Player Matchup

Cerberus
Cerberus
KnottyJackal
Cerberus
Level 78
God Stats
6W - 7L
1,472 SR
Queue Stats
33W - 52L
1,361 Elo+
Party 1
Aphrodite
Aphrodite
ObedtheGreat
Aphrodite
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 31L
1,407 Elo+
Party 1
Loki
Loki
TheLolPear23
Loki
Level 42
God Stats
6W - 5L
1,698 SR
Queue Stats
12W - 10L
1,499 Elo+
Party 1
Team Averages
Level 68
1,557 SR
1,422 Elo+

VS

Team Averages
Level 76
1,623 SR
1,493 Elo+
Neith
Neith
Femtorias
Neith
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 70L
1,528 Elo+
Party 2
Janus
Janus
Khepri T
Janus
Level 85
God Stats
4W - 7L
1,470 SR
Queue Stats
71W - 63L
1,526 Elo+
Party 2
Kuzenbo
Kuzenbo
papabless47
Kuzenbo
Level 48
God Stats
2W - 2L
1,898 SR
Queue Stats
4W - 6L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KnottyJackal
Cerberus
17
5 / 1 / 11
11,954
703
13,012
22,632
26,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
ObedtheGreat
Aphrodite
17
5 / 4 / 6
11,734
690
13,452
17,901
7,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
7 / 5 / 6
11,635
684
12,189
12,999
4,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Femtorias
Neith
15
4 / 9 / 5
11,234
661
17,005
13,516
4,503
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Khepri T
Janus
15
4 / 7 / 6
11,015
648
13,577
14,374
4,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
papabless47
Kuzenbo
15
2 / 1 / 7
10,752
632
11,079
17,763
23,298
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
17
Kills
10
10
Deaths
17
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
Femtorias
Neith
4
9
5
0.72
L
Janus
Khepri T
Janus
4
7
6
1
W
Cerberus
KnottyJackal
Cerberus
5
1
11
10.5
W
Aphrodite
ObedtheGreat
Aphrodite
5
4
6
2
W
7
5
6
2
L
Kuzenbo
papabless47
Kuzenbo
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,653
Damage
41,661
53,532
Taken
45,653
38,809
Mitigated
32,463
26,572
Healing
5,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Femtorias
Neith
17,005
6,363
0
2,117
13,516
4,503
1,020
6,177
7,339
0
47,072
L
Janus
Khepri T
Janus
13,577
1,314
54
1,572
14,374
4,662
99
9,809
4,565
46,376
0
W
Cerberus
KnottyJackal
Cerberus
13,012
915
0
5,698
22,632
26,920
857
9,852
12,475
47,316
0
W
Aphrodite
ObedtheGreat
Aphrodite
13,452
2,258
8,937
11,420
17,901
7,153
1,135
9,283
8,293
48,112
0
W
12,189
2,301
0
517
12,999
4,736
559
5,446
7,401
0
27,250
L
Kuzenbo
papabless47
Kuzenbo
11,079
3,911
0
1,736
17,763
23,298
0
11,411
6,352
22,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,323
Gold Earned
33,001
220
Minions Killed
143
6
Camps Cleared
6
888,305
Distance Traveled
821,026
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,234
661
58
3
3
264,208
5
L
Janus
11,015
648
74
4
2
252,444
2
W
Cerberus
11,954
703
106
6
1
305,868
0
W
Aphrodite
11,734
690
86
5
2
291,088
2
W
Loki
11,635
684
28
2
3
291,349
1
L
Kuzenbo
10,752
632
11
1
1
304,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role