9
1
0
199,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role