Player Matchup

Hachiman
Hachiman
AbusedLuck
Hachiman
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 87L
1,500 Elo+
Party 1
Anubis
Anubis
Pendragon115
Anubis
Level 89
God Stats
2W - 1L
1,887 SR
Queue Stats
26W - 10L
1,778 Elo+
Party 3
Chernobog
Chernobog
SleazyBegJingle
Chernobog
Level 95
God Stats
1W - 2L
1,572 SR
Queue Stats
11W - 15L
1,559 Elo+
Party 3
Sylvanus
Sylvanus
UnlimitedReact
Sylvanus
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 38L
1,538 Elo+
Party 1
Nu Wa
Nu Wa
ramonn
Nu Wa
Level 123
God Stats
1W - 2L
1,686 SR
Queue Stats
4W - 8L
1,514 Elo+
Solo
Team Averages
Level 112
1,629 SR
1,578 Elo+

VS

Team Averages
Level 73
1,436 SR
1,462 Elo+
Athena
Athena
CMRS BEASTMODE7
Athena
Level 81
God Stats
21W - 20L
1,584 SR
Queue Stats
95W - 120L
1,425 Elo+
Party 2
Jing Wei
Jing Wei
Origin uWu
Jing Wei
Level 81
God Stats
0W - 2L
1,266 SR
Queue Stats
192W - 222L
1,459 Elo+
Party 2
Mercury
Mercury
PixelMage7
Mercury
Level 17
God Stats
2W - 2L
1,593 SR
Queue Stats
11W - 14L
1,471 Elo+
Solo
Nu Wa
Nu Wa
Sir Bookout
Nu Wa
Level 78
God Stats
12W - 16L
1,550 SR
Queue Stats
85W - 130L
1,430 Elo+
Party 2
Ra
Ra
SonnyGunz27
Ra
Level 106
God Stats
1W - 2L
1,186 SR
Queue Stats
103W - 104L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AbusedLuck
Hachiman
16
6 / 2 / 9
8,547
855
14,424
10,822
4,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
17
9 / 2 / 6
9,583
958
11,720
7,844
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
SleazyBegJingle
Chernobog
15
2 / 2 / 12
7,954
795
8,499
7,296
3,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
15
4 / 1 / 14
8,830
883
4,801
8,698
8,470
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
ramonn
Nu Wa
15
1 / 1 / 6
8,098
810
5,765
5,366
2,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
7,546
755
4,835
13,883
9,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Origin uWu
Jing Wei
14
3 / 5 / 2
7,776
778
8,350
11,630
3,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
PixelMage7
Mercury
15
1 / 6 / 3
7,701
770
4,139
9,100
2,316
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 3 / 2
7,017
702
8,046
7,052
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 5 / 2
7,912
791
4,984
8,668
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
20
22
Kills
8
8
Deaths
22
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AbusedLuck
Hachiman
6
2
9
5.25
L
1
3
3
0.83
L
Jing Wei
Origin uWu
Jing Wei
3
5
2
0.8
W
Anubis
9
2
6
6
L
Mercury
PixelMage7
Mercury
1
6
3
0.42
L
1
3
2
0.67
W
Chernobog
SleazyBegJingle
Chernobog
2
2
12
4
L
2
5
2
0.6
W
Sylvanus
4
1
14
11
W
Nu Wa
ramonn
Nu Wa
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,209
Damage
30,354
40,026
Taken
50,333
22,258
Mitigated
18,830
17,166
Healing
8,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AbusedLuck
Hachiman
14,424
10,524
0
3,493
10,822
4,577
1,218
5,590
5,040
0
33,948
L
4,835
999
73
2,917
13,883
9,796
0
4,693
9,190
9,388
0
L
Jing Wei
Origin uWu
Jing Wei
8,350
5,724
122
1,367
11,630
3,252
0
4,604
7,026
0
22,005
W
Anubis
11,720
361
0
3,090
7,844
3,971
171
3,393
4,267
45,247
0
L
Mercury
PixelMage7
Mercury
4,139
2,207
0
639
9,100
2,316
0
4,597
4,503
0
24,447
L
8,046
1,459
297
1,043
7,052
1,498
0
3,905
3,147
23,852
0
W
Chernobog
SleazyBegJingle
Chernobog
8,499
4,372
0
2,427
7,296
3,145
0
2,649
4,525
0
21,285
L
4,984
57
308
1,698
8,668
1,968
0
4,487
4,181
24,711
0
W
Sylvanus
4,801
920
4,040
4,116
8,698
8,470
479
4,143
4,209
13,096
0
W
Nu Wa
ramonn
Nu Wa
5,765
1,505
0
0
5,366
2,095
2,496
1,118
4,120
36,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,012
Gold Earned
37,952
231
Minions Killed
182
0
Camps Cleared
0
997,804
Distance Traveled
1,018,247
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,547
855
50
5
0
181,551
1
L
Athena
7,546
755
22
2
0
221,161
0
L
Jing Wei
7,776
778
32
3
0
201,780
4
W
Anubis
9,583
958
83
8
0
213,200
2
L
Mercury
7,701
770
54
5
0
229,460
3
L
Nu Wa
7,017
702
32
3
0
189,617
3
W
Chernobog
7,954
795
28
3
0
226,032
6
L
Ra
7,912
791
42
4
0
176,229
3
W
Sylvanus
8,830
883
17
2
0
180,079
0
W
Nu Wa
8,098
810
53
5
0
196,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role