Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
DogutoryAfalkie
Olorun
Level 160
God Stats
4W - 3L
1,738 SR
Queue Stats
344W - 245L
1,582 Elo+
Party 1
Janus
Janus
DohnutMahstah
Janus
Level 116
God Stats
11W - 4L
1,675 SR
Queue Stats
448W - 437L
1,571 Elo+
Solo
Arachne
Arachne
Ptarmageddon
Arachne
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
265W - 178L
1,671 Elo+
Party 1
Ullr
Ullr
ZelphAgrest
Ullr
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 29L
1,517 Elo+
Party 2
Team Averages
Level 113
1,582 SR
1,568 Elo+

VS

Team Averages
Level 75
1,552 SR
1,492 Elo+
Zhong Kui
Zhong Kui
Lolbeaches
Zhong Kui
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,350 Elo+
Solo
Olorun
Olorun
NinjaTiddies
Olorun
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 31L
1,553 Elo+
Solo
Hou Yi
Hou Yi
WolfMaster2000
Hou Yi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 70L
1,480 Elo+
Party 3
Fafnir
Fafnir
jandriod
Fafnir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
348W - 294L
1,683 Elo+
Solo
Hun Batz
Hun Batz
prospectgamma
Hun Batz
Level 118
God Stats
2W - 1L
1,760 SR
Queue Stats
44W - 38L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
19
6 / 6 / 12
11,996
800
20,490
18,592
8,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 3 / 12
12,517
834
17,545
18,386
8,580
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
7 / 2 / 13
12,643
843
24,877
8,095
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Ptarmageddon
Arachne
19
4 / 5 / 16
12,244
816
9,852
22,396
22,239
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
1 / 9 / 6
9,344
623
4,822
15,354
6,352
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Lolbeaches
Zhong Kui
18
5 / 5 / 11
11,197
746
11,327
18,111
14,532
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
18
2 / 4 / 15
11,099
740
18,600
15,821
8,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
10 / 5 / 4
12,768
851
18,686
18,774
8,201
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
jandriod
Fafnir
19
6 / 4 / 15
12,255
817
12,235
21,451
30,128
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
prospectgamma
Hun Batz
15
2 / 6 / 9
10,043
670
12,398
13,490
5,939
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
79
24
Kills
25
25
Deaths
24
59
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
6
12
2
W
6
3
12
4
W
7
2
13
6.75
L
Zhong Kui
Lolbeaches
Zhong Kui
5
5
11
2.1
L
Olorun
2
4
15
2.38
W
Arachne
Ptarmageddon
Arachne
4
5
16
2.4
L
10
5
4
2.4
W
1
9
6
0.44
L
Fafnir
jandriod
Fafnir
6
4
15
3.38
L
Hun Batz
prospectgamma
Hun Batz
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,586
Damage
73,246
82,823
Taken
87,647
49,770
Mitigated
66,849
28,152
Healing
40,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
20,490
7,514
1,031
2,948
18,592
8,967
1,907
10,281
8,311
0
42,235
W
17,545
7,229
5,716
7,667
18,386
8,580
3,158
10,731
7,655
41,978
0
W
24,877
572
27
137
8,095
3,632
1,000
3,786
4,309
47,587
0
L
Zhong Kui
Lolbeaches
Zhong Kui
11,327
406
510
6,101
18,111
14,532
1,119
9,040
9,071
23,918
0
L
Olorun
18,600
7,318
6,446
6,777
15,821
8,049
1,843
7,283
8,538
50,405
0
W
Arachne
Ptarmageddon
Arachne
9,852
7,470
3,669
6,008
22,396
22,239
634
9,767
12,629
0
15,479
L
18,686
6,706
1,529
6,243
18,774
8,201
1,978
9,190
9,584
0
39,805
W
4,822
1,469
339
610
15,354
6,352
677
7,597
7,757
0
14,779
L
Fafnir
jandriod
Fafnir
12,235
3,720
2,295
7,612
21,451
30,128
124
10,145
11,306
32,784
0
L
Hun Batz
prospectgamma
Hun Batz
12,398
2,242
1,130
1,620
13,490
5,939
702
6,764
6,726
0
21,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,744
Gold Earned
57,362
167
Minions Killed
221
0
Camps Cleared
0
1,441,691
Distance Traveled
1,293,028
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,996
800
44
3
0
268,498
2
W
Olorun
12,517
834
56
4
0
293,399
1
W
Janus
12,643
843
44
3
0
317,281
0
L
Zhong Kui
11,197
746
30
2
0
256,975
2
L
Olorun
11,099
740
66
4
0
255,698
0
W
Arachne
12,244
816
3
0
0
313,904
1
L
Hou Yi
12,768
851
63
4
0
258,029
0
W
Ullr
9,344
623
20
1
0
248,609
0
L
Fafnir
12,255
817
43
3
0
250,368
0
L
Hun Batz
10,043
670
19
1
0
271,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role