Player Matchup

Hachiman
Hachiman
ORDUZ
Hachiman
Level 147
God Stats
2W - 3L
1,304 SR
Queue Stats
71W - 56L
1,586 Elo+
Solo
Sylvanus
Sylvanus
RahtidBeefPatty
Sylvanus
Level 157
God Stats
5W - 3L
1,368 SR
Queue Stats
372W - 391L
1,506 Elo+
Party 1
Baba Yaga
Baba Yaga
Trixille
Baba Yaga
Level 96
God Stats
4W - 5L
1,474 SR
Queue Stats
133W - 134L
1,586 Elo+
Solo
Sol
Sol
Zaharu
Sol
Level 156
God Stats
5W - 4L
1,426 SR
Queue Stats
351W - 371L
1,499 Elo+
Party 1
Charybdis
Charybdis
xraign1
Charybdis
Level 126
God Stats
9W - 5L
1,419 SR
Queue Stats
579W - 557L
1,567 Elo+
Solo
Team Averages
Level 136
1,398 SR
1,549 Elo+

VS

Team Averages
Level 129
1,460 SR
1,481 Elo+
Chang'e
Chang'e
BDAY
Chang'e
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,202 Elo+
Solo
Chaac
Chaac
DavisTheGreat
Chaac
Level 124
God Stats
5W - 3L
1,621 SR
Queue Stats
149W - 148L
1,541 Elo+
Party 2
Camazotz
Camazotz
TRUMPS A N00B
Camazotz
Level 155
God Stats
8W - 15L
1,409 SR
Queue Stats
454W - 426L
1,542 Elo+
Solo
He Bo
He Bo
ThomasEDoanas
He Bo
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 168L
1,538 Elo+
Party 2
Kuzenbo
Kuzenbo
garlicbreadgoat
Kuzenbo
Level 69
God Stats
0W - 2L
1,268 SR
Queue Stats
53W - 53L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ORDUZ
Hachiman
17
2 / 4 / 10
10,976
646
19,444
17,279
7,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
20
3 / 4 / 21
12,913
760
8,689
22,483
31,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
Trixille
Baba Yaga
20
13 / 3 / 13
14,184
834
22,660
15,875
9,136
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Sol
Zaharu
Sol
19
8 / 5 / 15
12,424
731
23,086
17,626
8,844
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
xraign1
Charybdis
20
5 / 4 / 16
13,106
771
15,324
17,582
9,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BDAY
Chang'e
17
2 / 6 / 11
11,059
651
14,045
19,084
11,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
3 / 8 / 8
11,234
661
17,366
26,123
25,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
TRUMPS A N00B
Camazotz
20
8 / 6 / 1
12,981
764
13,977
21,305
9,203
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

19
4 / 8 / 6
11,424
672
17,125
17,114
6,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 3 / 12
12,115
713
12,724
20,972
36,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
58
31
Kills
20
20
Deaths
31
75
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BDAY
Chang'e
2
6
11
1.25
L
3
8
8
0.88
W
Hachiman
ORDUZ
Hachiman
2
4
10
1.75
W
Sylvanus
3
4
21
3.38
L
Camazotz
TRUMPS A N00B
Camazotz
8
6
1
1.42
L
4
8
6
0.88
W
Baba Yaga
Trixille
Baba Yaga
13
3
13
6.5
W
Sol
Zaharu
Sol
8
5
15
3.1
L
3
3
12
3
W
Charybdis
xraign1
Charybdis
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,203
Damage
75,237
90,845
Taken
104,598
67,043
Mitigated
89,337
42,364
Healing
43,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BDAY
Chang'e
14,045
456
11,365
7,194
19,084
11,557
204
11,187
7,897
26,319
0
L
17,366
1,037
0
8,367
26,123
25,230
0
14,561
11,562
0
40,527
W
Hachiman
ORDUZ
Hachiman
19,444
11,467
1,714
5,753
17,279
7,947
137
6,201
11,078
0
38,379
W
Sylvanus
8,689
1,452
11,351
7,546
22,483
31,480
362
11,411
11,072
15,602
0
L
Camazotz
TRUMPS A N00B
Camazotz
13,977
1,711
482
7,198
21,305
9,203
1,260
8,208
13,097
0
35,293
L
17,125
61
1,209
3,087
17,114
6,983
317
9,830
7,284
35,607
0
W
Baba Yaga
Trixille
Baba Yaga
22,660
1,435
1,607
4,226
15,875
9,136
1,520
7,999
7,876
50,451
0
W
Sol
Zaharu
Sol
23,086
6,069
472
3,991
17,626
8,844
2,109
9,696
7,930
38,617
0
L
12,724
4,523
1,534
3,127
20,972
36,364
160
10,649
10,323
19,837
0
W
Charybdis
xraign1
Charybdis
15,324
5,603
1,358
4,346
17,582
9,636
2,408
8,587
8,995
0
47,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,603
Gold Earned
58,813
211
Minions Killed
177
0
Camps Cleared
0
1,406,819
Distance Traveled
1,540,792
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,059
651
19
1
0
296,876
0
L
Chaac
11,234
661
40
2
0
305,193
0
W
Hachiman
10,976
646
43
3
0
258,663
0
W
Sylvanus
12,913
760
16
1
0
268,483
1
L
Camazotz
12,981
764
56
3
0
322,169
0
L
He Bo
11,424
672
44
3
0
266,653
2
W
Baba Yaga
14,184
834
49
3
0
315,041
1
W
Sol
12,424
731
33
2
0
296,160
1
L
Kuzenbo
12,115
713
18
1
0
349,901
0
W
Charybdis
13,106
771
70
4
0
268,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role