Player Matchup

Tyr
Tyr
CornCaptain
Tyr
Level 73
God Stats
0W - 1L
1,677 SR
Queue Stats
3W - 3L
1,515 Elo+
Party 1
Chernobog
Chernobog
Glacierize
Chernobog
Level 41
God Stats
0W - 2L
1,185 SR
Queue Stats
1W - 6L
1,077 Elo+
Party 4
Chang'e
Chang'e
Glowbrimm
Chang'e
Level 141
God Stats
0W - 2L
1,534 SR
Queue Stats
9W - 13L
1,362 Elo+
Party 1
Cthulhu
Cthulhu
GraceGuard
Cthulhu
Level 7
God Stats
0W - 2L
1,185 SR
Queue Stats
1W - 6L
1,077 Elo+
Party 4
Danzaburou
Danzaburou
VanillicAldehyde
Danzaburou
Level 10
God Stats
3W - 6L
1,324 SR
Queue Stats
6W - 12L
1,390 Elo+
Party 1
Team Averages
Level 54
1,381 SR
1,284 Elo+

VS

Team Averages
Level 69
1,458 SR
1,424 Elo+
Chang'e
Chang'e
Calcifer1401
Chang'e
Level 53
God Stats
12W - 19L
1,500 SR
Queue Stats
72W - 84L
1,279 Elo+
Party 2
Kuzenbo
Kuzenbo
GusHandbrake96
Kuzenbo
Level 30
God Stats
9W - 2L
1,633 SR
Queue Stats
66W - 30L
1,613 Elo+
Party 3
Chiron
Chiron
Sappy1738
Chiron
Level 108
God Stats
21W - 6L
1,135 SR
Queue Stats
175W - 93L
1,530 Elo+
Party 3
Sun Wukong
Sun Wukong
TornReborn
Sun Wukong
Level 7
God Stats
22W - 20L
1,500 SR
Queue Stats
63W - 75L
1,084 Elo+
Party 2
Mercury
Mercury
imforecast
Mercury
Level 149
God Stats
13W - 10L
1,522 SR
Queue Stats
194W - 97L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 4
14,538
1,038
13,463
24,190
28,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
Glacierize
Chernobog
19
1 / 7 / 4
13,322
952
15,499
20,194
10,840
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Chang'e
Glowbrimm
Chang'e
20
1 / 7 / 6
14,570
1,041
19,942
26,650
10,938
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
GraceGuard
Cthulhu
20
0 / 7 / 8
14,634
1,045
19,596
31,616
47,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
VanillicAldehyde
Danzaburou
19
4 / 12 / 3
14,762
1,054
21,905
24,910
12,202
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Calcifer1401
Chang'e
20
4 / 2 / 24
15,323
1,095
13,690
15,729
8,515
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 1 / 20
16,689
1,192
18,895
28,247
63,491
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
Sappy1738
Chiron
20
15 / 1 / 19
17,847
1,275
43,045
19,209
10,794
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
TornReborn
Sun Wukong
20
1 / 2 / 24
14,555
1,040
14,549
15,433
14,227
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
imforecast
Mercury
20
13 / 3 / 19
16,414
1,172
32,342
17,332
10,235
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
144
9
Kills
38
38
Deaths
9
25
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Calcifer1401
Chang'e
4
2
24
8
L
3
5
4
1
L
Chernobog
Glacierize
Chernobog
1
7
4
0.43
L
Chang'e
Glowbrimm
Chang'e
1
7
6
0.57
L
Cthulhu
GraceGuard
Cthulhu
0
7
8
0.57
W
5
1
20
15
W
Chiron
Sappy1738
Chiron
15
1
19
24.5
W
Sun Wukong
TornReborn
Sun Wukong
1
2
24
6.5
L
Danzaburou
VanillicAldehyde
Danzaburou
4
12
3
0.46
W
Mercury
imforecast
Mercury
13
3
19
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,405
Damage
122,521
127,560
Taken
95,950
109,634
Mitigated
107,262
19,090
Healing
28,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Calcifer1401
Chang'e
13,690
1,069
8,927
5,798
15,729
8,515
0
7,287
8,245
30,948
0
L
13,463
1,977
288
2,587
24,190
28,185
0
7,001
17,189
0
23,377
L
Chernobog
Glacierize
Chernobog
15,499
9,603
0
0
20,194
10,840
0
5,410
14,784
0
45,136
L
Chang'e
Glowbrimm
Chang'e
19,942
1,323
4,786
4,913
26,650
10,938
0
7,689
18,961
52,991
0
L
Cthulhu
GraceGuard
Cthulhu
19,596
1,088
1,439
1,170
31,616
47,469
0
9,073
22,543
53,979
0
W
18,895
4,328
0
2,845
28,247
63,491
0
7,810
19,242
40,370
0
W
Chiron
Sappy1738
Chiron
43,045
21,372
2,606
4,116
19,209
10,794
0
6,922
11,986
0
78,653
W
Sun Wukong
TornReborn
Sun Wukong
14,549
1,555
0
1,851
15,433
14,227
0
7,808
7,244
2,532
26,496
L
Danzaburou
VanillicAldehyde
Danzaburou
21,905
8,311
0
3,907
24,910
12,202
0
4,634
20,276
0
51,792
W
Mercury
imforecast
Mercury
32,342
19,564
0
1,868
17,332
10,235
0
8,249
8,892
0
56,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,826
Gold Earned
80,828
290
Minions Killed
284
9
Camps Cleared
9
1,247,847
Distance Traveled
1,506,731
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,323
1,095
48
3
1
279,484
0
L
Tyr
14,538
1,038
23
2
2
275,797
0
L
Chernobog
13,322
952
45
3
0
227,287
1
L
Chang'e
14,570
1,041
74
5
1
288,914
1
L
Cthulhu
14,634
1,045
90
6
3
257,214
0
W
Kuzenbo
16,689
1,192
27
2
0
311,388
0
W
Chiron
17,847
1,275
117
8
3
283,097
0
W
Sun Wukong
14,555
1,040
29
2
1
292,205
0
L
Danzaburou
14,762
1,054
58
4
3
198,635
0
W
Mercury
16,414
1,172
63
5
4
340,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role