Player Matchup

Kumbhakarna
Kumbhakarna
AlexanTheKiller
Kumbhakarna
Level 40
God Stats
21W - 13L
1,688 SR
Queue Stats
142W - 123L
1,783 Elo+
Party 2
Bastet
Bastet
DJ EsPaRtAnO
Bastet
Level 114
God Stats
15W - 16L
1,317 SR
Queue Stats
267W - 259L
1,478 Elo+
Party 2
Gilgamesh
Gilgamesh
Dante InfernoSx
Gilgamesh
Level 96
God Stats
4W - 6L
1,519 SR
Queue Stats
308W - 268L
1,498 Elo+
Party 2
Thoth
Thoth
IQAxxel
Thoth
Level 86
God Stats
40W - 46L
1,480 SR
Queue Stats
398W - 388L
1,483 Elo+
Party 2
Medusa
Medusa
UNSTABL3xpro
Medusa
Level 46
God Stats
3W - 5L
1,178 SR
Queue Stats
66W - 73L
1,532 Elo+
Solo
Team Averages
Level 76
1,436 SR
1,555 Elo+

VS

Team Averages
Level 55
1,562 SR
1,553 Elo+
Hou Yi
Hou Yi
ASTREAKJ
Hou Yi
Level 28
God Stats
13W - 12L
1,500 SR
Queue Stats
145W - 146L
1,500 Elo+
Party 1
Athena
Athena
Masktokill17
Athena
Level 157
God Stats
3W - 7L
1,698 SR
Queue Stats
6W - 12L
1,781 Elo+
Party 1
Shiva
Shiva
N_505-Shadowgun
Shiva
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Ra
Ra
volkarola
Ra
Level 45
God Stats
0W - 3L
1,326 SR
Queue Stats
117W - 120L
1,483 Elo+
Solo
Xing Tian
Xing Tian
x_Shadow_LopEz_x
Xing Tian
Level 28
God Stats
1W - 6L
1,786 SR
Queue Stats
86W - 110L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AlexanTheKiller
Kumbhakarna
14
3 / 0 / 5
9,186
510
4,753
10,860
11,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
17
9 / 0 / 6
10,483
582
11,801
14,014
6,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Gilgamesh
Dante InfernoSx
Gilgamesh
17
5 / 1 / 4
10,814
601
12,164
13,670
8,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
IQAxxel
Thoth
17
4 / 2 / 7
10,569
587
7,504
9,007
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
15
3 / 0 / 4
9,222
512
10,101
8,781
3,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ASTREAKJ
Hou Yi
10
0 / 6 / 1
6,490
361
6,232
10,890
2,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
12
3 / 7 / 0
8,327
463
8,129
20,788
6,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 6 / 1
6,622
368
5,675
11,425
6,713
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
0 / 2 / 0
5,665
315
564
2,463
666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
10
0 / 3 / 1
6,982
388
2,820
11,940
10,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
24
Kills
3
3
Deaths
24
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
ASTREAKJ
Hou Yi
0
6
1
0.08
W
Kumbhakarna
AlexanTheKiller
Kumbhakarna
3
0
5
5.5
W
Bastet
9
0
6
12
W
Gilgamesh
Dante InfernoSx
Gilgamesh
5
1
4
7
W
Thoth
IQAxxel
Thoth
4
2
7
3.75
L
Athena
3
7
0
0.43
L
0
6
1
0.08
W
Medusa
3
0
4
5
L
0
2
0
0
L
Xing Tian
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,323
Damage
23,420
56,332
Taken
57,506
32,906
Mitigated
27,057
10,470
Healing
9,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
ASTREAKJ
Hou Yi
6,232
1,939
0
1,761
10,890
2,944
0
3,015
7,875
0
35,909
W
Kumbhakarna
AlexanTheKiller
Kumbhakarna
4,753
381
0
1,283
10,860
11,096
327
2,733
8,127
21,219
0
W
Bastet
11,801
2,338
0
3,780
14,014
6,025
0
2,067
11,927
0
76,321
W
Gilgamesh
Dante InfernoSx
Gilgamesh
12,164
3,309
128
2,219
13,670
8,107
0
2,824
10,846
36
60,451
W
Thoth
IQAxxel
Thoth
7,504
423
0
724
9,007
3,956
1,039
2,496
6,431
70,304
0
L
Athena
8,129
2,620
28
4,302
20,788
6,546
65
5,528
15,260
31,790
0
L
5,675
1,305
195
1,760
11,425
6,713
693
568
10,857
0
23,651
W
Medusa
10,101
3,694
0
2,336
8,781
3,722
2,813
1,293
7,488
0
77,599
L
564
0
0
542
2,463
666
0
1,186
1,277
10,929
0
L
Xing Tian
2,820
373
0
881
11,940
10,188
0
1,960
9,980
16,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,274
Gold Earned
34,086
495
Minions Killed
220
0
Camps Cleared
0
1,886,997
Distance Traveled
1,468,635
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,490
361
61
3
0
306,967
0
W
Kumbhakarna
9,186
510
38
2
0
382,765
1
W
Bastet
10,483
582
103
6
0
409,774
3
W
Gilgamesh
10,814
601
113
6
0
363,606
5
W
Thoth
10,569
587
130
7
0
368,453
1
L
Athena
8,327
463
67
4
0
366,899
5
L
Shiva
6,622
368
36
2
0
340,701
0
W
Medusa
9,222
512
111
6
0
362,399
7
L
Ra
5,665
315
29
2
0
102,191
2
L
Xing Tian
6,982
388
27
2
0
351,877
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role