Player Matchup

Gilgamesh
Gilgamesh
MrCrispySnipes
Gilgamesh
Level 121
God Stats
7W - 1L
1,711 SR
Queue Stats
678W - 494L
1,629 Elo+
Party 1
Amaterasu
Amaterasu
Necroticlol
Amaterasu
Level 133
God Stats
7W - 3L
1,180 SR
Queue Stats
426W - 346L
1,568 Elo+
Party 1
Ne Zha
Ne Zha
Obsidivine
Ne Zha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,533 Elo+
Solo
Hou Yi
Hou Yi
StepBruh
Hou Yi
Level 28
God Stats
4W - 0L
1,902 SR
Queue Stats
58W - 10L
1,877 Elo+
Party 1
Zhong Kui
Zhong Kui
daydaydj
Zhong Kui
Level 142
God Stats
11W - 11L
1,565 SR
Queue Stats
549W - 330L
1,633 Elo+
Party 1
Team Averages
Level 90
1,572 SR
1,648 Elo+

VS

Team Averages
Level 94
1,566 SR
1,517 Elo+
Skadi
Skadi
BAGABUDZ
Skadi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,416 Elo+
Party 2
Anubis
Anubis
UmbraParadox
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 2L
1,500 Elo+
Party 3
Ares
Ares
Vintaneous
Ares
Level 124
God Stats
2W - 2L
1,835 SR
Queue Stats
94W - 74L
1,568 Elo+
Party 3
Fenrir
Fenrir
kingjulian3573
Fenrir
Level 148
God Stats
1W - 3L
1,563 SR
Queue Stats
203W - 183L
1,600 Elo+
Party 2
Hou Yi
Hou Yi
xAssassinx AquA
Hou Yi
Level 149
God Stats
1W - 4L
1,434 SR
Queue Stats
182W - 172L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MrCrispySnipes
Gilgamesh
19
6 / 6 / 16
12,335
881
10,132
21,294
19,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
Necroticlol
Amaterasu
15
1 / 5 / 17
10,592
757
7,813
21,957
20,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ne Zha
Obsidivine
Ne Zha
15
2 / 10 / 13
10,087
721
7,883
18,631
8,985
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
StepBruh
Hou Yi
20
13 / 4 / 15
14,472
1,034
25,707
15,957
7,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
daydaydj
Zhong Kui
20
11 / 2 / 19
13,139
939
29,961
19,993
17,378
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BAGABUDZ
Skadi
17
0 / 9 / 17
10,027
716
14,330
17,013
7,158
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
17
2 / 6 / 16
10,027
716
14,605
13,542
8,101
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 5 / 16
11,248
803
10,547
24,400
30,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
6 / 7 / 19
11,428
816
12,487
20,357
30,681
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
15 / 6 / 9
12,545
896
24,805
14,529
6,850
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
104
33
Kills
27
27
Deaths
33
80
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Skadi
BAGABUDZ
Skadi
0
9
17
0.94
W
Gilgamesh
MrCrispySnipes
Gilgamesh
6
6
16
2.33
W
Amaterasu
Necroticlol
Amaterasu
1
5
17
1.9
W
Ne Zha
Obsidivine
Ne Zha
2
10
13
0.85
W
Hou Yi
StepBruh
Hou Yi
13
4
15
5.13
L
Anubis
2
6
16
1.67
L
4
5
16
2.4
W
Zhong Kui
daydaydj
Zhong Kui
11
2
19
10.25
L
6
7
19
2.21
L
15
6
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,496
Damage
76,774
97,832
Taken
89,841
74,135
Mitigated
82,806
36,432
Healing
17,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
BAGABUDZ
Skadi
14,330
4,145
0
0
17,013
7,158
1,204
6,189
10,824
0
30,027
W
Gilgamesh
MrCrispySnipes
Gilgamesh
10,132
1,322
1,989
4,382
21,294
19,846
173
3,919
17,375
0
22,745
W
Amaterasu
Necroticlol
Amaterasu
7,813
2,759
1,848
7,130
21,957
20,581
311
7,597
14,360
0
10,741
W
Ne Zha
Obsidivine
Ne Zha
7,883
1,369
867
1,708
18,631
8,985
1,334
4,955
13,676
0
16,577
W
Hou Yi
StepBruh
Hou Yi
25,707
11,307
2,222
3,303
15,957
7,345
2,194
4,429
11,528
0
57,883
L
Anubis
14,605
1,554
240
1,885
13,542
8,101
718
3,379
10,163
29,514
0
L
10,547
513
3,303
5,228
24,400
30,016
363
8,171
16,229
15,897
0
W
Zhong Kui
daydaydj
Zhong Kui
29,961
3,858
2,513
10,470
19,993
17,378
2,128
4,252
15,741
49,705
0
L
12,487
2,977
1,246
2,788
20,357
30,681
245
8,260
12,097
0
22,197
L
24,805
7,684
1,555
1,485
14,529
6,850
1,058
3,962
10,567
0
42,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,625
Gold Earned
55,275
152
Minions Killed
133
0
Camps Cleared
0
1,333,317
Distance Traveled
1,103,554
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,027
716
33
2
0
205,495
0
W
Gilgamesh
12,335
881
19
1
0
287,592
3
W
Amaterasu
10,592
757
6
0
0
276,341
1
W
Ne Zha
10,087
721
9
1
0
252,778
0
W
Hou Yi
14,472
1,034
57
4
0
242,403
0
L
Anubis
10,027
716
40
3
0
203,253
0
L
Ares
11,248
803
7
1
0
229,490
0
W
Zhong Kui
13,139
939
61
4
0
274,203
0
L
Fenrir
11,428
816
17
1
0
244,225
0
L
Hou Yi
12,545
896
36
3
0
221,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role