Player Matchup

Kumbhakarna
Kumbhakarna
EP_SACKBOY
Kumbhakarna
Level 88
God Stats
2W - 1L
1,681 SR
Queue Stats
155W - 194L
1,371 Elo+
Solo
Sol
Sol
P_Mahomes19
Sol
Level 87
God Stats
18W - 19L
1,533 SR
Queue Stats
179W - 197L
1,436 Elo+
Party 2
Awilix
Awilix
TNK Polish
Awilix
Level 81
God Stats
0W - 5L
1,180 SR
Queue Stats
292W - 328L
1,434 Elo+
Solo
Nox
Nox
fibro73
Nox
Level 107
God Stats
2W - 3L
1,369 SR
Queue Stats
141W - 160L
1,398 Elo+
Party 2
Danzaburou
Danzaburou
sgosstheboss
Danzaburou
Level 109
God Stats
33W - 22L
1,638 SR
Queue Stats
139W - 143L
1,428 Elo+
Party 2
Team Averages
Level 94
1,480 SR
1,414 Elo+

VS

Team Averages
Level 58
1,481 SR
1,415 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Nnasuke
Chiron
Level 66
God Stats
7W - 12L
1,285 SR
Queue Stats
308W - 291L
1,371 Elo+
Solo
Odin
Odin
SpaceTulio
Odin
Level 67
God Stats
11W - 8L
1,410 SR
Queue Stats
38W - 30L
1,438 Elo+
Solo
Achilles
Achilles
TheDevilsProblem
Achilles
Level 56
God Stats
10W - 10L
1,475 SR
Queue Stats
342W - 354L
1,350 Elo+
Party 1
Hera
Hera
braxjumin
Hera
Level 16
God Stats
5W - 1L
1,733 SR
Queue Stats
9W - 13L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
EP_SACKBOY
Kumbhakarna
8
0 / 2 / 0
4,453
445
1,837
5,115
4,265
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
0 / 5 / 0
4,382
438
3,673
5,267
1,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
TNK Polish
Awilix
7
0 / 1 / 0
4,350
435
520
5,264
1,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nox
6
0 / 7 / 0
4,097
410
1,894
5,530
1,232
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
sgosstheboss
Danzaburou
7
0 / 4 / 0
4,681
468
2,346
7,052
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
2 / 0 / 9
5,970
597
3,007
7,916
5,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Nnasuke
Chiron
10
5 / 0 / 5
6,270
627
4,501
4,176
1,301
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 0
6,256
626
2,923
4,241
2,006
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
5 / 0 / 2
5,464
546
2,100
4,279
2,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
11
3 / 0 / 4
6,482
648
5,672
3,087
716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
18
19
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
9
6.5
L
Kumbhakarna
EP_SACKBOY
Kumbhakarna
0
2
0
0
W
Chiron
Nnasuke
Chiron
5
0
5
7.5
L
0
5
0
0
W
3
0
0
3
L
Awilix
TNK Polish
Awilix
0
1
0
0
W
5
0
2
6
W
Hera
3
0
4
5
L
Nox
0
7
0
0
L
Danzaburou
sgosstheboss
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,270
Damage
18,203
28,228
Taken
23,699
10,442
Mitigated
12,238
4,226
Healing
7,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,007
446
0
2,970
7,916
5,703
75
2,457
5,459
13,036
0
L
Kumbhakarna
EP_SACKBOY
Kumbhakarna
1,837
304
0
763
5,115
4,265
0
618
4,449
15,623
0
W
Chiron
Nnasuke
Chiron
4,501
1,375
256
1,649
4,176
1,301
442
1,982
2,194
0
32,512
L
3,673
930
0
711
5,267
1,713
486
1,767
3,492
20,979
3,137
W
2,923
676
0
1,240
4,241
2,006
112
1,837
2,404
0
30,156
L
Awilix
TNK Polish
Awilix
520
156
0
1,471
5,264
1,274
0
1,113
4,075
0
15,723
W
2,100
949
0
652
4,279
2,512
0
770
3,509
0
15,046
W
Hera
5,672
887
0
1,087
3,087
716
345
47
3,040
35,703
0
L
Nox
1,894
146
87
228
5,530
1,232
356
942
4,588
14,248
0
L
Danzaburou
sgosstheboss
Danzaburou
2,346
925
0
966
7,052
1,958
0
3,774
2,945
0
23,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,963
Gold Earned
30,442
179
Minions Killed
260
0
Camps Cleared
0
943,075
Distance Traveled
981,171
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,970
597
17
2
0
186,088
0
L
Kumbhakarna
4,453
445
30
3
0
179,726
1
W
Chiron
6,270
627
63
6
0
180,992
1
L
Sol
4,382
438
39
4
0
174,448
0
W
Odin
6,256
626
74
7
0
192,152
4
L
Awilix
4,350
435
39
4
0
230,668
1
W
Achilles
5,464
546
28
3
0
215,370
0
W
Hera
6,482
648
78
8
0
206,569
3
L
Nox
4,097
410
22
2
0
197,293
0
L
Danzaburou
4,681
468
49
5
0
160,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role