Player Matchup

Neith
Neith
RWBYcreditscene
Neith
Level 5
God Stats
0W - 1L
1,808 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Atlas
Atlas
Sagage
Atlas
Level 89
God Stats
2W - 1L
1,717 SR
Queue Stats
23W - 17L
1,710 Elo+
Party 1
Guan Yu
Guan Yu
WIldStriker12
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 37
1,675 SR
1,570 Elo+

VS

Team Averages
Level 73
1,493 SR
1,766 Elo+
Zeus
Zeus
KALEBC134
Zeus
Level 85
God Stats
1W - 2L
1,220 SR
Queue Stats
5W - 6L
1,618 Elo+
Solo
Rama
Rama
Moofish4
Rama
Level 29
God Stats
2W - 1L
1,582 SR
Queue Stats
42W - 7L
1,870 Elo+
Party 2
Horus
Horus
SenpaiEvolution
Horus
Level 104
God Stats
21W - 3L
1,677 SR
Queue Stats
25W - 5L
1,811 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
4,970
621
3,161
7,545
2,033
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
Sagage
Atlas
9
1 / 6 / 1
5,529
691
4,510
13,854
9,369
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
8
0 / 8 / 1
5,032
629
1,807
10,604
8,776
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
7 / 2 / 11
8,027
1,003
12,476
4,050
1,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
12
11 / 0 / 9
8,276
1,035
10,395
4,755
1,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 0 / 16
7,811
976
4,058
8,292
7,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
57
1
Kills
21
21
Deaths
2
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Zeus
7
2
11
6.25
W
Rama
11
0
9
15.5
L
0
7
0
0
L
Atlas
Sagage
Atlas
1
6
1
0.25
W
3
0
16
11
L
Guan Yu
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,478
Damage
26,929
32,003
Taken
17,097
20,178
Mitigated
10,699
2,585
Healing
6,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
12,476
1,473
0
423
4,050
1,333
445
1,574
2,476
36,297
0
W
Rama
10,395
9,250
0
1,747
4,755
1,718
1,714
1,562
3,193
0
30,614
L
3,161
1,920
0
393
7,545
2,033
0
2,881
4,664
0
8,897
L
Atlas
Sagage
Atlas
4,510
1,838
36
999
13,854
9,369
0
4,895
8,959
17,954
0
W
4,058
1,555
1,107
3,280
8,292
7,648
190
2,018
6,274
0
8,317
L
Guan Yu
1,807
160
481
676
10,604
8,776
0
4,823
5,781
0
8,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,531
Gold Earned
24,114
43
Minions Killed
88
2
Camps Cleared
5
383,616
Distance Traveled
462,403
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,027
1,003
35
4
3
145,885
1
W
Rama
8,276
1,035
49
6
2
143,704
1
L
Neith
4,970
621
9
1
1
117,781
0
L
Atlas
5,529
691
23
3
0
144,714
2
W
Horus
7,811
976
4
1
0
172,814
1
L
Guan Yu
5,032
629
11
1
1
121,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role