Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
colincapwn
Danzaburou
Level 29
God Stats
24W - 17L
1,577 SR
Queue Stats
30W - 28L
1,556 Elo+
Party 1
Bellona
Bellona
tyoresute
Bellona
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 53L
1,424 Elo+
Party 4
Fenrir
Fenrir
zuuuw
Fenrir
Level 148
God Stats
4W - 2L
1,612 SR
Queue Stats
97W - 110L
1,497 Elo+
Party 4
Team Averages
Level 90
1,538 SR
1,495 Elo+

VS

Team Averages
Level 63
1,508 SR
1,542 Elo+
Ymir
Ymir
Biffcakes
Ymir
Level 124
God Stats
1W - 3L
1,614 SR
Queue Stats
36W - 54L
1,475 Elo+
Party 2
Danzaburou
Danzaburou
ClownGame
Danzaburou
Level 16
God Stats
3W - 2L
1,717 SR
Queue Stats
13W - 16L
1,517 Elo+
Party 3
Tyr
Tyr
GodMastery101
Tyr
Level 28
God Stats
0W - 4L
1,369 SR
Queue Stats
37W - 57L
1,469 Elo+
Party 2
Camazotz
Camazotz
bstruck28
Camazotz
Level 108
God Stats
0W - 3L
1,341 SR
Queue Stats
155W - 143L
1,528 Elo+
Party 3
Hades
Hades
dtpepe
Hades
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 25L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
12 / 2 / 5
12,191
677
19,621
9,680
6,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
 
Khepri
15
3 / 1 / 14
10,270
571
5,725
16,501
22,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
colincapwn
Danzaburou
16
4 / 5 / 7
10,877
604
11,129
11,265
3,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
tyoresute
Bellona
19
8 / 1 / 5
12,241
680
16,765
17,400
19,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
zuuuw
Fenrir
17
5 / 4 / 11
11,350
631
5,918
14,191
5,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
4 / 7 / 6
9,011
501
6,189
18,882
19,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
ClownGame
Danzaburou
15
6 / 8 / 4
10,453
581
12,610
16,444
4,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 8 / 0
8,413
467
9,653
17,515
18,858
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Camazotz
bstruck28
Camazotz
14
1 / 3 / 6
8,362
465
5,428
16,946
4,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
dtpepe
Hades
14
1 / 6 / 4
8,619
479
8,062
13,167
5,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
33
32
Kills
13
13
Deaths
32
42
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
12
2
5
7.25
W
Khepri
 
Khepri
3
1
14
10
L
Ymir
4
7
6
1
L
Danzaburou
ClownGame
Danzaburou
6
8
4
1
L
1
8
0
0.13
L
Camazotz
bstruck28
Camazotz
1
3
6
1.33
W
Danzaburou
colincapwn
Danzaburou
4
5
7
1.5
L
Hades
dtpepe
Hades
1
6
4
0.5
W
Bellona
tyoresute
Bellona
8
1
5
10.5
W
Fenrir
zuuuw
Fenrir
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,158
Damage
41,942
69,037
Taken
82,954
57,923
Mitigated
53,511
23,753
Healing
19,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
19,621
3,101
0
3,118
9,680
6,642
2,305
4,223
5,457
76,905
0
W
Khepri
 
Khepri
5,725
837
0
4,505
16,501
22,310
1,013
3,499
13,002
17,792
4,776
L
Ymir
6,189
1,071
0
1,764
18,882
19,924
94
7,326
11,339
20,923
0
L
Danzaburou
ClownGame
Danzaburou
12,610
5,618
0
2,995
16,444
4,570
783
3,803
12,469
0
65,735
L
9,653
1,836
0
4,134
17,515
18,858
0
1,560
15,929
0
50,130
L
Camazotz
bstruck28
Camazotz
5,428
1,278
0
6,437
16,946
4,446
0
6,648
9,918
0
50,113
W
Danzaburou
colincapwn
Danzaburou
11,129
4,567
0
3,886
11,265
3,716
5,424
3,175
8,090
0
68,109
L
Hades
dtpepe
Hades
8,062
1,082
708
3,761
13,167
5,713
29
4,359
8,555
56,542
0
W
Bellona
tyoresute
Bellona
16,765
7,425
0
8,589
17,400
19,605
3,156
2,229
15,171
0
83,835
W
Fenrir
zuuuw
Fenrir
5,918
1,079
0
3,655
14,191
5,650
2,632
3,822
10,369
0
66,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,929
Gold Earned
44,858
501
Minions Killed
428
0
Camps Cleared
0
1,811,455
Distance Traveled
1,667,445
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,191
677
123
7
0
364,783
3
W
Khepri
10,270
571
33
2
0
354,215
10
L
Ymir
9,011
501
43
2
0
302,240
4
L
Danzaburou
10,453
581
102
6
0
299,003
8
L
Tyr
8,413
467
99
6
0
302,629
2
L
Camazotz
8,362
465
78
4
0
428,190
2
W
Danzaburou
10,877
604
101
6
0
360,435
3
L
Hades
8,619
479
106
6
0
335,383
3
W
Bellona
12,241
680
142
8
0
346,453
2
W
Fenrir
11,350
631
102
6
0
385,569
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role