Player Matchup

Sol
Sol
Dfconti14
Sol
Level 12
God Stats
0W - 4L
1,444 SR
Queue Stats
7W - 23L
1,445 Elo+
Party 2
Ymir
Ymir
ElShuben
Ymir
Level 32
God Stats
18W - 31L
1,342 SR
Queue Stats
66W - 118L
1,323 Elo+
Party 2
Susano
Susano
Minerva-Fighter
Susano
Level 51
God Stats
46W - 81L
1,285 SR
Queue Stats
326W - 498L
1,281 Elo+
Party 2
Mulan
Mulan
Twitch_EdgarRaiz
Mulan
Level 124
God Stats
19W - 32L
1,235 SR
Queue Stats
465W - 648L
1,337 Elo+
Party 2
Poseidon
Poseidon
eryckfernandez
Poseidon
Level 32
God Stats
6W - 10L
1,417 SR
Queue Stats
167W - 187L
1,408 Elo+
Solo
Team Averages
Level 50
1,345 SR
1,359 Elo+

VS

Team Averages
Level 68
1,435 SR
1,419 Elo+
Anubis
Anubis
Lecavoy
Anubis
Level 41
God Stats
22W - 20L
1,672 SR
Queue Stats
28W - 37L
1,453 Elo+
Solo
Odin
Odin
TobGame1
Odin
Level 119
God Stats
7W - 5L
1,326 SR
Queue Stats
254W - 286L
1,441 Elo+
Party 1
Hades
Hades
Yurisilva326
Hades
Level 41
God Stats
1W - 1L
1,288 SR
Queue Stats
8W - 16L
1,399 Elo+
Solo
Bastet
Bastet
hauterSPN
Bastet
Level 117
God Stats
2W - 2L
1,537 SR
Queue Stats
300W - 306L
1,413 Elo+
Solo
Hou Yi
Hou Yi
lLeaanl
Hou Yi
Level 24
God Stats
23W - 25L
1,354 SR
Queue Stats
207W - 221L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 1
6,753
422
7,975
9,649
3,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
11
0 / 4 / 4
7,048
441
3,529
13,393
7,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 4 / 1
7,178
449
4,670
10,407
2,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 2
7,381
461
4,342
9,829
7,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
12
3 / 9 / 1
7,521
470
7,430
10,779
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lecavoy
Anubis
18
16 / 0 / 2
11,476
717
18,213
11,394
5,842
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
10
1 / 3 / 7
7,704
482
4,815
12,159
9,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 3
7,513
470
2,488
7,754
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
hauterSPN
Bastet
14
3 / 2 / 3
8,270
517
5,188
9,131
2,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hou Yi
lLeaanl
Hou Yi
14
5 / 2 / 3
8,627
539
6,383
7,996
2,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
8
Kills
25
25
Deaths
10
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
Ymir
0
4
4
0.5
W
Anubis
Lecavoy
Anubis
16
0
2
17
L
1
4
1
0.38
W
Odin
1
3
7
1.5
L
1
2
2
1
W
0
3
3
0.5
L
Poseidon
3
9
1
0.39
W
Bastet
hauterSPN
Bastet
3
2
3
2.25
W
Hou Yi
lLeaanl
Hou Yi
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,946
Damage
37,087
54,057
Taken
48,434
23,469
Mitigated
24,236
9,570
Healing
22,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,975
3,425
0
1,008
9,649
3,110
918
2,783
6,866
31,582
5,333
L
Ymir
3,529
531
0
2,034
13,393
7,925
220
5,538
7,855
11,495
0
W
Anubis
Lecavoy
Anubis
18,213
785
0
9,601
11,394
5,842
1,212
3,845
7,514
89,756
0
L
4,670
986
0
3,315
10,407
2,760
0
4,814
5,593
0
41,879
W
Odin
4,815
693
0
1,808
12,159
9,478
12
7,384
4,705
0
16,197
L
4,342
701
0
2,783
9,829
7,158
0
2,845
6,984
0
31,814
W
2,488
591
0
2,745
7,754
3,393
718
667
6,823
25,243
0
L
Poseidon
7,430
819
0
430
10,779
2,516
0
4,721
6,058
50,099
652
W
Bastet
hauterSPN
Bastet
5,188
706
0
5,031
9,131
2,876
816
2,456
6,637
0
41,248
W
Hou Yi
lLeaanl
Hou Yi
6,383
2,109
0
2,901
7,996
2,647
2,694
3,425
4,571
0
45,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,881
Gold Earned
43,590
327
Minions Killed
394
0
Camps Cleared
0
1,505,880
Distance Traveled
1,582,965
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,753
422
68
4
0
271,684
3
L
Ymir
7,048
441
17
1
0
280,046
3
W
Anubis
11,476
717
162
10
0
312,155
5
L
Susano
7,178
449
81
5
0
343,485
4
W
Odin
7,704
482
25
2
0
337,353
6
L
Mulan
7,381
461
69
4
0
304,166
5
W
Hades
7,513
470
60
4
0
268,707
1
L
Poseidon
7,521
470
92
6
0
306,499
4
W
Bastet
8,270
517
59
4
0
352,999
0
W
Hou Yi
8,627
539
88
6
0
311,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role