Player Matchup

Terra
Terra
Bullegula
Terra
Level 122
God Stats
7W - 2L
1,817 SR
Queue Stats
192W - 187L
1,492 Elo+
Party 3
Charybdis
Charybdis
LTtastyNUT
Charybdis
Level 100
God Stats
3W - 0L
1,779 SR
Queue Stats
96W - 70L
1,685 Elo+
Party 2
Shiva
Shiva
WienerGravy
Shiva
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,806 Elo+
Party 2
Cabrakan
Cabrakan
mlcN8
Cabrakan
Level 158
God Stats
8W - 5L
1,548 SR
Queue Stats
377W - 289L
1,692 Elo+
Party 2
Bellona
Bellona
navaja_milesimo4
Bellona
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 17L
1,536 Elo+
Party 3
Team Averages
Level 84
1,629 SR
1,642 Elo+

VS

Team Averages
Level 86
1,518 SR
1,477 Elo+
Nox
Nox
Aracnox
Nox
Level 149
God Stats
1W - 2L
1,325 SR
Queue Stats
129W - 114L
1,602 Elo+
Party 4
Anubis
Anubis
RosaMeltrozo01
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,194 Elo+
Party 1
Medusa
Medusa
Sombrito
Medusa
Level 87
God Stats
5W - 6L
1,665 SR
Queue Stats
106W - 99L
1,503 Elo+
Solo
Fenrir
Fenrir
SwIhT
Fenrir
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
157W - 168L
1,495 Elo+
Party 1
Susano
Susano
naniuwu
Susano
Level 17
God Stats
18W - 9L
1,599 SR
Queue Stats
32W - 22L
1,592 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bullegula
Terra
15
1 / 5 / 14
10,369
518
4,308
20,998
20,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
LTtastyNUT
Charybdis
20
6 / 3 / 10
13,242
662
11,690
13,242
5,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

19
10 / 5 / 11
12,913
646
19,790
22,124
13,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
mlcN8
Cabrakan
20
11 / 4 / 11
13,789
689
21,401
22,961
16,422
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 5 / 5
11,230
562
6,612
18,040
15,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
15
3 / 5 / 9
10,254
513
7,746
18,111
20,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 7 / 12
9,157
458
11,912
17,757
7,491
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Sombrito
Medusa
15
3 / 7 / 1
9,513
476
9,566
13,597
3,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
SwIhT
Fenrir
15
5 / 6 / 5
9,716
486
11,502
18,720
16,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
naniuwu
Susano
17
9 / 7 / 6
11,086
554
16,804
17,840
6,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
54
32
Kills
21
22
Deaths
32
51
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nox
3
5
9
1.5
W
Terra
Bullegula
Terra
1
5
14
1.6
W
Charybdis
LTtastyNUT
Charybdis
6
3
10
3.67
L
1
7
12
1
L
Medusa
Sombrito
Medusa
3
7
1
0.5
L
Fenrir
SwIhT
Fenrir
5
6
5
1.25
W
10
5
11
3.1
W
Cabrakan
mlcN8
Cabrakan
11
4
11
4.13
L
Susano
naniuwu
Susano
9
7
6
1.71
W
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,801
Damage
57,530
97,365
Taken
86,025
71,348
Mitigated
54,075
41,030
Healing
21,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
7,746
989
571
2,558
18,111
20,093
0
4,923
12,868
41,122
5,315
W
Terra
Bullegula
Terra
4,308
695
3,986
7,256
20,998
20,290
170
7,795
13,203
18,583
0
W
Charybdis
LTtastyNUT
Charybdis
11,690
4,355
0
5,343
13,242
5,134
7,106
1,947
11,295
0
103,515
L
11,912
735
0
8,333
17,757
7,491
440
4,854
12,823
64,826
0
L
Medusa
Sombrito
Medusa
9,566
3,229
0
1,936
13,597
3,247
1,191
5,102
8,415
0
54,725
L
Fenrir
SwIhT
Fenrir
11,502
2,963
0
4,405
18,720
16,603
37
4,833
13,727
0
41,974
W
19,790
6,206
638
8,150
22,124
13,656
1,820
7,071
15,053
0
102,469
W
Cabrakan
mlcN8
Cabrakan
21,401
3,345
0
9,325
22,961
16,422
2,837
3,491
19,470
102,933
0
L
Susano
naniuwu
Susano
16,804
6,382
0
4,092
17,840
6,641
1,242
5,357
12,483
0
66,848
W
6,612
2,818
0
6,332
18,040
15,846
749
3,266
14,774
0
51,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,543
Gold Earned
49,726
567
Minions Killed
426
0
Camps Cleared
0
1,953,515
Distance Traveled
1,821,854
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,254
513
77
4
0
365,776
8
W
Terra
10,369
518
26
1
0
393,141
3
W
Charybdis
13,242
662
166
8
0
367,226
2
L
Anubis
9,157
458
85
4
0
333,678
8
L
Medusa
9,513
476
93
5
0
345,830
5
L
Fenrir
9,716
486
69
3
0
370,437
0
W
Shiva
12,913
646
128
6
0
396,611
4
W
Cabrakan
13,789
689
146
7
0
416,132
4
L
Susano
11,086
554
102
5
0
406,133
2
W
Bellona
11,230
562
101
5
0
380,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role