Player Matchup

Cthulhu
Cthulhu
AAskater317
Cthulhu
Level 22
God Stats
5W - 14L
1,277 SR
Queue Stats
10W - 32L
1,114 Elo+
Party 1
Anubis
Anubis
Souleateater671
Anubis
Level 97
God Stats
14W - 5L
1,532 SR
Queue Stats
211W - 257L
1,377 Elo+
Party 1
Arachne
Arachne
logan100201
Arachne
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 103L
1,449 Elo+
Solo
Team Averages
Level 69
1,436 SR
1,313 Elo+

VS

Team Averages
Level 35
1,436 SR
1,440 Elo+
Cthulhu
Cthulhu
LonelyJoker22
Cthulhu
Level 18
God Stats
0W - 1L
1,397 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
kevin_joshue18
Neith
Level 43
God Stats
2W - 4L
1,410 SR
Queue Stats
3W - 6L
1,401 Elo+
Solo
Cernunnos
Cernunnos
lesser_cause2
Cernunnos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AAskater317
Cthulhu
14
4 / 1 / 13
10,625
817
6,222
10,458
13,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
15 / 1 / 6
11,797
907
21,037
11,166
6,310
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
logan100201
Arachne
15
3 / 2 / 16
10,071
775
6,939
12,231
5,288
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
2 / 11 / 2
8,660
666
8,075
16,435
6,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 5 / 1
8,081
622
7,333
10,922
2,313
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
lesser_cause2
Cernunnos
12
0 / 6 / 3
8,051
619
7,159
10,948
2,545
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
22
Kills
4
4
Deaths
22
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AAskater317
Cthulhu
4
1
13
10.5
L
Cthulhu
2
11
2
0.27
W
15
1
6
18
L
2
5
1
0.5
L
Cernunnos
lesser_cause2
Cernunnos
0
6
3
0.25
W
Arachne
logan100201
Arachne
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,198
Damage
22,567
33,855
Taken
38,305
25,057
Mitigated
10,912
12,302
Healing
3,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AAskater317
Cthulhu
6,222
183
608
2,116
10,458
13,459
185
2,488
7,710
18,255
0
L
Cthulhu
8,075
665
61
1,101
16,435
6,054
0
10,623
5,812
23,713
0
W
21,037
1,241
0
6,932
11,166
6,310
885
2,690
8,348
69,959
0
L
7,333
3,415
0
1,687
10,922
2,313
283
8,816
2,106
0
26,206
L
Cernunnos
lesser_cause2
Cernunnos
7,159
1,956
0
465
10,948
2,545
0
8,297
2,651
0
28,928
W
Arachne
logan100201
Arachne
6,939
5,308
0
2,646
12,231
5,288
1,533
2,820
9,136
0
25,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,493
Gold Earned
24,792
139
Minions Killed
150
8
Camps Cleared
1
721,589
Distance Traveled
609,659
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,625
817
24
2
2
233,745
0
L
Cthulhu
8,660
666
35
3
1
191,262
2
W
Anubis
11,797
907
87
7
5
233,679
1
L
Neith
8,081
622
41
3
0
198,205
2
L
Cernunnos
8,051
619
74
6
0
220,192
2
W
Arachne
10,071
775
28
2
1
254,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role