Player Matchup

Baron Samedi
Baron Samedi
C est pasmoi007
Baron Samedi
Level 80
God Stats
0W - 2L
1,502 SR
Queue Stats
1W - 6L
1,502 Elo+
Party 1
Neith
Neith
PaTaTeMan3525
Neith
Level 3
God Stats
0W - 5L
1,500 SR
Queue Stats
1W - 6L
1,502 Elo+
Party 1
Vamana
Vamana
对面中单没有大
Vamana
Level 48
God Stats
5W - 3L
1,694 SR
Queue Stats
185W - 189L
1,279 Elo+
Solo
Izanami
Izanami
无情的叶子
Izanami
Level 69
God Stats
14W - 18L
1,268 SR
Queue Stats
264W - 241L
1,527 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
特别菜的小美
Morgan Le Fay
Level 109
God Stats
5W - 12L
1,606 SR
Queue Stats
164W - 171L
1,579 Elo+
Party 2
Team Averages
Level 62
1,514 SR
1,478 Elo+

VS

Team Averages
Level 107
1,600 SR
1,465 Elo+
Ah Muzen Cab
Ah Muzen Cab
NewSamdadude
Ah Muzen Cab
Level 60
God Stats
6W - 9L
1,517 SR
Queue Stats
191W - 221L
1,484 Elo+
Solo
Artio
Artio
SensibIe
Artio
Level 108
God Stats
10W - 13L
1,563 SR
Queue Stats
460W - 446L
1,484 Elo+
Solo
Anubis
Anubis
Xel1y
Anubis
Level 65
God Stats
52W - 49L
1,536 SR
Queue Stats
242W - 280L
1,441 Elo+
Solo
Amaterasu
Amaterasu
Xentril
Amaterasu
Level 142
God Stats
3W - 2L
1,567 SR
Queue Stats
49W - 48L
1,534 Elo+
Solo
Mulan
Mulan
hg9843hg9834g34
Mulan
Level 160
God Stats
18W - 13L
1,816 SR
Queue Stats
247W - 288L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
C est pasmoi007
Baron Samedi
8
1 / 4 / 1
4,851
441
1,573
5,705
1,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

7
0 / 4 / 0
4,270
388
1,964
4,498
1,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 3 / 0
5,047
459
3,649
7,283
3,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 4 / 2
6,669
606
3,161
6,164
1,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
特别菜的小美
Morgan Le Fay
10
0 / 2 / 0
5,559
505
4,796
5,872
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
NewSamdadude
Ah Muzen Cab
8
2 / 1 / 3
5,690
517
2,830
3,642
1,196
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Artio
SensibIe
Artio
12
3 / 0 / 1
6,912
628
5,370
8,495
4,182
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Xel1y
Anubis
11
4 / 0 / 1
6,620
602
5,713
6,163
2,295
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Xentril
Amaterasu
11
7 / 2 / 1
6,793
618
4,270
8,594
4,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 2 / 9
5,704
519
3,055
8,677
3,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
17
17
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
C est pasmoi007
Baron Samedi
1
4
1
0.38
W
Ah Muzen Cab
NewSamdadude
Ah Muzen Cab
2
1
3
3.5
L
0
4
0
0
W
Artio
SensibIe
Artio
3
0
1
3.5
W
Anubis
Xel1y
Anubis
4
0
1
4.5
W
Amaterasu
Xentril
Amaterasu
7
2
1
3.75
W
1
2
9
2.75
L
0
3
0
0
L
3
4
2
1
L
Morgan Le Fay
特别菜的小美
Morgan Le Fay
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,143
Damage
21,238
29,522
Taken
35,571
9,930
Mitigated
16,091
6,626
Healing
18,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
C est pasmoi007
Baron Samedi
1,573
311
97
781
5,705
1,622
0
654
5,051
14,089
0
W
Ah Muzen Cab
NewSamdadude
Ah Muzen Cab
2,830
1,121
0
1,116
3,642
1,196
0
442
3,200
0
30,321
L
1,964
951
77
535
4,498
1,052
308
3,093
1,405
0
9,781
W
Artio
SensibIe
Artio
5,370
572
355
6,538
8,495
4,182
76
694
7,755
43,627
0
W
Anubis
Xel1y
Anubis
5,713
511
0
3,777
6,163
2,295
0
3,561
2,340
36,986
0
W
Amaterasu
Xentril
Amaterasu
4,270
1,750
0
3,965
8,594
4,786
24
728
7,824
0
40,252
W
3,055
496
0
2,681
8,677
3,632
0
594
8,083
0
13,465
L
3,649
1,866
0
2,000
7,283
3,606
0
4,833
2,450
0
24,905
L
3,161
2,112
0
1,827
6,164
1,964
0
0
6,164
0
41,128
L
Morgan Le Fay
特别菜的小美
Morgan Le Fay
4,796
496
0
1,309
5,872
1,686
0
2,503
3,369
35,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,396
Gold Earned
31,719
266
Minions Killed
329
0
Camps Cleared
0
936,846
Distance Traveled
1,000,755
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,851
441
25
2
0
202,788
0
W
Ah Muzen Cab
5,690
517
58
5
0
163,892
1
L
Neith
4,270
388
17
2
0
165,672
3
W
Artio
6,912
628
93
8
0
234,879
4
W
Anubis
6,620
602
81
7
0
197,862
3
W
Amaterasu
6,793
618
74
7
0
222,273
2
W
Mulan
5,704
519
23
2
0
181,849
9
L
Vamana
5,047
459
52
5
0
169,248
0
L
Izanami
6,669
606
94
9
0
182,904
3
L
Morgan Le Fay
5,559
505
78
7
0
216,234
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role