Player Matchup

Nemesis
Nemesis
Malekithxvenn
Nemesis
Level 57
God Stats
6W - 4L
1,639 SR
Queue Stats
140W - 157L
1,382 Elo+
Solo
Artemis
Artemis
buttussy
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
diorDIED
Ah Puch
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
t0kinn
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
velvetxvenom
Amaterasu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 2
Team Averages
Level 33
1,528 SR
1,476 Elo+

VS

Team Averages
Level 58
1,437 SR
1,378 Elo+
Bellona
Bellona
 
Bellona
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Christh
Sylvanus
Level 102
God Stats
2W - 1L
1,715 SR
Queue Stats
344W - 370L
1,373 Elo+
Solo
Izanami
Izanami
SinSnow1
Izanami
Level 52
God Stats
6W - 5L
1,173 SR
Queue Stats
55W - 53L
1,326 Elo+
Solo
Hel
Hel
themexicanyei
Hel
Level 39
God Stats
10W - 8L
1,295 SR
Queue Stats
165W - 201L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
2 / 2 / 0
5,824
529
3,636
7,801
2,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
buttussy
Artemis
8
1 / 4 / 0
4,769
434
2,227
4,939
1,135
Ah Puch
diorDIED
Ah Puch
8
0 / 1 / 1
5,137
467
3,618
3,925
1,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
t0kinn
Kukulkan
9
0 / 3 / 2
5,283
480
2,424
3,629
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
velvetxvenom
Amaterasu
10
0 / 3 / 1
5,564
506
1,366
6,299
3,290
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
3 / 1 / 1
7,022
638
4,345
4,782
3,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
 
Loki
10
1 / 0 / 2
6,266
570
2,134
5,354
1,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Christh
Sylvanus
11
1 / 0 / 4
6,877
625
2,904
6,748
4,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
SinSnow1
Izanami
10
5 / 1 / 1
6,495
590
4,669
6,412
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 2 / 0
7,129
648
3,332
6,353
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
13
13
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
1
1
3.5
W
Loki
 
Loki
1
0
2
2
W
Sylvanus
Christh
Sylvanus
1
0
4
3
L
Nemesis
2
2
0
1
W
Izanami
SinSnow1
Izanami
5
1
1
5.5
L
Artemis
buttussy
Artemis
1
4
0
0.25
L
Ah Puch
diorDIED
Ah Puch
0
1
1
0.5
L
Kukulkan
t0kinn
Kukulkan
0
3
2
0.33
W
3
2
0
1.5
L
Amaterasu
velvetxvenom
Amaterasu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,271
Damage
17,384
26,593
Taken
29,649
8,619
Mitigated
13,457
4,037
Healing
14,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,345
1,936
0
2,820
4,782
3,599
412
211
4,531
0
28,977
W
Loki
 
Loki
2,134
525
0
3,051
5,354
1,296
152
36
5,318
0
30,069
W
Sylvanus
Christh
Sylvanus
2,904
919
843
3,520
6,748
4,627
315
2,052
4,650
22,011
0
L
Nemesis
3,636
2,151
0
577
7,801
2,056
258
1,187
6,614
0
34,607
W
Izanami
SinSnow1
Izanami
4,669
3,235
0
2,084
6,412
1,930
741
2,134
4,272
0
31,880
L
Artemis
buttussy
Artemis
2,227
1,636
0
943
4,939
1,135
0
1,669
3,270
0
12,705
L
Ah Puch
diorDIED
Ah Puch
3,618
679
0
1,002
3,925
1,196
0
1,073
2,852
20,921
0
L
Kukulkan
t0kinn
Kukulkan
2,424
405
0
0
3,629
942
379
2,307
1,322
15,580
0
W
3,332
275
109
2,083
6,353
2,005
759
1,321
4,836
35,697
0
L
Amaterasu
velvetxvenom
Amaterasu
1,366
582
0
1,515
6,299
3,290
0
0
6,299
0
25,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,577
Gold Earned
33,789
232
Minions Killed
324
0
Camps Cleared
0
983,265
Distance Traveled
1,036,407
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,022
638
59
5
0
204,818
0
W
Loki
6,266
570
68
6
0
228,752
3
W
Sylvanus
6,877
625
41
4
0
186,673
2
L
Nemesis
5,824
529
65
6
0
243,935
0
W
Izanami
6,495
590
81
7
0
197,837
2
L
Artemis
4,769
434
32
3
0
181,444
1
L
Ah Puch
5,137
467
38
3
0
186,257
1
L
Kukulkan
5,283
480
37
3
0
188,119
0
W
Hel
7,129
648
75
7
0
218,327
3
L
Amaterasu
5,564
506
60
5
0
183,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role