Player Matchup

Kukulkan
Kukulkan
AiEmiko
Kukulkan
Level 68
God Stats
5W - 4L
1,309 SR
Queue Stats
182W - 112L
1,567 Elo+
Party 2
Apollo
Apollo
OnlyFats
Apollo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,673 Elo+
Party 2
Terra
Terra
Yuiimoe
Terra
Level 108
God Stats
5W - 8L
1,284 SR
Queue Stats
703W - 519L
1,609 Elo+
Party 2
Danzaburou
Danzaburou
lZérÓl
Danzaburou
Level 151
God Stats
5W - 5L
1,803 SR
Queue Stats
797W - 605L
1,576 Elo+
Party 2
Cthulhu
Cthulhu
usmilitary
Cthulhu
Level 159
God Stats
7W - 1L
1,751 SR
Queue Stats
200W - 139L
1,541 Elo+
Party 2
Team Averages
Level 102
1,529 SR
1,593 Elo+

VS

Team Averages
Level 104
1,528 SR
1,540 Elo+
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
FranklinLaTortu
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
Laedo
Hachiman
Level 160
God Stats
1W - 1L
1,638 SR
Queue Stats
47W - 31L
1,729 Elo+
Party 1
Merlin
Merlin
Ricolaaas
Merlin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 9L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AiEmiko
Kukulkan
17
6 / 5 / 5
10,992
785
12,081
12,425
5,631
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
OnlyFats
Apollo
16
6 / 6 / 13
10,612
758
18,187
18,081
8,846
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
Yuiimoe
Terra
17
2 / 4 / 13
10,324
737
6,441
22,400
30,912
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
lZérÓl
Danzaburou
17
6 / 5 / 12
10,854
775
20,674
19,145
9,296
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
usmilitary
Cthulhu
17
4 / 6 / 14
11,167
798
13,191
25,981
34,097
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
3 / 3 / 12
10,428
745
7,798
24,303
21,700
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jing Wei
 
Jing Wei
16
3 / 6 / 13
10,276
734
14,297
14,070
6,223
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
2 / 5 / 17
11,232
802
6,221
23,514
28,148
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Laedo
Hachiman
20
13 / 4 / 8
12,843
917
29,233
15,668
8,818
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Ricolaaas
Merlin
19
4 / 7 / 11
11,272
805
23,468
14,319
7,957
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
86
24
Kills
25
26
Deaths
25
57
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
3
12
3
W
Jing Wei
 
Jing Wei
3
6
13
1.58
L
Kukulkan
AiEmiko
Kukulkan
6
5
5
1.7
W
2
5
17
2.1
W
Hachiman
Laedo
Hachiman
13
4
8
4.25
L
Apollo
OnlyFats
Apollo
6
6
13
2.08
W
Merlin
Ricolaaas
Merlin
4
7
11
1.36
L
Terra
Yuiimoe
Terra
2
4
13
2.13
L
Danzaburou
lZérÓl
Danzaburou
6
5
12
2.4
L
Cthulhu
usmilitary
Cthulhu
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,574
Damage
81,017
98,032
Taken
91,874
88,782
Mitigated
72,846
31,131
Healing
37,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,798
3,056
10,760
10,914
24,303
21,700
521
7,005
17,298
0
13,592
W
Jing Wei
 
Jing Wei
14,297
9,871
966
1,719
14,070
6,223
1,549
6,303
7,767
0
25,791
L
Kukulkan
AiEmiko
Kukulkan
12,081
1,420
562
983
12,425
5,631
394
3,820
8,605
27,286
0
W
6,221
641
1,598
3,659
23,514
28,148
281
6,662
16,852
17,226
0
W
Hachiman
Laedo
Hachiman
29,233
16,446
416
3,855
15,668
8,818
1,670
6,040
9,628
0
53,843
L
Apollo
OnlyFats
Apollo
18,187
10,270
243
4,216
18,081
8,846
2,136
5,697
12,384
0
30,379
W
Merlin
Ricolaaas
Merlin
23,468
1,983
1,771
2,262
14,319
7,957
1,192
5,703
8,616
48,161
0
L
Terra
Yuiimoe
Terra
6,441
1,269
6,880
7,221
22,400
30,912
0
4,976
17,424
8,562
0
L
Danzaburou
lZérÓl
Danzaburou
20,674
13,206
313
6,272
19,145
9,296
2,934
6,668
12,477
0
35,310
L
Cthulhu
usmilitary
Cthulhu
13,191
323
1,605
2,836
25,981
34,097
67
8,528
17,453
27,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,949
Gold Earned
56,051
141
Minions Killed
147
0
Camps Cleared
0
1,223,941
Distance Traveled
1,299,565
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,428
745
6
0
0
318,284
0
W
Jing Wei
10,276
734
23
2
0
262,899
0
L
Kukulkan
10,992
785
47
3
0
240,320
0
W
Khepri
11,232
802
16
1
0
272,105
0
W
Hachiman
12,843
917
55
4
0
229,113
0
L
Apollo
10,612
758
30
2
0
228,018
0
W
Merlin
11,272
805
47
3
0
217,164
0
L
Terra
10,324
737
5
0
0
276,035
2
L
Danzaburou
10,854
775
24
2
0
231,137
1
L
Cthulhu
11,167
798
35
3
0
248,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role