Player Matchup

Ares
Ares
JuneBugsRevEnGe
Ares
Level 141
God Stats
12W - 4L
1,866 SR
Queue Stats
98W - 88L
1,486 Elo+
Party 3
Apollo
Apollo
Possesed Knight
Apollo
Level 59
God Stats
5W - 5L
1,710 SR
Queue Stats
430W - 408L
1,432 Elo+
Party 1
Vamana
Vamana
ThatGuygiy
Vamana
Level 128
God Stats
9W - 17L
1,318 SR
Queue Stats
27W - 34L
1,278 Elo+
Party 3
Hera
Hera
liqourandtaxes
Hera
Level 109
God Stats
5W - 5L
1,789 SR
Queue Stats
79W - 64L
1,490 Elo+
Party 3
Achilles
Achilles
xdHI0
Achilles
Level 59
God Stats
30W - 32L
1,540 SR
Queue Stats
521W - 513L
1,444 Elo+
Party 1
Team Averages
Level 99
1,645 SR
1,426 Elo+

VS

Team Averages
Level 51
1,465 SR
1,368 Elo+
Medusa
Medusa
D4WN_HXPNOTIC
Medusa
Level 25
God Stats
0W - 1L
1,385 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
FREEYUNGCOOP
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
GSR Spider
Fenrir
Level 33
God Stats
8W - 6L
1,500 SR
Queue Stats
56W - 70L
1,103 Elo+
Solo
Hachiman
Hachiman
LaneSwisha
Hachiman
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 20L
1,380 Elo+
Party 2
Tiamat
Tiamat
StunnerGuap
Tiamat
Level 44
God Stats
0W - 2L
1,440 SR
Queue Stats
4W - 6L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 10
6,420
494
4,807
6,843
5,727
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 3 / 7
7,528
579
4,436
7,135
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
ThatGuygiy
Vamana
14
12 / 0 / 1
8,836
680
9,821
10,734
11,109
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
5 / 1 / 7
7,480
575
6,586
5,193
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
xdHI0
Achilles
13
8 / 1 / 4
7,578
583
8,302
9,794
7,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
5,487
422
3,987
8,578
2,535
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
FREEYUNGCOOP
Cthulhu
6
0 / 6 / 2
4,993
384
1,538
10,652
5,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
GSR Spider
Fenrir
9
1 / 9 / 3
6,143
473
4,025
10,671
3,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
LaneSwisha
Hachiman
9
3 / 3 / 0
5,913
455
5,395
7,394
1,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
9
1 / 6 / 0
6,003
462
6,445
8,719
4,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
31
Kills
5
5
Deaths
31
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Cthulhu
FREEYUNGCOOP
Cthulhu
0
6
2
0.17
L
Fenrir
GSR Spider
Fenrir
1
9
3
0.28
W
2
0
10
7
L
Hachiman
LaneSwisha
Hachiman
3
3
0
1
W
4
3
7
2.5
L
Tiamat
1
6
0
0.17
W
Vamana
ThatGuygiy
Vamana
12
0
1
12.5
W
5
1
7
8.5
W
Achilles
xdHI0
Achilles
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,952
Damage
21,390
39,699
Taken
46,014
28,120
Mitigated
17,943
10,925
Healing
4,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,987
2,172
0
1,347
8,578
2,535
120
1,254
7,294
0
23,441
L
Cthulhu
FREEYUNGCOOP
Cthulhu
1,538
344
0
744
10,652
5,998
276
2,427
8,195
8,286
0
L
Fenrir
GSR Spider
Fenrir
4,025
1,027
0
750
10,671
3,343
0
2,578
8,017
0
20,033
W
4,807
925
150
1,265
6,843
5,727
240
2,073
4,770
17,761
0
L
Hachiman
LaneSwisha
Hachiman
5,395
2,928
0
1,489
7,394
1,975
322
2,288
5,106
0
29,929
W
4,436
3,298
0
3,286
7,135
2,067
1,817
1,122
6,013
0
44,707
L
Tiamat
6,445
220
0
483
8,719
4,092
145
4,078
4,317
25,829
0
W
Vamana
ThatGuygiy
Vamana
9,821
4,571
0
2,959
10,734
11,109
493
573
10,161
8,175
45,672
W
6,586
1,449
0
1,383
5,193
1,861
0
2,063
3,130
34,543
0
W
Achilles
xdHI0
Achilles
8,302
2,632
0
1,882
9,794
7,356
740
2,152
7,642
0
49,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,842
Gold Earned
28,539
350
Minions Killed
181
0
Camps Cleared
0
1,237,301
Distance Traveled
1,109,057
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,487
422
49
4
0
202,713
0
L
Cthulhu
4,993
384
12
1
0
208,517
0
L
Fenrir
6,143
473
37
3
0
231,005
0
W
Ares
6,420
494
14
1
0
224,744
0
L
Hachiman
5,913
455
43
3
0
232,580
1
W
Apollo
7,528
579
91
7
0
227,749
1
L
Tiamat
6,003
462
40
3
0
234,242
0
W
Vamana
8,836
680
96
7
0
256,702
3
W
Hera
7,480
575
82
6
0
265,746
3
W
Achilles
7,578
583
67
5
0
262,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role