Player Matchup

Athena
Athena
Gold I
EP1DEM1CRWBY
Athena
Gold I
Level 133
God Stats
17W - 15L
1,835 SR
Queue Stats
263W - 260L
1,580 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
HomieRingo
Erlang Shen
Bronze III
Level 147
God Stats
1W - 1L
1,719 SR
Queue Stats
10W - 9L
1,566 MMR
Solo
Charybdis
Charybdis
Gold V
OutJumpShot
Charybdis
Gold V
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 18L
1,580 MMR
Solo
Thoth
Thoth
Gold IV
Tactix007
Thoth
Gold IV
Level 139
God Stats
2W - 1L
1,779 SR
Queue Stats
43W - 27L
1,700 MMR
Party 2
Mulan
Mulan
Gold V
xWillyG
Mulan
Gold V
Level 143
God Stats
14W - 4L
1,858 SR
Queue Stats
76W - 61L
1,462 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,738 SR
1,578 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,525 SR
1,578 MMR
Tiamat
Tiamat
Bronze V
DracoSZN
Tiamat
Bronze V
Level 120
God Stats
0W - 1L
1,842 SR
Queue Stats
15W - 9L
1,562 MMR
Solo
Chernobog
Chernobog
Gold II
OpCodplayer20
Chernobog
Gold II
Level 104
God Stats
2W - 2L
1,524 SR
Queue Stats
91W - 87L
1,603 MMR
Solo
Fenrir
Fenrir
Gold I
SinStory
Fenrir
Gold I
Level 160
God Stats
1W - 2L
1,261 SR
Queue Stats
163W - 163L
1,601 MMR
Party 1
Camazotz
Camazotz
Silver II
kiwikiller11
Camazotz
Silver II
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,569 MMR
Solo
Cabrakan
Cabrakan
Gold I
tea-rex-XG
Cabrakan
Gold I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 152L
1,555 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
3 / 3 / 10
11,204
560
5,945
15,044
14,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
HomieRingo
Erlang Shen
18
5 / 2 / 6
11,569
578
10,040
16,781
7,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
OutJumpShot
Charybdis
19
7 / 1 / 3
12,554
628
13,587
13,136
3,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thoth
Tactix007
Thoth
19
6 / 2 / 2
11,976
599
6,310
7,626
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
xWillyG
Mulan
20
5 / 1 / 2
13,273
664
18,974
15,669
25,139
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
CliodhnaBastetGilgamesh

VS

Bans
GebHeimdallrArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DracoSZN
Tiamat
19
2 / 4 / 3
11,351
568
7,997
9,375
3,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
OpCodplayer20
Chernobog
15
4 / 7 / 3
9,750
488
11,942
19,435
4,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
SinStory
Fenrir
14
2 / 6 / 1
9,041
452
4,345
16,090
6,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
kiwikiller11
Camazotz
17
0 / 4 / 1
10,100
505
8,198
21,610
17,458
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
tea-rex-XG
Cabrakan
13
1 / 5 / 6
8,638
432
6,621
12,119
12,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
26
Kills
9
9
Deaths
26
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DracoSZN
Tiamat
2
4
3
0.88
W
Athena
3
3
10
2.67
W
Erlang Shen
HomieRingo
Erlang Shen
5
2
6
4
L
Chernobog
OpCodplayer20
Chernobog
4
7
3
0.79
W
Charybdis
OutJumpShot
Charybdis
7
1
3
8.5
L
Fenrir
SinStory
Fenrir
2
6
1
0.42
W
Thoth
Tactix007
Thoth
6
2
2
3.5
L
Camazotz
kiwikiller11
Camazotz
0
4
1
0.13
L
Cabrakan
tea-rex-XG
Cabrakan
1
5
6
0.8
W
Mulan
xWillyG
Mulan
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,856
Damage
39,103
68,256
Taken
78,629
54,550
Mitigated
44,746
23,931
Healing
26,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DracoSZN
Tiamat
7,997
1,646
0
3,602
9,375
3,988
416
2,490
6,885
95,912
0
W
Athena
5,945
1,540
632
2,304
15,044
14,918
512
5,767
9,129
24,754
9,494
W
Erlang Shen
HomieRingo
Erlang Shen
10,040
5,382
0
6,384
16,781
7,894
770
4,874
11,255
0
85,354
L
Chernobog
OpCodplayer20
Chernobog
11,942
7,751
0
4,962
19,435
4,721
0
1,478
17,957
0
72,792
W
Charybdis
OutJumpShot
Charybdis
13,587
7,493
0
7,101
13,136
3,787
2,715
1,301
11,835
0
98,480
L
Fenrir
SinStory
Fenrir
4,345
1,304
0
4,240
16,090
6,153
0
2,143
13,947
0
51,968
W
Thoth
Tactix007
Thoth
6,310
216
0
2,338
7,626
2,812
2,170
2,770
4,694
93,748
0
L
Camazotz
kiwikiller11
Camazotz
8,198
2,480
0
11,674
21,610
17,458
0
1,322
20,288
0
73,426
L
Cabrakan
tea-rex-XG
Cabrakan
6,621
1,055
0
1,834
12,119
12,426
0
3,960
8,159
33,150
0
W
Mulan
xWillyG
Mulan
18,974
3,588
0
5,172
15,669
25,139
663
105
15,564
0
95,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,576
Gold Earned
48,880
704
Minions Killed
620
0
Camps Cleared
0
1,996,399
Distance Traveled
1,790,294
31
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,351
568
201
10
0
363,242
6
W
Athena
11,204
560
69
3
0
402,984
8
W
Erlang Shen
11,569
578
113
6
0
452,727
7
L
Chernobog
9,750
488
123
6
0
347,002
3
W
Charybdis
12,554
628
155
8
0
375,374
10
L
Fenrir
9,041
452
94
5
0
366,254
0
W
Thoth
11,976
599
176
9
0
380,326
2
L
Camazotz
10,100
505
152
8
0
351,845
4
L
Cabrakan
8,638
432
50
3
0
361,951
1
W
Mulan
13,273
664
191
10
0
384,988
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role