Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
HyperSword
Merlin
Level 69
God Stats
12W - 3L
1,925 SR
Queue Stats
89W - 81L
1,531 Elo+
Solo
Neith
Neith
MooCrew11
Neith
Level 122
God Stats
31W - 31L
1,679 SR
Queue Stats
234W - 206L
1,560 Elo+
Party 2
Sylvanus
Sylvanus
Quantum_Chaotic
Sylvanus
Level 129
God Stats
4W - 3L
1,715 SR
Queue Stats
289W - 251L
1,537 Elo+
Party 2
Da Ji
Da Ji
ratkiller
Da Ji
Level 125
God Stats
1W - 2L
1,734 SR
Queue Stats
108W - 100L
1,580 Elo+
Solo
Team Averages
Level 110
1,711 SR
1,542 Elo+

VS

Team Averages
Level 88
1,529 SR
1,474 Elo+
Thanatos
Thanatos
Daddyjohnjr
Thanatos
Level 91
God Stats
4W - 1L
1,853 SR
Queue Stats
154W - 158L
1,519 Elo+
Party 1
Ymir
Ymir
M1DMA1IN
Ymir
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
299W - 288L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrPanick
Morgan Le Fay
Level 156
God Stats
10W - 3L
1,405 SR
Queue Stats
77W - 67L
1,551 Elo+
Solo
Shiva
Shiva
Powpowmeowmeow_
Shiva
Level 37
God Stats
4W - 3L
1,144 SR
Queue Stats
7W - 9L
1,298 Elo+
Solo
Medusa
Medusa
Stable Donny
Medusa
Level 89
God Stats
6W - 5L
1,743 SR
Queue Stats
142W - 147L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 1 / 1
8,255
590
9,675
11,359
5,530
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
HyperSword
Merlin
12
0 / 4 / 1
6,874
491
5,492
8,043
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
MooCrew11
Neith
12
0 / 2 / 0
6,913
494
4,759
7,844
2,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
9
0 / 5 / 0
6,071
434
4,486
15,309
7,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
ratkiller
Da Ji
9
3 / 2 / 0
6,705
479
4,117
6,759
2,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Daddyjohnjr
Thanatos
13
1 / 3 / 2
7,729
552
8,891
12,293
5,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ymir
12
6 / 1 / 2
7,540
539
5,105
9,663
3,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
MrPanick
Morgan Le Fay
15
3 / 0 / 4
8,591
614
8,811
7,029
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 0 / 4
6,472
462
6,013
9,069
7,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
14
2 / 0 / 3
7,465
533
5,502
8,803
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
14
14
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
1
1.5
W
Thanatos
Daddyjohnjr
Thanatos
1
3
2
0.67
L
Merlin
HyperSword
Merlin
0
4
1
0.13
W
Ymir
6
1
2
7
L
Neith
MooCrew11
Neith
0
2
0
0
W
Morgan Le Fay
MrPanick
Morgan Le Fay
3
0
4
5
W
2
0
4
4
L
Sylvanus
0
5
0
0
W
Medusa
2
0
3
3.5
L
Da Ji
ratkiller
Da Ji
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,529
Damage
34,322
49,314
Taken
46,857
20,208
Mitigated
22,501
16,452
Healing
22,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,675
1,896
0
5,581
11,359
5,530
651
1,834
9,525
1,523
54,376
W
Thanatos
Daddyjohnjr
Thanatos
8,891
2,686
0
9,190
12,293
5,637
0
479
11,814
0
49,421
L
Merlin
HyperSword
Merlin
5,492
550
0
1,414
8,043
2,529
0
5,241
2,802
47,983
0
W
Ymir
5,105
1,760
0
1,872
9,663
3,899
0
3,554
5,975
45,777
0
L
Neith
MooCrew11
Neith
4,759
1,376
0
2,126
7,844
2,559
0
400
7,444
0
48,529
W
Morgan Le Fay
MrPanick
Morgan Le Fay
8,811
1,194
0
1,926
7,029
2,669
980
1,814
4,967
65,362
0
W
6,013
674
568
4,605
9,069
7,634
0
2,479
6,565
0
29,778
L
Sylvanus
4,486
1,300
1,541
4,077
15,309
7,244
0
3,580
11,500
16,896
2,373
W
Medusa
5,502
1,937
0
3,953
8,803
2,662
68
1,320
7,453
0
61,402
L
Da Ji
ratkiller
Da Ji
4,117
996
0
1,713
6,759
2,346
0
2,861
3,898
0
27,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,818
Gold Earned
37,797
404
Minions Killed
490
0
Camps Cleared
0
1,226,111
Distance Traveled
1,514,019
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,255
590
132
9
0
280,199
4
W
Thanatos
7,729
552
117
8
0
276,899
6
L
Merlin
6,874
491
85
6
0
257,230
2
W
Ymir
7,540
539
81
6
0
321,906
1
L
Neith
6,913
494
110
8
0
230,255
4
W
Morgan Le Fay
8,591
614
129
9
0
307,644
4
W
Shiva
6,472
462
65
5
0
308,505
0
L
Sylvanus
6,071
434
30
2
0
213,936
6
W
Medusa
7,465
533
98
7
0
299,065
1
L
Da Ji
6,705
479
47
3
0
244,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role