Player Matchup

Scylla
Scylla
AegisBeast7
Scylla
Level 28
God Stats
4W - 3L
1,660 SR
Queue Stats
17W - 16L
1,563 Elo+
Party 1
Bellona
Bellona
IceVybz-
Bellona
Level 93
God Stats
3W - 7L
1,942 SR
Queue Stats
205W - 208L
1,631 Elo+
Party 1
Ullr
Ullr
YellingYeti101
Ullr
Level 61
God Stats
21W - 9L
1,776 SR
Queue Stats
143W - 88L
1,669 Elo+
Party 1
Team Averages
Level 61
1,793 SR
1,621 Elo+

VS

Team Averages
Level 47
1,445 SR
1,390 Elo+
Zeus
Zeus
DievSepid
Zeus
Level 69
God Stats
2W - 5L
1,477 SR
Queue Stats
13W - 21L
1,438 Elo+
Party 2
Neith
Neith
javadip
Neith
Level 4
God Stats
1W - 6L
1,359 SR
Queue Stats
1W - 8L
1,289 Elo+
Party 2
Osiris
Osiris
omidrad123op
Osiris
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 60L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
3 / 3 / 9
10,170
726
5,732
8,294
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
IceVybz-
Bellona
15
3 / 2 / 15
10,801
772
9,036
13,223
13,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
15 / 0 / 6
12,823
916
19,404
6,647
2,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
2 / 9 / 2
8,721
623
6,018
11,801
3,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
javadip
Neith
12
0 / 7 / 3
8,261
590
3,386
10,240
2,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
14
3 / 5 / 2
9,247
661
9,308
17,203
15,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
21
Kills
5
5
Deaths
21
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
3
9
2.5
L
Zeus
2
9
2
0.33
W
Bellona
IceVybz-
Bellona
3
2
15
5.25
W
15
0
6
18
L
Neith
javadip
Neith
0
7
3
0.21
L
Osiris
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,172
Damage
18,712
28,164
Taken
39,244
19,403
Mitigated
21,944
5,112
Healing
3,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
5,732
45
0
461
8,294
2,987
0
2,425
5,869
22,707
0
L
Zeus
6,018
4
0
639
11,801
3,370
0
618
11,119
24,428
0
W
Bellona
IceVybz-
Bellona
9,036
2,850
0
3,068
13,223
13,504
416
2,460
10,763
0
32,368
W
19,404
6,638
0
1,583
6,647
2,912
2,014
1,847
4,800
0
60,386
L
Neith
javadip
Neith
3,386
1,459
0
1,384
10,240
2,884
0
2,602
7,498
0
22,049
L
Osiris
9,308
2,804
0
1,180
17,203
15,690
0
2,367
14,626
95
30,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,794
Gold Earned
26,229
174
Minions Killed
121
7
Camps Cleared
6
767,807
Distance Traveled
666,734
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,170
726
36
3
1
241,743
0
L
Zeus
8,721
623
38
3
4
210,423
0
W
Bellona
10,801
772
34
2
3
253,978
2
W
Ullr
12,823
916
104
7
3
272,086
5
L
Neith
8,261
590
55
4
2
203,578
0
L
Osiris
9,247
661
28
2
0
252,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role