Player Matchup

Chronos
Chronos
 
Chronos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Creeperking4839
Freya
Level 67
God Stats
1W - 1L
1,727 SR
Queue Stats
82W - 70L
1,463 Elo+
Solo
Hel
Hel
Hitosai_Siochain
Hel
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 213L
1,458 Elo+
Solo
Hachiman
Hachiman
UndeadAlchemist
Hachiman
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,413 Elo+
Solo
Hera
Hera
ldeue4
Hera
Level 129
God Stats
10W - 6L
1,500 SR
Queue Stats
736W - 792L
1,437 Elo+
Solo
Team Averages
Level 113
1,545 SR
1,454 Elo+

VS

Team Averages
Level 139
1,444 SR
1,418 Elo+
Fenrir
Fenrir
Blaze Kotton
Fenrir
Level 154
God Stats
12W - 19L
1,466 SR
Queue Stats
359W - 346L
1,486 Elo+
Solo
Hel
Hel
CaptnCupcakes1
Hel
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
390W - 410L
1,410 Elo+
Solo
Tyr
Tyr
ElaNoividDivided
Tyr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 68L
1,442 Elo+
Solo
Cu Chulainn
Cu Chulainn
YEA jeRM
Cu Chulainn
Level 119
God Stats
3W - 1L
1,253 SR
Queue Stats
78W - 81L
1,385 Elo+
Party 1
Chiron
Chiron
o EastEnd o
Chiron
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 132L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
3 / 5 / 4
9,942
621
14,174
13,485
5,566
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
2 / 10 / 1
10,246
640
9,604
17,123
6,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 7 / 8
9,119
570
7,950
15,720
6,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
19
3 / 5 / 6
11,037
690
21,696
14,424
5,568
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
ldeue4
Hera
19
4 / 5 / 8
11,420
714
15,189
13,764
6,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
14 / 6 / 9
13,015
813
18,608
21,640
15,351
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 2 / 13
10,898
681
6,488
17,571
10,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 2 / 15
12,434
777
10,656
19,468
23,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
YEA jeRM
Cu Chulainn
18
3 / 3 / 16
11,844
740
13,013
26,135
30,499
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
20
8 / 1 / 10
12,195
762
21,150
16,522
7,878
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
95
12
Kills
32
32
Deaths
14
27
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
5
4
1
W
Fenrir
14
6
9
3.08
W
2
2
13
4.25
L
2
10
1
0.25
W
5
2
15
6.25
L
0
7
8
0.57
L
Hachiman
3
5
6
1.2
W
Cu Chulainn
YEA jeRM
Cu Chulainn
3
3
16
3.67
L
Hera
ldeue4
Hera
4
5
8
1.6
W
Chiron
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,613
Damage
69,915
74,516
Taken
101,336
30,298
Mitigated
87,931
24,603
Healing
61,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
14,174
6,987
1,238
1,053
13,485
5,566
204
1,482
12,003
27,212
0
W
Fenrir
18,608
2,506
1,030
2,776
21,640
15,351
764
5,958
15,682
0
37,021
W
6,488
194
22,471
11,089
17,571
10,495
910
7,762
9,809
20,335
0
L
9,604
3,717
687
2,000
17,123
6,758
74
1,945
15,178
17,121
0
W
10,656
600
2,965
4,388
19,468
23,708
385
9,947
9,521
1,123
20,400
L
7,950
91
6,587
5,143
15,720
6,392
0
565
15,155
15,793
0
L
Hachiman
21,696
10,813
605
2,765
14,424
5,568
872
1,801
12,623
0
47,888
W
Cu Chulainn
YEA jeRM
Cu Chulainn
13,013
2,277
3,056
4,171
26,135
30,499
779
14,479
11,656
0
24,835
L
Hera
ldeue4
Hera
15,189
3,139
1,147
3,378
13,764
6,014
290
1,213
12,551
30,035
0
W
Chiron
21,150
3,843
5,546
4,196
16,522
7,878
3,223
8,771
7,643
0
57,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,764
Gold Earned
60,386
160
Minions Killed
163
0
Camps Cleared
0
1,364,849
Distance Traveled
1,588,051
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,942
621
36
2
0
266,720
1
W
Fenrir
13,015
813
30
2
0
280,460
1
W
Hel
10,898
681
23
1
0
344,605
1
L
Freya
10,246
640
14
1
0
239,508
0
W
Tyr
12,434
777
22
1
0
339,130
2
L
Hel
9,119
570
12
1
0
286,467
0
L
Hachiman
11,037
690
54
3
0
295,992
2
W
Cu Chulainn
11,844
740
12
1
0
339,835
0
L
Hera
11,420
714
44
3
0
276,162
1
W
Chiron
12,195
762
76
5
0
284,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role