Player Matchup

Sol
Sol
DenseDerek
Sol
Level 69
God Stats
16W - 7L
1,776 SR
Queue Stats
375W - 351L
1,449 Elo+
Party 1
Discordia
Discordia
Footballfan64
Discordia
Level 73
God Stats
11W - 8L
1,892 SR
Queue Stats
363W - 346L
1,442 Elo+
Party 1
Bastet
Bastet
GamerLuna-Mlp
Bastet
Level 128
God Stats
3W - 0L
1,694 SR
Queue Stats
39W - 36L
1,524 Elo+
Solo
Artio
Artio
JayTheSlayer008
Artio
Level 64
God Stats
10W - 10L
1,567 SR
Queue Stats
516W - 452L
1,515 Elo+
Party 3
Guan Yu
Guan Yu
Sojiro_Kurokami
Guan Yu
Level 99
God Stats
6W - 3L
1,706 SR
Queue Stats
830W - 730L
1,555 Elo+
Party 3
Team Averages
Level 87
1,727 SR
1,497 Elo+

VS

Team Averages
Level 90
1,545 SR
1,476 Elo+
Achilles
Achilles
FIawdajitt
Achilles
Level 68
God Stats
3W - 9L
1,429 SR
Queue Stats
194W - 189L
1,483 Elo+
Solo
Thanatos
Thanatos
MunKKDaDDyy
Thanatos
Level 155
God Stats
23W - 33L
1,648 SR
Queue Stats
207W - 212L
1,523 Elo+
Solo
Izanami
Izanami
TenRollRule
Izanami
Level 100
God Stats
1W - 3L
1,318 SR
Queue Stats
14W - 24L
1,462 Elo+
Party 2
Ymir
Ymir
TrueCamboBatman
Ymir
Level 54
God Stats
16W - 16L
1,606 SR
Queue Stats
16W - 18L
1,458 Elo+
Party 2
Anubis
Anubis
YungNiqq
Anubis
Level 74
God Stats
0W - 1L
1,723 SR
Queue Stats
11W - 15L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
10 / 0 / 1
7,151
715
12,912
3,383
1,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
Footballfan64
Discordia
11
1 / 0 / 2
6,346
635
2,833
2,640
623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 3
5,955
596
2,022
5,912
1,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
1 / 0 / 8
5,999
600
2,195
6,380
4,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
2 / 1 / 0
6,751
675
4,751
8,162
3,890
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FIawdajitt
Achilles
11
2 / 3 / 0
5,522
552
6,300
8,440
4,547
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
MunKKDaDDyy
Thanatos
7
0 / 3 / 1
4,579
458
3,048
5,865
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
TenRollRule
Izanami
8
0 / 4 / 0
4,916
492
3,113
6,829
1,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 5 / 0
4,153
415
1,186
9,515
4,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
YungNiqq
Anubis
11
0 / 0 / 1
5,599
560
1,518
4,374
1,817
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
15
Kills
2
2
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
10
0
1
10.5
L
Achilles
FIawdajitt
Achilles
2
3
0
0.67
W
Discordia
Footballfan64
Discordia
1
0
2
2
W
1
1
3
2.5
W
1
0
8
5
L
Thanatos
MunKKDaDDyy
Thanatos
0
3
1
0.17
W
2
1
0
2
L
Izanami
TenRollRule
Izanami
0
4
0
0
L
0
5
0
0
L
Anubis
YungNiqq
Anubis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,713
Damage
15,165
26,477
Taken
35,023
11,063
Mitigated
14,397
9,204
Healing
11,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,912
6,330
0
931
3,383
1,103
2,736
460
2,923
37,981
5,065
L
Achilles
FIawdajitt
Achilles
6,300
1,694
0
2,340
8,440
4,547
0
517
7,923
0
26,642
W
Discordia
Footballfan64
Discordia
2,833
236
0
750
2,640
623
235
817
1,823
34,611
0
W
2,022
698
0
703
5,912
1,338
0
701
4,919
0
30,563
W
2,195
702
688
3,103
6,380
4,109
25
726
5,654
11,004
0
L
Thanatos
MunKKDaDDyy
Thanatos
3,048
1,150
0
4,281
5,865
2,174
0
2,203
3,662
0
16,562
W
4,751
1,140
136
2,893
8,162
3,890
0
0
8,162
0
34,421
L
Izanami
TenRollRule
Izanami
3,113
1,651
0
1,909
6,829
1,522
212
4,591
2,238
0
29,532
L
1,186
385
61
254
9,515
4,337
120
7,152
2,363
6,127
0
L
Anubis
YungNiqq
Anubis
1,518
66
0
2,821
4,374
1,817
0
1,891
2,483
33,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,202
Gold Earned
24,769
292
Minions Killed
238
0
Camps Cleared
0
1,022,877
Distance Traveled
932,350
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,151
715
63
6
0
184,145
4
L
Achilles
5,522
552
62
6
0
207,961
1
W
Discordia
6,346
635
66
7
0
190,805
0
W
Bastet
5,955
596
59
6
0
220,430
2
W
Artio
5,999
600
21
2
0
202,379
2
L
Thanatos
4,579
458
39
4
0
147,695
1
W
Guan Yu
6,751
675
83
8
0
225,118
4
L
Izanami
4,916
492
62
6
0
195,894
1
L
Ymir
4,153
415
11
1
0
191,904
1
L
Anubis
5,599
560
64
6
0
188,896
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role