Player Matchup

Ymir
Ymir
BigWeinerJJ
Ymir
Level 61
God Stats
5W - 2L
1,737 SR
Queue Stats
89W - 83L
1,434 Elo+
Party 1
Shiva
Shiva
BigWeinerJR
Shiva
Level 67
God Stats
34W - 25L
1,543 SR
Queue Stats
121W - 98L
1,490 Elo+
Party 1
Apollo
Apollo
KalamityQTip125
Apollo
Level 117
God Stats
2W - 5L
1,421 SR
Queue Stats
264W - 260L
1,449 Elo+
Solo
Persephone
Persephone
Mendo7
Persephone
Level 102
God Stats
48W - 57L
1,383 SR
Queue Stats
251W - 288L
1,423 Elo+
Party 3
Da Ji
Da Ji
jigglyjulian
Da Ji
Level 47
God Stats
89W - 101L
1,439 SR
Queue Stats
249W - 289L
1,422 Elo+
Party 3
Team Averages
Level 79
1,505 SR
1,444 Elo+

VS

Team Averages
Level 79
1,307 SR
1,446 Elo+
Neith
Neith
BinkyBarnes111
Neith
Level 127
God Stats
17W - 14L
1,585 SR
Queue Stats
53W - 67L
1,447 Elo+
Solo
King Arthur
King Arthur
DectorCore
King Arthur
Level 46
God Stats
5W - 8L
1,179 SR
Queue Stats
76W - 103L
1,396 Elo+
Party 2
Arachne
Arachne
SaharaScarab
Arachne
Level 67
God Stats
11W - 12L
1,240 SR
Queue Stats
128W - 112L
1,514 Elo+
Party 2
Janus
Janus
Scarface0123
Janus
Level 29
God Stats
11W - 19L
1,250 SR
Queue Stats
86W - 100L
1,404 Elo+
Party 2
Ganesha
Ganesha
vjjack2
Ganesha
Level 127
God Stats
0W - 2L
1,281 SR
Queue Stats
28W - 32L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
5,658
566
1,617
3,810
2,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 2 / 0
6,673
667
6,056
9,634
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
5 / 0 / 3
6,547
655
5,274
4,470
1,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Mendo7
Persephone
11
2 / 0 / 4
6,424
642
5,005
3,362
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
4 / 1 / 1
5,558
556
2,949
5,115
1,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,487
449
1,905
5,533
1,221
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
DectorCore
King Arthur
8
1 / 3 / 1
5,113
511
2,971
7,561
2,909
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
SaharaScarab
Arachne
8
2 / 2 / 0
5,111
511
2,707
7,272
2,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 4 / 0
4,628
463
2,417
6,247
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
vjjack2
Ganesha
7
0 / 4 / 0
4,309
431
872
6,773
2,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
17
Kills
3
3
Deaths
17
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
4
2
0
2
L
0
4
0
0
L
King Arthur
DectorCore
King Arthur
1
3
1
0.5
W
5
0
3
6.5
W
Persephone
Mendo7
Persephone
2
0
4
4
L
Arachne
SaharaScarab
Arachne
2
2
0
1
L
0
4
0
0
W
4
1
1
4.5
L
Ganesha
vjjack2
Ganesha
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,901
Damage
10,872
26,391
Taken
33,386
9,765
Mitigated
11,087
10,604
Healing
5,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,617
717
0
1,289
3,810
2,040
156
63
3,747
15,338
0
W
6,056
2,472
0
5,166
9,634
4,045
46
0
9,634
0
34,529
L
1,905
610
40
1,503
5,533
1,221
0
699
4,834
0
23,483
L
King Arthur
DectorCore
King Arthur
2,971
232
0
1,126
7,561
2,909
0
0
7,561
0
19,190
W
5,274
3,855
0
940
4,470
1,255
637
871
3,599
0
42,828
W
Persephone
Mendo7
Persephone
5,005
114
75
1,042
3,362
827
478
1,994
1,368
38,799
0
L
Arachne
SaharaScarab
Arachne
2,707
1,878
0
709
7,272
2,496
0
877
6,395
0
22,299
L
2,417
183
0
1,529
6,247
1,761
0
3,530
2,717
21,537
0
W
2,949
568
200
1,892
5,115
1,598
0
361
4,754
0
19,613
L
Ganesha
vjjack2
Ganesha
872
130
25
870
6,773
2,700
0
1,516
5,257
13,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,860
Gold Earned
23,648
317
Minions Killed
192
0
Camps Cleared
0
1,034,458
Distance Traveled
915,930
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,658
566
28
3
0
194,032
0
W
Shiva
6,673
667
87
9
0
197,407
1
L
Neith
4,487
449
47
5
0
158,961
1
L
King Arthur
5,113
511
39
4
0
197,024
0
W
Apollo
6,547
655
88
9
0
204,337
1
W
Persephone
6,424
642
66
7
0
194,046
2
L
Arachne
5,111
511
47
5
0
229,480
4
L
Janus
4,628
463
45
5
0
168,846
0
W
Da Ji
5,558
556
48
5
0
244,636
3
L
Ganesha
4,309
431
14
1
0
161,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role