Player Matchup

Shiva
Shiva
Masskiller2560
Shiva
Level 138
God Stats
18W - 7L
1,660 SR
Queue Stats
76W - 61L
1,611 Elo+
Party 1
Zeus
Zeus
Sollipop_
Zeus
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
220W - 174L
1,451 Elo+
Party 1
Sylvanus
Sylvanus
xXKingOfEdeniaXx
Sylvanus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,482 Elo+
Party 1
Team Averages
Level 114
1,553 SR
1,515 Elo+

VS

Team Averages
Level 52
1,414 SR
1,480 Elo+
Nemesis
Nemesis
CombsNSB
Nemesis
Level 83
God Stats
0W - 2L
1,454 SR
Queue Stats
74W - 85L
1,478 Elo+
Party 2
Ra
Ra
Karlitosg1
Ra
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Ymir
Ymir
Monkeymopho117
Ymir
Level 73
God Stats
2W - 4L
1,289 SR
Queue Stats
121W - 136L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 0 / 14
13,553
797
16,311
26,034
26,163
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zeus
17
8 / 1 / 20
12,562
739
25,367
8,041
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 1 / 21
12,080
711
13,765
15,869
9,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CombsNSB
Nemesis
12
0 / 9 / 1
8,818
519
6,737
19,568
7,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 10 / 1
9,808
577
7,071
13,375
6,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 10 / 1
10,283
605
8,711
26,633
25,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
5
29
Kills
2
2
Deaths
29
55
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CombsNSB
Nemesis
0
9
1
0.06
L
1
10
1
0.15
W
15
0
14
22
L
1
10
1
0.15
W
Zeus
8
1
20
18
W
6
1
21
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,443
Damage
22,519
49,944
Taken
59,576
39,227
Mitigated
38,793
31,609
Healing
7,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CombsNSB
Nemesis
6,737
1,762
303
1,589
19,568
7,112
0
10,405
9,163
0
21,243
L
7,071
740
1,246
1,760
13,375
6,585
0
10,503
2,872
36,401
0
W
16,311
3,221
108
908
26,034
26,163
929
6,075
19,959
0
54,332
L
8,711
1,379
403
1,825
26,633
25,096
0
18,818
7,815
23,170
0
W
Zeus
25,367
2,033
174
857
8,041
3,164
1,176
3,271
4,770
59,465
0
W
13,765
1,854
18,224
11,338
15,869
9,900
659
6,942
8,927
32,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,195
Gold Earned
28,909
179
Minions Killed
140
8
Camps Cleared
4
906,012
Distance Traveled
757,586
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,818
519
26
2
1
273,014
1
L
Ra
9,808
577
79
5
2
235,301
0
W
Shiva
13,553
797
64
4
4
330,057
3
L
Ymir
10,283
605
35
2
1
249,271
1
W
Zeus
12,562
739
88
5
3
268,884
1
W
Sylvanus
12,080
711
27
2
1
307,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role