Player Matchup

Artio
Artio
Arcane_Rider
Artio
Level 105
God Stats
2W - 3L
1,354 SR
Queue Stats
115W - 155L
1,384 Elo+
Party 1
Neith
Neith
BlankClipz
Neith
Level 129
God Stats
4W - 5L
1,217 SR
Queue Stats
78W - 92L
1,338 Elo+
Party 1
Merlin
Merlin
HuckleRayFinn
Merlin
Level 107
God Stats
2W - 2L
1,356 SR
Queue Stats
61W - 89L
1,261 Elo+
Party 1
Sylvanus
Sylvanus
Raka-Ka-Ka-Ka-Ka
Sylvanus
Level 44
God Stats
1W - 2L
1,285 SR
Queue Stats
58W - 72L
1,238 Elo+
Party 1
Mulan
Mulan
geo30r3
Mulan
Level 74
God Stats
14W - 16L
1,147 SR
Queue Stats
55W - 77L
1,245 Elo+
Party 1
Team Averages
Level 92
1,272 SR
1,293 Elo+

VS

Team Averages
Level 86
1,470 SR
1,382 Elo+
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CornCaptain
Janus
Level 73
God Stats
1W - 2L
1,322 SR
Queue Stats
21W - 16L
1,375 Elo+
Party 2
Da Ji
Da Ji
Glowbrimm
Da Ji
Level 141
God Stats
1W - 1L
1,904 SR
Queue Stats
235W - 255L
1,415 Elo+
Party 2
Guan Yu
Guan Yu
Nishinotouin880
Guan Yu
Level 47
God Stats
1W - 4L
1,272 SR
Queue Stats
147W - 194L
1,303 Elo+
Solo
Danzaburou
Danzaburou
VanillicAldehyde
Danzaburou
Level 9
God Stats
27W - 35L
1,350 SR
Queue Stats
50W - 69L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 13
13,577
799
13,114
17,345
26,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
20
14 / 4 / 9
14,018
825
28,804
17,385
8,179
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
4 / 0 / 18
13,736
808
14,448
10,355
5,212
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 5 / 16
11,375
669
6,636
19,272
21,925
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mulan
geo30r3
Mulan
20
10 / 4 / 14
13,533
796
18,195
16,487
18,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
7 / 7 / 1
12,572
740
11,891
18,354
6,065
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
4 / 6 / 5
11,807
695
15,827
18,601
5,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Glowbrimm
Da Ji
17
0 / 5 / 6
10,255
603
10,540
18,820
6,983
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 8 / 4
10,075
593
3,714
24,173
23,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Danzaburou
VanillicAldehyde
Danzaburou
18
2 / 11 / 4
11,262
662
8,432
23,310
9,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
33
37
Kills
13
15
Deaths
37
70
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
7
7
1
1.07
W
8
2
13
7.25
W
Neith
14
4
9
4.63
L
4
6
5
1.08
L
Da Ji
Glowbrimm
Da Ji
0
5
6
0.6
W
4
0
18
13
L
0
8
4
0.25
W
1
5
16
1.8
L
Danzaburou
VanillicAldehyde
Danzaburou
2
11
4
0.36
W
Mulan
geo30r3
Mulan
10
4
14
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,197
Damage
50,404
80,844
Taken
103,258
80,505
Mitigated
51,071
30,776
Healing
9,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
11,891
5,892
0
1,279
18,354
6,065
0
7,539
10,350
0
38,951
W
13,114
1,003
1,790
6,363
17,345
26,205
171
2,045
13,238
51,642
0
W
Neith
28,804
9,783
0
7,185
17,385
8,179
1,697
4,419
12,928
0
67,296
L
15,827
699
0
238
18,601
5,419
0
6,922
11,307
41,037
0
L
Da Ji
Glowbrimm
Da Ji
10,540
935
0
1,589
18,820
6,983
0
6,114
12,458
0
26,781
W
14,448
777
0
2,801
10,355
5,212
2,029
646
9,709
72,002
0
L
3,714
509
593
2,311
24,173
23,427
0
7,403
16,556
0
20,082
W
6,636
1,200
3,830
5,953
19,272
21,925
976
5,209
13,645
19,635
0
L
Danzaburou
VanillicAldehyde
Danzaburou
8,432
2,767
0
3,772
23,310
9,177
178
6,358
16,711
0
48,010
W
Mulan
geo30r3
Mulan
18,195
2,371
0
2,854
16,487
18,984
291
3,508
11,790
4,771
39,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,239
Gold Earned
55,971
315
Minions Killed
239
0
Camps Cleared
0
1,630,012
Distance Traveled
1,499,294
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,572
740
49
3
0
353,169
3
W
Artio
13,577
799
71
4
0
368,271
0
W
Neith
14,018
825
56
3
0
332,420
9
L
Janus
11,807
695
52
3
0
300,851
0
L
Da Ji
10,255
603
33
2
0
310,093
2
W
Merlin
13,736
808
122
7
0
336,263
3
L
Guan Yu
10,075
593
36
2
0
280,087
3
W
Sylvanus
11,375
669
27
2
0
261,923
1
L
Danzaburou
11,262
662
69
4
0
255,094
0
W
Mulan
13,533
796
39
2
0
331,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role