Player Matchup

Kuzenbo
Kuzenbo
JDC-gt
Kuzenbo
Level 104
God Stats
7W - 2L
1,724 SR
Queue Stats
64W - 71L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
Lavish Scion
Baron Samedi
Level 129
God Stats
9W - 6L
1,957 SR
Queue Stats
359W - 351L
1,522 Elo+
Party 1
Shiva
Shiva
LinkedToaster50
Shiva
Level 85
God Stats
9W - 3L
1,443 SR
Queue Stats
23W - 14L
1,501 Elo+
Solo
Fenrir
Fenrir
Slayerlv99
Fenrir
Level 114
God Stats
7W - 2L
1,500 SR
Queue Stats
262W - 248L
1,528 Elo+
Party 1
Hou Yi
Hou Yi
Soruto3
Hou Yi
Level 116
God Stats
14W - 6L
1,674 SR
Queue Stats
461W - 423L
1,507 Elo+
Party 1
Team Averages
Level 110
1,660 SR
1,501 Elo+

VS

Team Averages
Level 98
1,507 SR
1,451 Elo+
Atlas
Atlas
Ethan522011
Atlas
Level 98
God Stats
10W - 11L
1,437 SR
Queue Stats
425W - 506L
1,438 Elo+
Solo
Hercules
Hercules
FgtQueen666
Hercules
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,264 Elo+
Solo
Agni
Agni
Patana7
Agni
Level 137
God Stats
23W - 24L
1,565 SR
Queue Stats
171W - 181L
1,537 Elo+
Solo
Hachiman
Hachiman
SonOfWolfy
Hachiman
Level 65
God Stats
6W - 3L
1,514 SR
Queue Stats
120W - 125L
1,514 Elo+
Solo
Arachne
Arachne
Stupefied
Arachne
Level 87
God Stats
23W - 14L
1,521 SR
Queue Stats
66W - 61L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JDC-gt
Kuzenbo
9
1 / 1 / 6
5,851
585
2,429
6,321
4,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Lavish Scion
Baron Samedi
8
0 / 4 / 1
4,790
479
1,554
5,745
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 0 / 0
6,552
655
4,584
5,957
4,893
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Slayerlv99
Fenrir
10
5 / 0 / 1
6,249
625
4,564
6,040
1,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Soruto3
Hou Yi
10
5 / 0 / 1
5,963
596
6,150
4,307
1,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,496
450
2,403
7,973
2,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
FgtQueen666
Hercules
8
0 / 4 / 0
4,528
453
1,942
6,569
3,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Agni
Patana7
Agni
10
3 / 3 / 1
5,984
598
6,548
5,602
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
SonOfWolfy
Hachiman
8
0 / 4 / 1
4,616
462
2,218
5,572
1,125
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Stupefied
Arachne
8
2 / 2 / 0
4,983
498
2,433
5,908
2,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
15
Kills
5
5
Deaths
15
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Hercules
FgtQueen666
Hercules
0
4
0
0
W
Kuzenbo
JDC-gt
Kuzenbo
1
1
6
4
W
Baron Samedi
Lavish Scion
Baron Samedi
0
4
1
0.13
W
4
0
0
4
L
Agni
Patana7
Agni
3
3
1
1.17
W
Fenrir
Slayerlv99
Fenrir
5
0
1
5.5
L
Hachiman
SonOfWolfy
Hachiman
0
4
1
0.13
W
Hou Yi
Soruto3
Hou Yi
5
0
1
5.5
L
Arachne
Stupefied
Arachne
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,281
Damage
15,544
28,370
Taken
31,624
14,723
Mitigated
10,964
9,806
Healing
5,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,403
884
65
2,052
7,973
2,907
0
1,339
6,634
10,926
0
L
Hercules
FgtQueen666
Hercules
1,942
784
0
1,090
6,569
3,541
0
0
6,569
0
18,184
W
Kuzenbo
JDC-gt
Kuzenbo
2,429
1,043
179
1,790
6,321
4,708
125
1,849
4,472
17,631
0
W
Baron Samedi
Lavish Scion
Baron Samedi
1,554
119
211
1,442
5,745
1,912
132
4,698
1,047
18,628
0
W
4,584
950
0
923
5,957
4,893
222
0
5,957
108
32,787
L
Agni
Patana7
Agni
6,548
438
0
632
5,602
1,382
60
1,157
4,284
35,760
0
W
Fenrir
Slayerlv99
Fenrir
4,564
684
0
3,295
6,040
1,959
0
1,467
4,573
0
28,895
L
Hachiman
SonOfWolfy
Hachiman
2,218
1,293
0
860
5,572
1,125
0
1,005
4,567
0
25,838
W
Hou Yi
Soruto3
Hou Yi
6,150
2,434
0
1,966
4,307
1,251
787
937
3,370
0
29,941
L
Arachne
Stupefied
Arachne
2,433
2,012
0
975
5,908
2,009
0
301
5,587
0
25,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,405
Gold Earned
24,607
246
Minions Killed
220
0
Camps Cleared
0
1,020,926
Distance Traveled
953,701
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,496
450
13
1
0
184,375
3
L
Hercules
4,528
453
37
4
0
165,925
3
W
Kuzenbo
5,851
585
31
3
0
218,075
3
W
Baron Samedi
4,790
479
32
3
0
187,973
4
W
Shiva
6,552
655
65
7
0
185,758
2
L
Agni
5,984
598
65
7
0
184,438
4
W
Fenrir
6,249
625
64
6
0
232,664
3
L
Hachiman
4,616
462
52
5
0
178,188
2
W
Hou Yi
5,963
596
54
5
0
196,456
2
L
Arachne
4,983
498
53
5
0
240,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role