Player Matchup

Izanami
Izanami
GreatValue_soup
Izanami
Level 41
God Stats
0W - 3L
1,480 SR
Queue Stats
6W - 9L
1,464 Elo+
Solo
Cthulhu
Cthulhu
Labito12
Cthulhu
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,397 Elo+
Party 2
King Arthur
King Arthur
OneWeirdAlien
King Arthur
Level 21
God Stats
0W - 1L
1,294 SR
Queue Stats
21W - 19L
1,411 Elo+
Party 2
Team Averages
Level 59
1,425 SR
1,424 Elo+

VS

Team Averages
Level 86
1,317 SR
1,457 Elo+
Ne Zha
Ne Zha
ItzZxpso
Ne Zha
Level 127
God Stats
1W - 0L
1,312 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
SpitFire4002
Skadi
Level 28
God Stats
1W - 2L
1,133 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Zeus
Zeus
onepunchangel-
Zeus
Level 102
God Stats
4W - 2L
1,505 SR
Queue Stats
163W - 209L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
7,535
580
1,412
3,502
942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Labito12
Cthulhu
12
0 / 7 / 3
7,834
603
9,353
17,350
11,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
OneWeirdAlien
King Arthur
12
2 / 8 / 1
8,410
647
7,582
20,481
15,090
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ItzZxpso
Ne Zha
16
13 / 1 / 3
11,637
895
10,017
12,773
6,047
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 2 / 12
8,868
682
9,594
6,130
2,284
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 0 / 10
9,849
758
15,032
8,892
3,396
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
17
17
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Ne Zha
ItzZxpso
Ne Zha
13
1
3
14.5
L
Cthulhu
Labito12
Cthulhu
0
7
3
0.21
L
King Arthur
OneWeirdAlien
King Arthur
2
8
1
0.31
W
0
2
12
3
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,347
Damage
34,643
41,333
Taken
27,795
27,219
Mitigated
11,727
2,139
Healing
8,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,412
679
0
859
3,502
942
0
1,645
1,857
0
14,730
W
Ne Zha
ItzZxpso
Ne Zha
10,017
4,611
266
4,290
12,773
6,047
845
3,632
9,141
0
54,672
L
Cthulhu
Labito12
Cthulhu
9,353
696
366
354
17,350
11,187
0
5,110
12,240
27,940
0
L
King Arthur
OneWeirdAlien
King Arthur
7,582
1,020
0
560
20,481
15,090
0
8,602
11,879
0
27,473
W
9,594
3,219
0
698
6,130
2,284
191
2,515
3,615
0
23,997
W
15,032
1,222
0
3,277
8,892
3,396
530
3,428
5,464
37,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,779
Gold Earned
30,354
98
Minions Killed
163
3
Camps Cleared
8
541,666
Distance Traveled
704,422
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,535
580
33
3
2
110,287
1
W
Ne Zha
11,637
895
70
5
4
260,283
2
L
Cthulhu
7,834
603
29
2
1
206,605
2
L
King Arthur
8,410
647
36
3
0
224,774
1
W
Skadi
8,868
682
27
2
0
208,136
0
W
Zeus
9,849
758
66
5
4
236,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role